fix Windows build + inversion of variables
This commit is contained in:
parent
fb105c6feb
commit
4d2d834583
@ -757,7 +757,7 @@ void FrameSvgPrivate::paintCorner(QPainter& p, const QSharedPointer<FrameData> &
|
||||
SvgPrivate::CacheId FrameSvgPrivate::cacheId(FrameData *frame, const QString &prefixToSave) const
|
||||
{
|
||||
const QSize size = frameSize(frame).toSize();
|
||||
return SvgPrivate::CacheId{double(size.width()), double(size.height()), frame->imagePath, prefixToSave, q->status(), q->scaleFactor(), q->devicePixelRatio(), q->colorGroup(), frame->enabledBorders, q->Svg::d->lastModified};
|
||||
return SvgPrivate::CacheId{double(size.width()), double(size.height()), frame->imagePath, prefixToSave, q->status(), q->devicePixelRatio(), q->scaleFactor(), q->colorGroup(), (uint)frame->enabledBorders, q->Svg::d->lastModified};
|
||||
}
|
||||
|
||||
void FrameSvgPrivate::cacheFrame(const QString &prefixToSave, const QPixmap &background, const QPixmap &overlay)
|
||||
|
Loading…
Reference in New Issue
Block a user