* don't flicker the handle when we leave before its started showing
* take the z value of the applet to preserve stacking order svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=774328
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@ -89,13 +89,15 @@ AppletHandle::AppletHandle(Containment *parent, Applet *applet)
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setTransform(matrix);
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m_hoverTimer = new QTimer(this);
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m_hoverTimer->setSingleShot(true);
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m_hoverTimer->setInterval(300);
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m_hoverTimer->setInterval(333);
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connect(m_hoverTimer, SIGNAL(timeout()), this, SLOT(fadeIn()));
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connect(m_applet, SIGNAL(destroyed(QObject*)), this, SLOT(appletDestroyed()));
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setAcceptsHoverEvents(true);
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m_hoverTimer->start();
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setZValue(m_applet->zValue());
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}
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AppletHandle::~AppletHandle()
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@ -574,13 +576,13 @@ bool AppletHandle::sceneEventFilter(QGraphicsItem *watched, QEvent *event)
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void AppletHandle::fadeAnimation(qreal progress)
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{
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qreal endOpacity = 1.0;
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if (m_anim==FadeOut) {
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if (m_anim == FadeOut) {
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endOpacity = 0.0;
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}
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m_opacity += (endOpacity-m_opacity)*progress;
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m_opacity += (endOpacity - m_opacity) * progress;
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if (progress>=1.0 && m_anim==FadeOut) {
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if (progress >= 1.0 && m_anim == FadeOut) {
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if (m_applet) {
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m_applet->removeSceneEventFilter(this);
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}
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@ -615,21 +617,26 @@ void AppletHandle::startFading(FadeType anim)
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Phase::self()->stopCustomAnimation(m_animId);
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}
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m_anim = anim;
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qreal time = 250;
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m_hoverTimer->stop();
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if (anim == FadeOut && m_hoverTimer->isActive()) {
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// fading out before we've started fading in
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m_hoverTimer->stop();
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fadeAnimation(1.0);
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return;
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}
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if (m_applet) {
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m_applet->removeSceneEventFilter(this);
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}
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if (anim == FadeIn) {
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time *= 1.0-m_opacity;
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time *= 1.0 - m_opacity;
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} else {
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m_hoverTimer->stop();
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time *= m_opacity;
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}
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m_anim = anim;
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m_animId = Phase::self()->customAnimation(40, (int)time, Phase::EaseInOutCurve, this, "fadeAnimation");
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}
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