Initialise members
Not a real issue as initialize() is always called before they're used but it's cleaner and fixes a coverity warning. Change-Id: Ib1168be7f9d72c7d5765850a7f35d524ea279a75
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@ -43,8 +43,8 @@ public:
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virtual void initialize();
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virtual void initialize();
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private:
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private:
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QOpenGLFunctions *glFuncs;
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QOpenGLFunctions *glFuncs = 0;
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int m_progressId;
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int m_progressId = 0;
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};
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};
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QList<QByteArray> FadingMaterialShader::attributes() const
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QList<QByteArray> FadingMaterialShader::attributes() const
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