a PageRow component
derivate from the active addons PageRow and PageStack
This commit is contained in:
parent
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commit
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498
declarativeimports/plasmaextracomponents/qml/PageRow.qml
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498
declarativeimports/plasmaextracomponents/qml/PageRow.qml
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/****************************************************************************
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**
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** Copyright (C) 2012 Marco Martin <mart@kde.org>
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the Qt Components project.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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||||
** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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** the names of its contributors may be used to endorse or promote
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** products derived from this software without specific prior written
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** permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 1.1
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import org.kde.plasma.components 0.1
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import org.kde.plasma.core 0.1 as PlasmaCore
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import "private/PageRow.js" as Engine
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Item {
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id: root
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width: parent ? parent.width : 0
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height: parent ? parent.height : 0
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property int depth: Engine.getDepth()
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property Item currentPage: null
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property ToolBar toolBar
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property variant initialPage
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//A column is wide enough for 30 characters
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property int columnWidth: parent.width/Math.round(parent.width/(theme.defaultFont.mSize.width*30))
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clip: true
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// Indicates whether there is an ongoing page transition.
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property bool busy: internal.ongoingTransitionCount > 0
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// Pushes a page on the stack.
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// The page can be defined as a component, item or string.
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// If an item is used then the page will get re-parented.
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// If a string is used then it is interpreted as a url that is used to load a page component.
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//
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// The page can also be given as an array of pages. In this case all those pages will be pushed
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// onto the stack. The items in the stack can be components, items or strings just like for single
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// pages. Additionally an object can be used, which specifies a page and an optional properties
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// property. This can be used to push multiple pages while still giving each of them properties.
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// When an array is used the transition animation will only be to the last page.
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//
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// The properties argument is optional and allows defining a map of properties to set on the page.
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// If the immediate argument is true then no transition animation is performed.
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// Returns the page instance.
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function push(page, properties, immediate)
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{
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var item = Engine.push(page, properties, false, immediate)
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scrollToLevel(depth)
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return item
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}
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// Pops a page off the stack.
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// If page is specified then the stack is unwound to that page, to unwind to the first page specify
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// page as null. If the immediate argument is true then no transition animation is performed.
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// Returns the page instance that was popped off the stack.
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function pop(page, immediate)
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{
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return Engine.pop(page, immediate);
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}
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// Replaces a page on the stack.
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// See push() for details.
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function replace(page, properties, immediate)
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{
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return Engine.push(page, properties, true, immediate);
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}
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// Clears the page stack.
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function clear()
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{
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return Engine.clear();
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}
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// Iterates through all pages (top to bottom) and invokes the specified function.
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// If the specified function returns true the search stops and the find function
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// returns the page that the iteration stopped at. If the search doesn't result
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// in any page being found then null is returned.
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function find(func)
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{
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return Engine.find(func);
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}
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// Scroll the view to have the page of the given level as first item
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function scrollToLevel(level)
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{
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if (level < 0 || level > depth || mainItem.width < width) {
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return
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}
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scrollAnimation.to = Math.max(0, Math.min(Math.max(0, columnWidth * level - columnWidth), columnWidth*depth- mainFlickable.width))
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scrollAnimation.running = true
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}
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NumberAnimation {
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id: scrollAnimation
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target: mainFlickable
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properties: "contentX"
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duration: 250
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easing.type: Easing.InOutQuad
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}
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// Called when the page stack visibility changes.
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onVisibleChanged: {
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if (currentPage) {
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internal.setPageStatus(currentPage, visible ? PageStatus.Active : PageStatus.Inactive);
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if (visible)
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currentPage.visible = currentPage.parent.visible = true;
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}
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}
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onInitialPageChanged: {
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if (!internal.completed) {
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return
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}
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if (initialPage) {
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if (depth == 0) {
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push(initialPage, null, true)
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} else if (depth == 1) {
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replace(initialPage, null, true)
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} else {
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console.log("Cannot update PageStack.initialPage")
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}
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}
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}
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Component.onCompleted: {
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internal.completed = true
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if (initialPage && depth == 0)
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push(initialPage, null, true)
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}
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QtObject {
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id: internal
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// The number of ongoing transitions.
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property int ongoingTransitionCount: 0
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//FIXME: there should be a way to access to theh without storing it in an ugly way
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property bool completed: false
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// Sets the page status.
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function setPageStatus(page, status)
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{
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if (page != null) {
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if (page.status !== undefined) {
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if (status == PageStatus.Active && page.status == PageStatus.Inactive)
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page.status = PageStatus.Activating;
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else if (status == PageStatus.Inactive && page.status == PageStatus.Active)
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page.status = PageStatus.Deactivating;
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page.status = status;
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}
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}
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}
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}
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Flickable {
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id: mainFlickable
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anchors.fill: parent
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interactive: mainItem.width > width
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boundsBehavior: Flickable.StopAtBounds
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contentWidth: mainItem.width
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contentHeight: height
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Item {
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id: mainItem
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width: columnWidth*depth
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height: parent.height
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Behavior on width {
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NumberAnimation {
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duration: 250
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easing.type: Easing.InOutQuad
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}
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}
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}
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onMovementEnded: {print(Math.round(contentX/columnWidth))
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scrollToLevel(Math.round(contentX/columnWidth)+1)
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}
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}
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ScrollBar {
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flickableItem: mainFlickable
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orientation: Qt.Horizontal
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}
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Component {
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id: animationClipComponent
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Item {
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clip: container.pageDepth == root.depth
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anchors {
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top: parent.top
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bottom: parent.bottom
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}
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width: columnWidth + 100
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x: (container.pageDepth-1)*container.width
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property Item container
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}
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}
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// Component for page containers.
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Component {
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id: containerComponent
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Item {
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id: container
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width: columnWidth
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height: parent ? parent.height : 0
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x: 0//(pageDepth-1)*width
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property int pageDepth: 0
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Component.onCompleted: {
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pageDepth = Engine.getDepth() + 1
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container.z = -Engine.getDepth()
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var clipItem = animationClipComponent.createObject(mainItem)
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clipItem.container = container
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container.parent = clipItem
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}
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// The states correspond to the different possible positions of the container.
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state: "Hidden"
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// The page held by this container.
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property Item page: null
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// The owner of the page.
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property Item owner: null
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// The width of the longer stack dimension
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property int stackWidth: Math.max(root.width, root.height)
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// Duration of transition animation (in ms)
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property int transitionDuration: 250
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// Flag that indicates the container should be cleaned up after the transition has ended.
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property bool cleanupAfterTransition: false
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// Flag that indicates if page transition animation is running
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property bool transitionAnimationRunning: false
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// State to be set after previous state change animation has finished
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property string pendingState: "none"
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// Ensures that transition finish actions are executed
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// in case the object is destroyed before reaching the
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// end state of an ongoing transition
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Component.onDestruction: {
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if (transitionAnimationRunning)
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transitionEnded();
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}
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transform: Translate {
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id: translate
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}
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Image {
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z: 800
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source: "image://appbackgrounds/shadow-right"
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fillMode: Image.TileVertically
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opacity: container.pageDepth == root.depth ? 1 : 0.7
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anchors {
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left: parent.right
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top: parent.top
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bottom: parent.bottom
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}
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Behavior on opacity {
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NumberAnimation {
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duration: transitionDuration
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easing.type: Easing.InOutQuad
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}
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}
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}
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// Sets pending state as current if state change is delayed
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onTransitionAnimationRunningChanged: {
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if (!transitionAnimationRunning && pendingState != "none") {
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state = pendingState;
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pendingState = "none";
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}
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}
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// Handles state change depening on transition animation status
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function setState(newState)
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{
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if (transitionAnimationRunning)
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pendingState = newState;
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else
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state = newState;
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}
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// Performs a push enter transition.
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function pushEnter(immediate, orientationChanges)
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{
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if (!immediate) {
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setState("Right");
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}
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setState("");
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page.visible = true;
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if (root.visible && immediate)
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internal.setPageStatus(page, PageStatus.Active);
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}
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// Performs a push exit transition.
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function pushExit(replace, immediate, orientationChanges)
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{
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if (root.visible && immediate)
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internal.setPageStatus(page, PageStatus.Inactive);
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if (replace) {
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if (immediate)
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cleanup();
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else
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cleanupAfterTransition = true;
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}
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}
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// Performs a pop enter transition.
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function popEnter(immediate, orientationChanges)
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{
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setState("");
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page.visible = true;
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if (root.visible && immediate)
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internal.setPageStatus(page, PageStatus.Active);
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}
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// Performs a pop exit transition.
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function popExit(immediate, orientationChanges)
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{
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setState(immediate ? "Hidden" : "Left");
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if (root.visible && immediate)
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internal.setPageStatus(page, PageStatus.Inactive);
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if (immediate)
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cleanup();
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else
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cleanupAfterTransition = true;
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}
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// Called when a transition has started.
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function transitionStarted()
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{
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transitionAnimationRunning = true;
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internal.ongoingTransitionCount++;
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if (root.visible) {
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internal.setPageStatus(page, (state == "") ? PageStatus.Activating : PageStatus.Deactivating);
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}
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}
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// Called when a transition has ended.
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function transitionEnded()
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{
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if (state != "")
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state = "Hidden";
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if (root.visible)
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internal.setPageStatus(page, (state == "") ? PageStatus.Active : PageStatus.Inactive);
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internal.ongoingTransitionCount--;
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transitionAnimationRunning = false;
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if (cleanupAfterTransition) {
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cleanup();
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}
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}
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states: [
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// Explicit properties for default state.
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State {
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name: ""
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PropertyChanges { target: container; visible: true; opacity: 1 }
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PropertyChanges { target: translate; x: 0}
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},
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// Start state for pop entry, end state for push exit.
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State {
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name: "Left"
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PropertyChanges { target: container; opacity: 0 }
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PropertyChanges { target: translate; x: -width}
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},
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// Start state for push entry, end state for pop exit.
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State {
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name: "Right"
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PropertyChanges { target: container; opacity: 0 }
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PropertyChanges { target: translate; x: -width}
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},
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// Inactive state.
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State {
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name: "Hidden"
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PropertyChanges { target: container; visible: false }
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}
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]
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transitions: [
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// Push exit transition
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Transition {
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from: ""; to: "Left"
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SequentialAnimation {
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ScriptAction { script: transitionStarted() }
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ParallelAnimation {
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PropertyAnimation { properties: "x"; easing.type: Easing.InQuad; duration: transitionDuration }
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PropertyAnimation { properties: "opacity"; easing.type: Easing.InQuad; duration: transitionDuration }
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}
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ScriptAction { script: transitionEnded() }
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}
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},
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// Pop entry transition
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Transition {
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from: "Left"; to: ""
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SequentialAnimation {
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ScriptAction { script: transitionStarted() }
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ParallelAnimation {
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PropertyAnimation { properties: "x"; easing.type: Easing.OutQuad; duration: transitionDuration }
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PropertyAnimation { properties: "opacity"; easing.type: Easing.InQuad; duration: transitionDuration }
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}
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ScriptAction { script: transitionEnded() }
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}
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},
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// Pop exit transition
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Transition {
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from: ""; to: "Right"
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SequentialAnimation {
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ScriptAction { script: transitionStarted() }
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ParallelAnimation {
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PropertyAnimation { properties: "x"; easing.type: Easing.InQuad; duration: transitionDuration }
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PropertyAnimation { properties: "opacity"; easing.type: Easing.InQuad; duration: transitionDuration }
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}
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// Workaround for transition animation bug causing ghost view with page pop transition animation
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// TODO: Root cause still unknown
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PropertyAnimation {}
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ScriptAction { script: transitionEnded() }
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}
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},
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// Push entry transition
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Transition {
|
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from: "Right"; to: ""
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SequentialAnimation {
|
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ScriptAction { script: transitionStarted() }
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ParallelAnimation {
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PropertyAnimation { properties: "x"; easing.type: Easing.OutQuad; duration: transitionDuration }
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PropertyAnimation { properties: "opacity"; easing.type: Easing.InQuad; duration: transitionDuration }
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}
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ScriptAction { script: transitionEnded() }
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}
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}
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]
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// Cleans up the container and then destroys it.
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function cleanup()
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{
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if (page != null) {
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if (page.status == PageStatus.Active) {
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internal.setPageStatus(page, PageStatus.Inactive)
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}
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if (owner != container) {
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// container is not the owner of the page - re-parent back to original owner
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page.visible = false;
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page.anchors.fill = undefined
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page.parent = owner;
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}
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}
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container.destroy();
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}
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}
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}
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}
|
240
declarativeimports/plasmaextracomponents/qml/private/PageRow.js
Normal file
240
declarativeimports/plasmaextracomponents/qml/private/PageRow.js
Normal file
@ -0,0 +1,240 @@
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/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
||||
** All rights reserved.
|
||||
** Contact: Nokia Corporation (qt-info@nokia.com)
|
||||
**
|
||||
** This file is part of the Qt Components project.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:BSD$
|
||||
** You may use this file under the terms of the BSD license as follows:
|
||||
**
|
||||
** "Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions are
|
||||
** met:
|
||||
** * Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** * Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in
|
||||
** the documentation and/or other materials provided with the
|
||||
** distribution.
|
||||
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
|
||||
** the names of its contributors may be used to endorse or promote
|
||||
** products derived from this software without specific prior written
|
||||
** permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
// Page stack. Items are page containers.
|
||||
var pageStack = [];
|
||||
|
||||
// Page component cache map. Key is page url, value is page component.
|
||||
var componentCache = {};
|
||||
|
||||
// Returns the page stack depth.
|
||||
function getDepth() {
|
||||
return pageStack.length;
|
||||
}
|
||||
|
||||
// Pushes a page on the stack.
|
||||
function push(page, properties, replace, immediate) {
|
||||
// page order sanity check
|
||||
if ((!replace && page == currentPage)
|
||||
|| (replace && pageStack.length > 1
|
||||
&& page == pageStack[pageStack.length - 2].page)) {
|
||||
throw new Error("Cannot navigate so that the resulting page stack has two consecutive entries of the same page instance.");
|
||||
}
|
||||
|
||||
// figure out if more than one page is being pushed
|
||||
var pages;
|
||||
if (page instanceof Array) {
|
||||
pages = page;
|
||||
page = pages.pop();
|
||||
if (page.createObject === undefined && page.parent === undefined && typeof page != "string") {
|
||||
properties = properties || page.properties;
|
||||
page = page.page;
|
||||
}
|
||||
}
|
||||
|
||||
// get the current container
|
||||
var oldContainer = pageStack[pageStack.length - 1];
|
||||
|
||||
// pop the old container off the stack if this is a replace
|
||||
if (oldContainer && replace) {
|
||||
pageStack.pop();
|
||||
}
|
||||
|
||||
// push any extra defined pages onto the stack
|
||||
if (pages) {
|
||||
var i;
|
||||
for (i = 0; i < pages.length; i++) {
|
||||
var tPage = pages[i];
|
||||
var tProps;
|
||||
if (tPage.createObject === undefined && tPage.parent === undefined && typeof tPage != "string") {
|
||||
tProps = tPage.properties;
|
||||
tPage = tPage.page;
|
||||
}
|
||||
pageStack.push(initPage(tPage, tProps));
|
||||
}
|
||||
}
|
||||
|
||||
// initialize the page
|
||||
var container = initPage(page, properties);
|
||||
|
||||
// push the page container onto the stack
|
||||
pageStack.push(container);
|
||||
|
||||
depth = pageStack.length;
|
||||
currentPage = container.page;
|
||||
|
||||
// perform page transition
|
||||
//FIXME: this should be in for PageStack, out for PageRow
|
||||
//immediate = immediate || !oldContainer;
|
||||
var orientationChange = false;
|
||||
if (oldContainer) {
|
||||
orientationChange = orientationChanges(oldContainer.page, container.page);
|
||||
oldContainer.pushExit(replace, immediate, orientationChange);
|
||||
}
|
||||
|
||||
// sync tool bar
|
||||
var tools = container.page.tools || null;
|
||||
if (toolBar) {
|
||||
toolBar.setTools(tools, immediate ? "set" : replace ? "replace" : "push");
|
||||
}
|
||||
|
||||
container.pushEnter(immediate, orientationChange);
|
||||
return container.page;
|
||||
}
|
||||
|
||||
// Initializes a page and its container.
|
||||
function initPage(page, properties) {
|
||||
var container = containerComponent.createObject(mainItem);
|
||||
|
||||
var pageComp;
|
||||
if (page.createObject) {
|
||||
// page defined as component
|
||||
pageComp = page;
|
||||
} else if (typeof page == "string") {
|
||||
// page defined as string (a url)
|
||||
pageComp = componentCache[page];
|
||||
if (!pageComp) {
|
||||
pageComp = componentCache[page] = Qt.createComponent(page);
|
||||
}
|
||||
}
|
||||
if (pageComp) {
|
||||
if (pageComp.status == Component.Error) {
|
||||
throw new Error("Error while loading page: " + pageComp.errorString());
|
||||
} else {
|
||||
// instantiate page from component
|
||||
page = pageComp.createObject(container, properties || {});
|
||||
}
|
||||
} else {
|
||||
// copy properties to the page
|
||||
for (var prop in properties) {
|
||||
if (properties.hasOwnProperty(prop)) {
|
||||
page[prop] = properties[prop];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
container.page = page;
|
||||
if (page.parent == null) {
|
||||
container.owner = container;
|
||||
} else {
|
||||
container.owner = page.parent;
|
||||
}
|
||||
|
||||
// the page has to be reparented if
|
||||
if (page.parent != container) {
|
||||
page.parent = container;
|
||||
}
|
||||
|
||||
if (page.pageStack !== undefined) {
|
||||
page.pageStack = root;
|
||||
}
|
||||
|
||||
page.anchors.fill = container
|
||||
|
||||
return container;
|
||||
}
|
||||
|
||||
// Pops a page off the stack.
|
||||
function pop(page, immediate) {
|
||||
// make sure there are enough pages in the stack to pop
|
||||
if (pageStack.length > 1) {
|
||||
//unwind to itself means no pop
|
||||
if (page !== undefined && page == pageStack[pageStack.length - 1].page) {
|
||||
return
|
||||
}
|
||||
// pop the current container off the stack and get the next container
|
||||
var oldContainer = pageStack.pop();
|
||||
var container = pageStack[pageStack.length - 1];
|
||||
if (page !== undefined) {
|
||||
// an unwind target has been specified - pop until we find it
|
||||
while (page != container.page && pageStack.length > 1) {
|
||||
pageStack.pop();
|
||||
container.popExit(immediate, false);
|
||||
container = pageStack[pageStack.length - 1];
|
||||
}
|
||||
}
|
||||
|
||||
depth = pageStack.length;
|
||||
currentPage = container.page;
|
||||
|
||||
// perform page transition
|
||||
var orientationChange = orientationChanges(oldContainer.page, container.page);
|
||||
oldContainer.popExit(immediate, orientationChange);
|
||||
container.popEnter(immediate, orientationChange);
|
||||
|
||||
// sync tool bar
|
||||
var tools = container.page.tools || null;
|
||||
if (toolBar) {
|
||||
toolBar.setTools(tools, immediate ? "set" : "pop");
|
||||
}
|
||||
return oldContainer.page;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Checks if the orientation changes between oldPage and newPage
|
||||
function orientationChanges(oldPage, newPage) {
|
||||
return newPage.orientationLock != PageOrientation.Automatic
|
||||
&& newPage.orientationLock != PageOrientation.LockPrevious
|
||||
&& newPage.orientationLock != oldPage.orientationLock
|
||||
}
|
||||
|
||||
// Clears the page stack.
|
||||
function clear() {
|
||||
var container;
|
||||
while (container = pageStack.pop()) {
|
||||
container.cleanup();
|
||||
}
|
||||
depth = 0;
|
||||
currentPage = null;
|
||||
}
|
||||
|
||||
// Iterates through all pages in the stack (top to bottom) to find a page.
|
||||
function find(func) {
|
||||
for (var i = pageStack.length - 1; i >= 0; i--) {
|
||||
var page = pageStack[i].page;
|
||||
if (func(page)) {
|
||||
return page;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ plugin plasmaextracomponentsplugin
|
||||
App 0.1 App.qml
|
||||
Heading 0.1 Heading.qml
|
||||
Paragraph 0.1 Paragraph.qml
|
||||
PageRow 0.1 PageRow.qml
|
||||
ScrollArea 0.1 ScrollArea.qml
|
||||
Title 0.1 Title.qml
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user