use QGraphicsObject, another nicety in Qt 4.6
svn path=/trunk/KDE/kdelibs/; revision=1035320
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@ -53,8 +53,7 @@ qreal _k_pointAngle(QPointF in);
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QPointF _k_rotatePoint(QPointF in, qreal rotateAngle);
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AppletHandle::AppletHandle(Containment *parent, Applet *applet, const QPointF &hoverPos)
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: QObject(),
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QGraphicsItem(applet),
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: QGraphicsObject(applet),
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m_pressedButton(NoButton),
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m_containment(parent),
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m_applet(applet),
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@ -21,7 +21,7 @@
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#define PLASMA_APPLETHANDLE_P_H
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#include <QtCore/QObject>
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#include <QtGui/QGraphicsItem>
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#include <QtGui/QGraphicsObject>
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#include <QTimer>
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#include "animator.h"
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@ -36,7 +36,7 @@ class Containment;
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class FrameSvg;
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class View;
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class AppletHandle : public QObject, public QGraphicsItem
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class AppletHandle : public QGraphicsObject
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{
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Q_OBJECT
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#if QT_VERSION >= 0x040600
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