initial 284LOC sketch of phase/animator. this includes the "null" animator base class, the phase manager and plugin loader.

tomorrow: an animator!

svn path=/trunk/KDE/kdebase/workspace/lib/plasma/; revision=672771
This commit is contained in:
Aaron J. Seigo 2007-06-08 05:24:19 +00:00
parent bfa47d7158
commit 2894a3403b
5 changed files with 484 additions and 20 deletions

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@ -4,11 +4,13 @@ include_directories(${CMAKE_CURRENT_SOURCE_DIR})
set(plasma_LIB_SRCS set(plasma_LIB_SRCS
abstractrunner.cpp abstractrunner.cpp
animator.cpp
applet.cpp applet.cpp
corona.cpp corona.cpp
dataengine.cpp dataengine.cpp
dataenginemanager.cpp dataenginemanager.cpp
datasource.cpp datasource.cpp
phase.cpp
plasma.cpp plasma.cpp
plasma_export.h plasma_export.h
svg.cpp svg.cpp
@ -39,11 +41,13 @@ install(TARGETS plasma DESTINATION ${LIB_INSTALL_DIR} )
install( FILES install( FILES
abstractrunner.h abstractrunner.h
animator.h
applet.h applet.h
corona.h corona.h
dataengine.h dataengine.h
dataenginemanager.h dataenginemanager.h
datasource.h datasource.h
phase.h
plasma.h plasma.h
plasma_export.h plasma_export.h
svg.h svg.h

86
animator.cpp Normal file
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@ -0,0 +1,86 @@
/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "animator.h"
namespace Plasma
{
Animator::Animator(QObject *parent, const QStringList& list)
: QObject(parent)
{
Q_UNUSED(list)
}
Animator::~Animator()
{
}
int Animator::appearFrames()
{
return 0;
}
void Animator::appear(int frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
int Animator::disappearFrames()
{
return 0;
}
void Animator::disappear(int frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
int Animator::activateFrames()
{
return 0;
}
void Animator::activate(int frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
int Animator::frameAppearFrames()
{
return 0;
}
void Animator::frameAppear(int frame, QGraphicsItem* item, const QRegion& drawable)
{
Q_UNUSED(frame)
Q_UNUSED(item)
Q_UNUSED(drawable)
}
void Animator::renderBackground(QImage& background)
{
Q_UNUSED(background)
}
}; // Plasma namespace
#include "animator.moc"

58
animator.h Normal file
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@ -0,0 +1,58 @@
/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef ANIMATOR_H
#define ANIMATOR_H
#include <QObject>
#include <QRegion>
#include <QStringList>
#include <plasma_export.h>
class QGraphicsItem;
namespace Plasma
{
class PLASMA_EXPORT Animator : public QObject
{
Q_OBJECT
public:
explicit Animator(QObject *parent = 0, const QStringList& list = QStringList());
~Animator();
virtual int appearFrames();
virtual void appear(int frame, QGraphicsItem* item);
virtual int disappearFrames();
virtual void disappear(int frame, QGraphicsItem* item);
virtual int frameAppearFrames();
virtual void frameAppear(int frame, QGraphicsItem* item, const QRegion& drawable);
virtual int activateFrames();
virtual void activate(int frame, QGraphicsItem* item);
virtual void renderBackground(QImage& background);
};
}; // Plasma namespace
#endif // multiple inclusion guard

224
phase.cpp Normal file
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@ -0,0 +1,224 @@
/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "phase.h"
#include <QGraphicsItem>
#include <QTimeLine>
#include <KConfig>
#include <KConfigGroup>
#include <KService>
#include <KServiceTypeTrader>
#include "animator.h"
namespace Plasma
{
struct AnimationState
{
QGraphicsItem* item;
Phase::Animation animation;
};
class Phase::Private
{
public:
Private()
: animator(0)
{
}
~Private()
{
// delete animator; Animator is a QObject
// TimeLine's are parented to us, and we don't own the items
}
Animator* animator;
//TODO: eventually perhaps we should allow multiple animations simulataneously
// which would imply changing this to a QMap<QGraphicsItem*, QList<QTimeLine*> >
// and really making the code fun ;)
QMap<QGraphicsItem*, QTimeLine*> theAnimated;
QMap<QTimeLine*, AnimationState> animations;
};
Phase::Phase(QObject * parent)
: QObject(parent),
d(new Private)
{
init();
}
Phase::~Phase()
{
delete d;
}
void Phase::appletDestroyed(QObject* o)
{
QGraphicsItem* item = dynamic_cast<QGraphicsItem*>(o);
if (!item) {
return;
}
QMap<QGraphicsItem*, QTimeLine*>::iterator it = d->theAnimated.find(item);
if (it == d->theAnimated.end()) {
return;
}
delete it.value();
d->animations.erase(d->animations.find(it.value()));
d->theAnimated.erase(it);
}
void Phase::animate(QGraphicsItem* item, Animation animation)
{
QMap<QGraphicsItem*, QTimeLine*>::iterator it = d->theAnimated.find(item);
if (it != d->theAnimated.end()) {
delete it.value();
d->animations.erase(d->animations.find(it.value()));
}
int frames = 0;
switch (animation) {
case Appear:
frames = d->animator->appearFrames();
break;
case Disappear:
frames = d->animator->disappearFrames();
break;
case Activate:
frames = d->animator->activateFrames();
break;
case FrameAppear:
frames = d->animator->activateFrames();
break;
}
if (frames < 1) {
return;
}
QTimeLine* timeLine = new QTimeLine(300, this);
timeLine->setFrameRange(0, frames);
AnimationState state;
state.item = item;
state.animation = animation;
d->animations[timeLine] = state;
d->theAnimated[item] = timeLine;
connect(timeLine, SIGNAL(frameChanged(int)), this, SLOT(advanceFrame(int)));
connect(timeLine, SIGNAL(finished()), this, SLOT(animationComplete()));
}
void Phase::advanceFrame(int frame)
{
QTimeLine* timeLine = dynamic_cast<QTimeLine*>(sender());
if (!timeLine) {
return;
}
QMap<QTimeLine*, AnimationState>::iterator it = d->animations.find(timeLine);
if (it == d->animations.end()) {
return;
}
AnimationState state = it.value();
switch (state.animation) {
case Appear:
d->animator->appear(frame, state.item);
break;
case Disappear:
d->animator->disappear(frame, state.item);
break;
case Activate:
d->animator->activate(frame, state.item);
break;
case FrameAppear:
d->animator->frameAppear(frame, state.item, QRegion()); //FIXME: what -is- the frame region?
break;
}
}
void Phase::animationComplete()
{
QTimeLine* tl = dynamic_cast<QTimeLine*>(sender());
if (!tl) {
return;
}
QMap<QTimeLine*, AnimationState>::iterator it = d->animations.find(tl);
if (it == d->animations.end()) {
return;
}
QMap<QGraphicsItem*, QTimeLine*>::iterator animIt = d->theAnimated.find(it.value().item);
if (animIt != d->theAnimated.end()) {
d->theAnimated.erase(animIt);
}
d->animations.erase(it);
delete tl;
}
void Phase::render(QGraphicsItem* item, QImage& image, RenderOp op)
{
Q_UNUSED(item);
switch (op) {
case RenderBackground:
d->animator->renderBackground(image);
break;
}
}
void Phase::init()
{
KConfig c("plasmarc");
KConfigGroup cg(&c, "Phase");
QString pluginName = cg.readEntry("animator", QString());
if (!pluginName.isEmpty()) {
QString constraint = QString("[X-KDE-PluginInfo-Name] == '%1'").arg(pluginName);
KService::List offers = KServiceTypeTrader::self()->query("Plasma/Animator", constraint);
if (!offers.isEmpty()) {
d->animator = KService::createInstance<Plasma::Animator>(offers.first(), 0, QStringList());
}
}
if (!d->animator) {
d->animator = new Animator(this);
}
}
} // namespace Plasma
#include <phase.moc>

92
phase.h Normal file
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@ -0,0 +1,92 @@
/*
* Copyright (C) 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef PHASE_H
#define PHASE_H
#include <QImage>
#include <QObject>
#include <plasma_export.h>
class QGraphicsItem;
namespace Plasma
{
/**
* @short A system for applying effects to Plasma elements
*/
class PLASMA_EXPORT Phase : public QObject
{
Q_OBJECT
public:
enum Animation
{
Appear = 0 /*<< When some appears in the Corona */,
Disappear /*<< When something is about to disappear */,
Activate /*<< When something is activated or launched, such as an app icon being clicked */,
FrameAppear /*<< Make a frame appear around an object */
};
enum RenderOp
{
RenderBackground = 0 /*<< Render the background of an item */
};
explicit Phase(QObject * parent = 0);
~Phase();
Q_SIGNALS:
void animationComplete(QGraphicsItem* item, Animation anim);
public Q_SLOTS:
void animate(QGraphicsItem* item, Animation anim);
void render(QGraphicsItem* item, QImage& image, RenderOp op);
protected Q_SLOTS:
void appletDestroyed(QObject*);
/**
* NEVER call this method directly, as it relies on sender()
*/
void advanceFrame(int frame);
/**
* NEVER call this method directly, as it relies on sender()
*/
void animationComplete();
private:
void init();
class Private;
Private * const d;
};
} // namespace Plasma
#define K_EXPORT_PLASMA_PHASER(libname, classname) \
K_EXPORT_COMPONENT_FACTORY( \
plasma_animator_##libname, \
KGenericFactory<classname>("plasma_animator_" #libname))
#endif