move the glapplet into libplasma since it's actually getting used and i hate having to fix this file in N places
svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=692023
This commit is contained in:
parent
2c251118fd
commit
508d373bbe
@ -38,9 +38,15 @@ set(plasma_LIB_SRCS
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widgets/flash.cpp
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)
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if(QT_QTOPENGL_FOUND)
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set(plasma_LIB_SRCS
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${plasma_LIB_SRCS}
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glapplet.cpp)
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endif(QT_QTOPENGL_FOUND)
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kde4_add_library(plasma SHARED ${plasma_LIB_SRCS})
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target_link_libraries(plasma ${KDE4_KIO_LIBS})
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target_link_libraries(plasma ${KDE4_KIO_LIBS} ${QT_QTOPENGL_LIBRARY} ${OPENGL_gl_LIBRARY})
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set_target_properties(plasma PROPERTIES VERSION 1.0.0 SOVERSION 1)
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install(TARGETS plasma DESTINATION ${LIB_INSTALL_DIR})
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@ -56,7 +62,7 @@ set(plasmagik_HEADERS
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install(FILES ${plasmagik_HEADERS} DESTINATION ${INCLUDE_INSTALL_DIR}/plasma/)
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install(FILES
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set(plasma_LIB_INCLUDES
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abstractrunner.h
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animator.h
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applet.h
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@ -70,8 +76,16 @@ install(FILES
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plasma_export.h
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scriptengine.cpp
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svg.h
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theme.h
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DESTINATION ${INCLUDE_INSTALL_DIR}/plasma)
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theme.h)
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if(QT_QTOPENGL_FOUND)
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set(plasma_LIB_INCLUDES
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glapplet.h)
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endif(QT_QTOPENGL_FOUND)
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install(FILES
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${plasma_LIB_INCLUDES}
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DESTINATION ${INCLUDE_INSTALL_DIR}/plasma)
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install(FILES
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widgets/icon.h
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225
glapplet.cpp
Normal file
225
glapplet.cpp
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@ -0,0 +1,225 @@
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/*
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* Copyright (C) 2007 Zack Rusin <zack@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2 as
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* published by the Free Software Foundation
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "glapplet.h"
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#include <QtOpenGL/QGLPixelBuffer>
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#include <QtGui/QPainter>
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#include <QtGui/QImage>
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namespace Plasma {
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class GLApplet::Private
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{
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public:
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Private()
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{
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init();
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}
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~Private()
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{
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delete pbuf;
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delete dummy;
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}
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void init()
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{
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dummy = new QGLWidget((QWidget *) 0);
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QGLFormat format = QGLFormat::defaultFormat();
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format.setSampleBuffers(true);
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format.setAlphaBufferSize(8);
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//dummy size construction
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pbuf = new QGLPixelBuffer(300, 300, format, dummy);
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if (pbuf->isValid())
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pbuf->makeCurrent();
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}
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void updateGlSize(const QSize &size)
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{
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if (size.width() > pbuf->width() ||
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size.height() > pbuf->height()) {
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QGLFormat format = pbuf->format();
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delete pbuf;
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pbuf = new QGLPixelBuffer(size, format, dummy);
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}
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}
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public:
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QGLPixelBuffer *pbuf;
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QGLWidget *dummy;
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};
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GLApplet::GLApplet(QGraphicsItem *parent,
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const QString &serviceId,
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int appletId)
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: Applet(parent, serviceId, appletId),
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d(new Private)
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{
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if (!d->dummy->isValid() ||
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!d->pbuf->isValid()) {
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setFailedToLaunch(true, i18n("Your machine doesn't support OpenGL applets."));
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}
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}
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GLApplet::GLApplet(QObject *parent, const QStringList &args)
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: Applet(parent, args),
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d(new Private)
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{
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}
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GLApplet::~GLApplet()
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{
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delete d;
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}
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GLuint GLApplet::bindTexture(const QImage &image, GLenum target)
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{
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Q_ASSERT(d->pbuf);
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if (!d->dummy->isValid())
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return 0;
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return d->dummy->bindTexture(image, target);
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}
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void GLApplet::deleteTexture(GLuint textureId)
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{
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Q_ASSERT(d->pbuf);
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d->dummy->deleteTexture(textureId);
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}
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static inline QPainterPath headerPath(const QRectF &r, int roundness,
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int headerHeight=10)
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{
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QPainterPath path;
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int xRnd = roundness;
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int yRnd = roundness;
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if (r.width() > r.height())
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xRnd = int(roundness * r.height()/r.width());
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else
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yRnd = int(roundness * r.width()/r.height());
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if(xRnd >= 100) // fix ranges
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xRnd = 99;
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if(yRnd >= 100)
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yRnd = 99;
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if(xRnd <= 0 || yRnd <= 0) { // add normal rectangle
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path.addRect(r);
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return path;
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}
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QRectF rect = r.normalized();
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if (rect.isNull())
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return path;
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qreal x = rect.x();
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qreal y = rect.y();
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qreal w = rect.width();
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qreal h = rect.height();
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qreal rxx = w*xRnd/200;
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qreal ryy = h*yRnd/200;
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// were there overflows?
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if (rxx < 0)
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rxx = w/200*xRnd;
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if (ryy < 0)
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ryy = h/200*yRnd;
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qreal rxx2 = 2*rxx;
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qreal ryy2 = 2*ryy;
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path.arcMoveTo(x, y, rxx2, ryy2, 90);
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path.arcTo(x, y, rxx2, ryy2, 90, 90);
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QPointF pt = path.currentPosition();
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path.lineTo(x, pt.y()+headerHeight);
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path.lineTo(x+w, pt.y()+headerHeight);
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path.lineTo(x+w, pt.y());
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path.arcTo(x+w-rxx2, y, rxx2, ryy2, 0, 90);
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path.closeSubpath();
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return path;
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}
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void GLApplet::paintInterface(QPainter *painter,
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const QStyleOptionGraphicsItem *option,
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const QRect &contentsRect)
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{
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Q_ASSERT(d->pbuf);
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if (!d->dummy->isValid() ||
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!d->pbuf->isValid()) {
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//FIXME: this is evil hand rendering
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// svg would be nicer. or even better a global
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// way of saying "this applet can't run on this machine"
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QFont font("ComicSans", 10);
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QRectF boxRect = boundingRect();
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QPainterPath frame;
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frame.addRoundRect(boxRect, 25);
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QPainterPath header = headerPath(boxRect, 25);
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painter->setRenderHint(QPainter::Antialiasing);
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painter->setRenderHint(QPainter::SmoothPixmapTransform);
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painter->setPen(Qt::black);
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painter->setBrush(QBrush(Qt::white));
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painter->drawPath(frame);
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painter->save();
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painter->setPen(QPen(Qt::NoPen));
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painter->setBrush(QColor(120, 255, 185));
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painter->drawPath(header);
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painter->restore();
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painter->setPen(QPen(Qt::black));
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font.setBold(true);
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painter->setFont(font);
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painter->drawText(QPointF(boxRect.x()+10, boxRect.y()+15),
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i18n("Error"));
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painter->setPen(QPen(Qt::black));
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font.setPointSize(8);
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font.setBold(false);
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painter->setFont(font);
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painter->drawText(QPointF(boxRect.x()+10,
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boxRect.y()+30),
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i18n("Your machine doesn't support OpenGL applets."));
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return;
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}
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d->pbuf->makeCurrent();
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// handle background filling
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glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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QMatrix m = painter->worldMatrix();
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QRect deviceRect = m.mapRect(boundingRect()).toRect();
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d->updateGlSize(deviceRect.size());
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// redirect this widget's painting into the pbuffer
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QPainter p(d->pbuf);
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paintGLInterface(&p, option);
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// draw the pbuffer contents to the backingstore
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QImage image = d->pbuf->toImage();
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painter->drawImage(0, 0, image);
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}
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void GLApplet::makeCurrent()
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{
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if (!d->dummy->isValid() ||
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!d->pbuf->isValid())
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d->dummy->makeCurrent();
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}
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} // Plasma namespace
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#include "glapplet.moc"
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85
glapplet.h
Normal file
85
glapplet.h
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@ -0,0 +1,85 @@
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/*
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* Copyright (C) 2007 Zack Rusin <zack@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2 as
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* published by the Free Software Foundation
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef PLASMA_GLAPPLET_H
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#define PLASMA_GLAPPLET_H
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#include <plasma/applet.h>
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#include <QtOpenGL/QGLWidget>
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namespace Plasma
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{
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/**
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* @short Plasma Applet that is fully rendererd using OpengGL
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*
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*/
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class PLASMA_EXPORT GLApplet : public Applet
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{
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Q_OBJECT
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public:
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/**
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* @arg parent the QGraphicsItem this applet is parented to
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* @arg servideId the name of the .desktop file containing the
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* information about the widget
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* @arg appletId a unique id used to differentiate between multiple
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* instances of the same Applet type
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*/
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GLApplet(QGraphicsItem *parent,
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const QString &serviceId,
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int appletId);
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/**
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* This constructor is to be used with the plugin loading systems
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* found in KPluginInfo and KService. The argument list is expected
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* to have two elements: the KService service ID for the desktop entry
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* and an applet ID which must be a base 10 number.
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*
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* @arg parent a QObject parent; you probably want to pass in 0
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* @arg args a list of strings containing two entries: the service id
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* and the applet id
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*/
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GLApplet(QObject *parent, const QStringList &args);
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~GLApplet();
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GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D);
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void deleteTexture(GLuint texture_id);
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/**
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* Reimplement this method to render using OpenGL. QPainter passed
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* to this method will always use OpenGL engine and rendering
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* using OpenGL api directly is supported.
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*/
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virtual void paintGLInterface(QPainter *painter,
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const QStyleOptionGraphicsItem *option) = 0;
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void makeCurrent();
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private:
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virtual void paintInterface(QPainter *painter,
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const QStyleOptionGraphicsItem *option,
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const QRect &contentsRect);
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private:
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class Private;
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Private *const d;
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};
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}
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#endif
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