Improve the Plasma::Svg apidocs

This commit is contained in:
Alex Merry 2011-05-05 01:18:41 +01:00
parent faa9bd1eb2
commit 21ed067ba8

227
svg.h
View File

@ -64,8 +64,9 @@ class PLASMA_EXPORT Svg : public QObject
public:
/**
* Constructs an SVG object that implicitly shares and caches rendering
* As opposed to QSvgRenderer, which this class uses internally,
* Constructs an SVG object that implicitly shares and caches rendering.
*
* Unlike QSvgRenderer, which this class uses internally,
* Plasma::Svg represents an image generated from an SVG. As such, it
* has a related size and transform matrix (the latter being provided
* by the painter used to paint the image).
@ -82,149 +83,233 @@ class PLASMA_EXPORT Svg : public QObject
/**
* Returns a pixmap of the SVG represented by this object.
*
* @arg elelementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* The size of the pixmap will be the size of this Svg object (size())
* if containsMultipleImages is @c true; otherwise, it will be the
* size of the requested element after the whole SVG has been scaled
* to size().
*
* @arg elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* @return a QPixmap of the rendered SVG
*/
Q_INVOKABLE QPixmap pixmap(const QString &elementID = QString());
/**
* Paints the SVG represented by this object
* @arg painter the QPainter to use
* @arg point the position to start drawing; the entire svg will be
* drawn starting at this point.
* @arg elelementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* Paints all or part of the SVG represented by this object
*
* The size of the painted area will be the size of this Svg object
* (size()) if containsMultipleImages is @c true; otherwise, it will
* be the size of the requested element after the whole SVG has been
* scaled to size().
*
* @arg painter the QPainter to use
* @arg point the position to start drawing; the entire svg will be
* drawn starting at this point.
* @arg elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, const QPointF &point,
const QString &elementID = QString());
/**
* Paints the SVG represented by this object
* @arg painter the QPainter to use
* @arg x the horizontal coordinate to start painting from
* @arg y the vertical coordinate to start painting from
* @arg elelementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* Paints all or part of the SVG represented by this object
*
* The size of the painted area will be the size of this Svg object
* (size()) if containsMultipleImages is @c true; otherwise, it will
* be the size of the requested element after the whole SVG has been
* scaled to size().
*
* @arg painter the QPainter to use
* @arg x the horizontal coordinate to start painting from
* @arg y the vertical coordinate to start painting from
* @arg elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, int x, int y,
const QString &elementID = QString());
/**
* Paints the SVG represented by this object
* @arg painter the QPainter to use
* @arg rect the rect to draw into; if smaller than the current size
* the drawing is starting at this point.
* @arg elelementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* Paints all or part of the SVG represented by this object
*
* @arg painter the QPainter to use
* @arg rect the rect to draw into; if smaller than the current size
* the drawing is starting at this point.
* @arg elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, const QRectF &rect,
const QString &elementID = QString());
/**
* Paints the SVG represented by this object
* @arg painter the QPainter to use
* @arg x the horizontal coordinate to start painting from
* @arg y the vertical coordinate to start painting from
* @arg width the width of the element to draw
* @arg height the height of the element do draw
* @arg elelementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* Paints all or part of the SVG represented by this object
*
* @arg painter the QPainter to use
* @arg x the horizontal coordinate to start painting from
* @arg y the vertical coordinate to start painting from
* @arg width the width of the element to draw
* @arg height the height of the element do draw
* @arg elementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
*/
Q_INVOKABLE void paint(QPainter *painter, int x, int y, int width,
int height, const QString &elementID = QString());
/**
* Currently set size of the SVG
* The size of the SVG.
*
* If the SVG has been resized with resize(), that size will be
* returned; otherwise, the natural size of the SVG will be returned.
*
* If containsMultipleImages is @c true, each element of the SVG
* will be rendered at this size by default.
*
* @return the current size of the SVG
**/
QSize size() const;
/**
* Resizes the rendered image. Rendering will actually take place on
* the next call to paint.
* @arg width the new width
* @arg height the new height
* Resizes the rendered image.
*
* Rendering will actually take place on the next call to paint.
*
* If containsMultipleImages is @c true, each element of the SVG
* will be rendered at this size by default; otherwise, the entire
* image will be scaled to this size and each element will be
* scaled appropriately.
*
* @arg width the new width
* @arg height the new height
**/
Q_INVOKABLE void resize(qreal width, qreal height);
/**
* Resizes the rendered image. Rendering will actually take place on
* the next call to paint.
* @arg size the new size of the image
* Resizes the rendered image.
*
* Rendering will actually take place on the next call to paint.
*
* If containsMultipleImages is @c true, each element of the SVG
* will be rendered at this size by default; otherwise, the entire
* image will be scaled to this size and each element will be
* scaled appropriately.
*
* @arg size the new size of the image
**/
Q_INVOKABLE void resize(const QSizeF &size);
/**
* Resizes the rendered image to the natural size of the SVG.
*
* Rendering will actually take place on the next call to paint.
**/
Q_INVOKABLE void resize();
/**
* Size of a given element
* @arg elementId the id of the element to check
* @return the current size of a given element, given the current size of the Svg
* Find the size of a given element.
*
* This is the size of the element with ID @p elementId after the SVG
* has been scaled (see resize()). Note that this is unaffected by
* the containsMultipleImages property.
*
* @arg elementId the id of the element to check
* @return the size of a given element, given the current size of the SVG
**/
Q_INVOKABLE QSize elementSize(const QString &elementId) const;
/**
* The bounding rect of a given element
* @arg elementId the id of the element to check
* @return the current rect of a given element, given the current size of the Svg
* The bounding rect of a given element.
*
* This is the bounding rect of the element with ID @p elementId after
* the SVG has been scaled (see resize()). Note that this is
* unaffected by the containsMultipleImages property.
*
* @arg elementId the id of the element to check
* @return the current rect of a given element, given the current size of the SVG
**/
Q_INVOKABLE QRectF elementRect(const QString &elementId) const;
/**
* Check when an element exists in the loaded Svg
* @arg elementId the id of the element to check
* @return true if the element is defined in the Svg, otherwise false
* Check whether an element exists in the loaded SVG.
*
* @arg elementId the id of the element to check for
* @return @c true if the element is defined in the SVG, otherwise @c false
**/
Q_INVOKABLE bool hasElement(const QString &elementId) const;
/**
* Returns the element (by id) at the given point. An empty string is
* returned if no element is at that point.
* Returns the element (by id) at the given point.
*
* An empty string is returned if there no element is at @p point.
*
* NOTE: not implemented! This will currently return an empty string!
*
* @arg point a point in SVG co-ordinates
* @return an empty string
*/
Q_INVOKABLE QString elementAtPoint(const QPoint &point) const;
/**
* @return true if the SVG file exists and the document is valid,
* otherwise false. This method can be expensive as it
* causes disk access.
* Check whether this object is backed by a valid SVG file.
*
* This method can be expensive as it causes disk access.
*
* @return @c true if the SVG file exists and the document is valid,
* otherwise @c false.
**/
Q_INVOKABLE bool isValid() const;
/**
* Set if the svg contains a single image or multiple ones.
* Set whether the SVG contains a single image or multiple ones.
*
* If this is set to @c true, the SVG will be treated as a
* collection of related images, rather than a consistent
* drawing.
*
* In particular, when individual elements are rendered, this
* affects whether the elements are resized to size() by default.
* See paint() and pixmap().
*
* @arg multiple true if the svg contains multiple images
*/
void setContainsMultipleImages(bool multiple);
/**
* @return whether or not the svg contains multiple images or not
* Whether the SVG contains multiple images.
*
* If this is @c true, the SVG will be treated as a
* collection of related images, rather than a consistent
* drawing.
*
* @return @c true if the SVG will be treated as containing
* multiple images, @c false if it will be treated
* as a coherent image.
*/
bool containsMultipleImages() const;
/**
* Convenience method for setting the svg file to use for the Svg.
* @arg svgFilePath the filepath including name of the svg.
* Convenience method for setting the svg file to use for the SVG.
*
* Relative paths are looked for in the current Plasma theme.
*
* @arg svgFilePath the path to the SVG file
*/
void setImagePath(const QString &svgFilePath);
/**
* Convenience method to get the svg filepath and name of svg.
*
* @return the svg's filepath including name of the svg.
*/
QString imagePath() const;
/**
* Sets whether or not to cache the results of rendering to pixmaps.
* If the Svg is resized and re-rendered often without pattern to the resulting
* pixmap dimensions, then it may be less efficient to do disk caching. A good
* example might be a progress meter that uses an Svg object to paint itself:
* the meter will be changing often enoughi, with enough unpredictability and
* without re-use of the previous pixmaps to not get a gain from caching.
*
* If the SVG is resized and re-rendered often (and does not keep using the
* same small set of pixmap dimensions), then it may be less efficient to do
* disk caching. A good example might be a progress meter that uses an Svg
* object to paint itself: the meter will be changing often enough, with
* enough unpredictability and without re-use of the previous pixmaps to
* not get a gain from caching.
*
* Most Svg objects should use the caching feature, however.
* Therefore, the default is to use the render cache.
@ -235,21 +320,31 @@ class PLASMA_EXPORT Svg : public QObject
void setUsingRenderingCache(bool useCache);
/**
* @return true if the Svg is using caching for rendering results
* Whether the rendering cache is being used.
*
* @return @c true if the Svg object is using caching for rendering results
* @since 4.3
*/
bool isUsingRenderingCache() const;
/**
* Sets the Plasma::Theme to use with this Svg object. By default, Svg
* objects use Plasma::Theme::default()
* @arg theme the theme object to use
* Sets the Plasma::Theme to use with this Svg object.
*
* By default, Svg objects use Plasma::Theme::default().
*
* This determines how relative image paths are interpreted.
*
* @arg theme the theme object to use
* @since 4.3
*/
void setTheme(Plasma::Theme *theme);
/**
* @return the theme used by this Svg
* The Plasma::Theme used by this Svg object.
*
* This determines how relative image paths are interpreted.
*
* @return the theme used by this Svg
*/
Theme *theme() const;