[ExpandableListItem] make it touch-friendly

Summary:
Right now ExpandableListItem is not very touch-friendly due to use of a mousearea
hover effect for choosing the selected item. This patch fixes that by using a `TapHandler`
to handle left-clicks and  touch input. We still need a MouseArea inside it to handle
non-touch hover and right-click behaviors.

FEATURE: 393749
FIXED-IN: 5.70

Test Plan: Click behavior is identical to how it was before, but now touch works too: {F8234452}

Reviewers: #plasma, apol, #vdg, niccolove

Subscribers: kde-frameworks-devel

Tags: #frameworks

Differential Revision: https://phabricator.kde.org/D28808
This commit is contained in:
Nate Graham 2020-04-13 15:09:25 -06:00
parent 48f60533b9
commit 52c0a136f9

View File

@ -17,7 +17,7 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
import QtQuick 2.6
import QtQuick 2.14
import QtQuick.Layouts 1.1
import org.kde.plasma.core 2.0 as PlasmaCore
import org.kde.plasma.components 2.0 as PlasmaComponents // for Highlight
@ -89,7 +89,7 @@ import org.kde.plasma.extras 2.0 as PlasmaExtras
* [...]
* @endcode
*/
MouseArea {
Item {
id: listItem
/*
@ -321,171 +321,182 @@ MouseArea {
width: parent.width // Assume that we will be used as a delegate, not placed in a layout
height: mainLayout.height
acceptedButtons: Qt.LeftButton | Qt.RightButton
hoverEnabled: true
cursorShape: Qt.PointingHandCursor // To indicate that the whole thing is clickable
onContainsMouseChanged: listItem.ListView.view.currentIndex = (containsMouse ? index : -1)
onIsEnabledChanged: if (!listItem.isEnabled) { collapse() }
onClicked: {
// Item is disabled: do nothing
if (!listItem.isEnabled) return
// Handle left clicks and taps
TapHandler {
enabled: listItem.isEnabled
// Left click: toggle expanded state
if (mouse.button & Qt.LeftButton) {
acceptedButtons: Qt.LeftButton
onSingleTapped: {
listItem.ListView.view.currentIndex = index
listItem.toggleExpanded()
}
}
// Right-click: show context menu, if defined
if (contextMenu != undefined) {
if (mouse.button & Qt.RightButton) {
// We still need a MouseArea to handle mouse hover and right-click
MouseArea {
id: clickAndHoverHandler
anchors.fill: parent
enabled: listItem.isEnabled
acceptedButtons: Qt.RightButton
hoverEnabled: true
cursorShape: Qt.PointingHandCursor // To indicate that the whole thing is clickable
onContainsMouseChanged: listItem.ListView.view.currentIndex = (containsMouse ? index : -1)
// Handle right-click, if so defined
onClicked: {
if (contextMenu != undefined) {
contextMenu.visualParent = parent
contextMenu.prepare();
contextMenu.open(mouse.x, mouse.y)
return
}
}
}
ColumnLayout {
id: mainLayout
ColumnLayout {
id: mainLayout
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
spacing: 0
spacing: 0
RowLayout {
id: mainRowLayout
RowLayout {
id: mainRowLayout
Layout.fillWidth: true
Layout.margins: units.smallSpacing
// Otherwise it becomes taller when the button appears
Layout.minimumHeight: defaultActionButton.height
// Icon and optional emblem
PlasmaCore.IconItem {
id: listItemIcon
usesPlasmaTheme: listItem.iconUsesPlasmaSVG
implicitWidth: units.iconSizes.medium
implicitHeight: units.iconSizes.medium
PlasmaCore.IconItem {
id: iconEmblem
visible: source != undefined && source.length > 0
anchors.right: parent.right
anchors.bottom: parent.bottom
implicitWidth: units.iconSizes.small
implicitHeight: units.iconSizes.small
}
}
// Title and subtitle
ColumnLayout {
Layout.fillWidth: true
Layout.alignment: Qt.AlignVCenter
Layout.margins: units.smallSpacing
// Otherwise it becomes taller when the button appears
Layout.minimumHeight: defaultActionButton.height
spacing: 0
// Icon and optional emblem
PlasmaCore.IconItem {
id: listItemIcon
PlasmaExtras.Heading {
id: listItemTitle
usesPlasmaTheme: listItem.iconUsesPlasmaSVG
visible: text.length > 0
implicitWidth: units.iconSizes.medium
implicitHeight: units.iconSizes.medium
Layout.fillWidth: true
PlasmaCore.IconItem {
id: iconEmblem
level: 5
visible: source != undefined && source.length > 0
textFormat: listItem.allowStyledText ? Text.StyledText : Text.PlainText
elide: Text.ElideRight
maximumLineCount: 1
anchors.right: parent.right
anchors.bottom: parent.bottom
// Even if it's the default item, only make it bold when
// there's more than one item in the list, or else there's
// only one item and it's bold, which is a little bit weird
font.weight: listItem.isDefault && listItem.ListView.count > 1
? Font.Bold
: Font.Normal
implicitWidth: units.iconSizes.small
implicitHeight: units.iconSizes.small
}
}
PlasmaComponents3.Label {
id: listItemSubtitle
enabled: false
visible: text.length > 0
// Title and subtitle
ColumnLayout {
Layout.fillWidth: true
Layout.alignment: Qt.AlignVCenter
textFormat: listItem.allowStyledText ? Text.StyledText : Text.PlainText
elide: Text.ElideRight
maximumLineCount: subtitleCanWrap ? 9999 : 1
wrapMode: subtitleCanWrap ? Text.WordWrap : Text.NoWrap
spacing: 0
PlasmaExtras.Heading {
id: listItemTitle
visible: text.length > 0
Layout.fillWidth: true
level: 5
textFormat: listItem.allowStyledText ? Text.StyledText : Text.PlainText
elide: Text.ElideRight
maximumLineCount: 1
// Even if it's the default item, only make it bold when
// there's more than one item in the list, or else there's
// only one item and it's bold, which is a little bit weird
font.weight: listItem.isDefault && listItem.ListView.count > 1
? Font.Bold
: Font.Normal
}
PlasmaComponents3.Label {
id: listItemSubtitle
enabled: false
visible: text.length > 0
Layout.fillWidth: true
textFormat: listItem.allowStyledText ? Text.StyledText : Text.PlainText
elide: Text.ElideRight
maximumLineCount: subtitleCanWrap ? 9999 : 1
wrapMode: subtitleCanWrap ? Text.WordWrap : Text.NoWrap
}
}
// Busy indicator
PlasmaComponents3.BusyIndicator {
id: busyIndicator
visible: listItem.isBusy
// Otherwise it makes the list item taller when it appears
Layout.maximumHeight: defaultActionButton.implicitHeight
Layout.maximumWidth: Layout.maximumHeight
}
// Default action button
PlasmaComponents3.Button {
id: defaultActionButton
enabled: listItem.isEnabled
visible: defaultActionButtonAction
&& listItem.defaultActionButtonVisible
&& (clickAndHoverHandler.containsMouse || expandedView.visible)
&& (!busyIndicator.visible || listItem.showDefaultActionButtonWhenBusy)
icon.width: units.iconSizes.smallMedium
icon.height: units.iconSizes.smallMedium
}
// Expand/collapse button
PlasmaComponents3.Button {
visible: clickAndHoverHandler.containsMouse
icon.name: expandedView.visible? "collapse" : "expand"
icon.width: units.iconSizes.smallMedium
icon.height: units.iconSizes.smallMedium
onClicked: listItem.toggleExpanded()
}
}
// Busy indicator
PlasmaComponents3.BusyIndicator {
id: busyIndicator
visible: listItem.isBusy
// Expanded view, by default showing the actions list
Loader {
id: expandedView
// Otherwise it makes the list item taller when it appears
Layout.maximumHeight: defaultActionButton.implicitHeight
Layout.maximumWidth: Layout.maximumHeight
}
visible: false
opacity: visible ? 1.0 : 0
// Default action button
PlasmaComponents3.Button {
id: defaultActionButton
active: customExpandedViewContent != undefined
sourceComponent: customExpandedViewContent
enabled: listItem.isEnabled
visible: defaultActionButtonAction
&& listItem.defaultActionButtonVisible
&& listItem.containsMouse
&& (!busyIndicator.visible || listItem.showDefaultActionButtonWhenBusy)
Layout.fillWidth: true
Layout.margins: units.smallSpacing
icon.width: units.iconSizes.smallMedium
icon.height: units.iconSizes.smallMedium
}
// Expand/collapse button
PlasmaComponents3.Button {
visible: listItem.containsMouse
icon.name: expandedView.visible? "collapse" : "expand"
icon.width: units.iconSizes.smallMedium
icon.height: units.iconSizes.smallMedium
onClicked: listItem.toggleExpanded()
}
}
// Expanded view, by default showing the actions list
Loader {
id: expandedView
visible: false
opacity: visible ? 1.0 : 0
active: customExpandedViewContent != undefined
sourceComponent: customExpandedViewContent
Layout.fillWidth: true
Layout.margins: units.smallSpacing
Behavior on opacity {
NumberAnimation {
duration: units.veryLongDuration
easing.type: Easing.InOutCubic
Behavior on opacity {
NumberAnimation {
duration: units.veryLongDuration
easing.type: Easing.InOutCubic
}
}
}
}