Thou shalst not commit old cheese which uses experimental API, unless thou hath
tested that it still compilest. svn path=/trunk/KDE/kdebase/runtime/; revision=1062521
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@ -40,9 +40,9 @@ int ParallelAnimationGroup::animationCount() const
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return QParallelAnimationGroup::animationCount();
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}
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void ParallelAnimationGroup::clearAnimations()
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void ParallelAnimationGroup::clear()
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{
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QParallelAnimationGroup::clearAnimations();
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QParallelAnimationGroup::clear();
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}
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int ParallelAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
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@ -50,9 +50,9 @@ int ParallelAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) cons
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return QParallelAnimationGroup::indexOfAnimation(animation);
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}
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void ParallelAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation)
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void ParallelAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation)
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{
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QParallelAnimationGroup::insertAnimationAt(index, animation);
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QParallelAnimationGroup::insertAnimation(index, animation);
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}
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void ParallelAnimationGroup::removeAnimation(QAbstractAnimation *animation)
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@ -81,9 +81,9 @@ int SequentialAnimationGroup::animationCount() const
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return QSequentialAnimationGroup::animationCount();
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}
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void SequentialAnimationGroup::clearAnimations()
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void SequentialAnimationGroup::clear()
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{
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QSequentialAnimationGroup::clearAnimations();
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QSequentialAnimationGroup::clear();
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}
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int SequentialAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
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@ -91,9 +91,9 @@ int SequentialAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) co
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return QSequentialAnimationGroup::indexOfAnimation(animation);
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}
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void SequentialAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation)
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void SequentialAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation)
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{
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QSequentialAnimationGroup::insertAnimationAt(index, animation);
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QSequentialAnimationGroup::insertAnimation(index, animation);
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}
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void SequentialAnimationGroup::removeAnimation(QAbstractAnimation *animation)
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@ -34,9 +34,9 @@ public Q_SLOTS:
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void addAnimation(QAbstractAnimation * animation);
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QAbstractAnimation *animationAt(int index) const;
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int animationCount() const;
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void clearAnimations();
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void clear();
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int indexOfAnimation(QAbstractAnimation *animation) const;
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void insertAnimationAt(int index, QAbstractAnimation * animation);
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void insertAnimation(int index, QAbstractAnimation * animation);
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void removeAnimation(QAbstractAnimation * animation);
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};
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@ -51,9 +51,9 @@ public Q_SLOTS:
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void addAnimation(QAbstractAnimation * animation);
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QAbstractAnimation *animationAt(int index) const;
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int animationCount() const;
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void clearAnimations();
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void clear();
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int indexOfAnimation(QAbstractAnimation *animation) const;
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void insertAnimationAt(int index, QAbstractAnimation * animation);
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void insertAnimation(int index, QAbstractAnimation * animation);
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void removeAnimation(QAbstractAnimation * animation);
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};
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