better logic for button pressed handling
This commit is contained in:
parent
1d4f9a5c77
commit
82bbcc139a
@ -41,39 +41,37 @@ Item {
|
||||
// disabled buttons
|
||||
opacity: enabled ? 1.0 : 0.5
|
||||
|
||||
QtObject {
|
||||
id: internal
|
||||
property bool userPressed: false
|
||||
|
||||
function pressButton()
|
||||
{
|
||||
if (button.enabled) {
|
||||
buttonContent.state = "pressed"
|
||||
shadow.state = "hidden"
|
||||
}
|
||||
userPressed = true
|
||||
}
|
||||
|
||||
function releaseButton()
|
||||
{
|
||||
if (button.enabled) {
|
||||
buttonContent.state = "normal"
|
||||
if (!checked) {
|
||||
shadow.state = "shadow"
|
||||
userPressed = false
|
||||
if (!button.enabled) {
|
||||
return
|
||||
}
|
||||
|
||||
if (button.checkable) {
|
||||
button.checked = !button.checked;
|
||||
button.checked = !button.checked
|
||||
}
|
||||
|
||||
// TODO: "checked" state must have special graphics?
|
||||
|
||||
button.clicked();
|
||||
button.forceActiveFocus();
|
||||
button.clicked()
|
||||
button.forceActiveFocus()
|
||||
}
|
||||
}
|
||||
|
||||
Keys.onSpacePressed: pressButton()
|
||||
Keys.onReturnPressed: pressButton()
|
||||
Keys.onSpacePressed: internal.pressButton()
|
||||
Keys.onReturnPressed: internal.pressButton()
|
||||
Keys.onReleased: {
|
||||
if (event.key == Qt.Key_Space ||
|
||||
event.key == Qt.Key_Return)
|
||||
releaseButton();
|
||||
internal.releaseButton();
|
||||
}
|
||||
|
||||
onActiveFocusChanged: {
|
||||
@ -112,6 +110,7 @@ Item {
|
||||
|
||||
Item {
|
||||
id: buttonContent
|
||||
state: (internal.userPressed || checked) ? "pressed" : "normal"
|
||||
|
||||
states: [
|
||||
State { name: "normal" },
|
||||
@ -185,8 +184,8 @@ Item {
|
||||
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
onPressed: pressButton()
|
||||
onReleased: releaseButton()
|
||||
onPressed: internal.pressButton()
|
||||
onReleased: internal.releaseButton()
|
||||
onEntered: {
|
||||
shadow.state = "hover"
|
||||
}
|
||||
|
@ -39,27 +39,6 @@ Item {
|
||||
surface.opacity = 1
|
||||
}
|
||||
|
||||
function pressButton() {
|
||||
if (button.enabled)
|
||||
surface.prefix = "pressed";
|
||||
}
|
||||
|
||||
function releaseButton() {
|
||||
if (!button.enabled)
|
||||
return;
|
||||
|
||||
if (button.checkable)
|
||||
button.checked = !button.checked;
|
||||
|
||||
// TODO: "checked" state must have special graphics?
|
||||
if (button.checked)
|
||||
surface.prefix = "pressed";
|
||||
else
|
||||
surface.prefix = "normal";
|
||||
|
||||
button.clicked();
|
||||
button.forceActiveFocus();
|
||||
}
|
||||
|
||||
implicitWidth: Math.max(50, icon.width + label.paintedWidth + surface.margins.left + surface.margins.right)
|
||||
implicitHeight: Math.max(20, Math.max(icon.height, label.paintedHeight) + surface.margins.top + surface.margins.bottom)
|
||||
@ -68,12 +47,12 @@ Item {
|
||||
// disabled buttons
|
||||
opacity: enabled ? 1.0 : 0.5
|
||||
|
||||
Keys.onSpacePressed: pressButton();
|
||||
Keys.onReturnPressed: pressButton();
|
||||
Keys.onSpacePressed: internal.pressButton()
|
||||
Keys.onReturnPressed: internal.pressButton()
|
||||
Keys.onReleased: {
|
||||
if (event.key == Qt.Key_Space ||
|
||||
event.key == Qt.Key_Return)
|
||||
releaseButton();
|
||||
internal.releaseButton()
|
||||
}
|
||||
|
||||
onActiveFocusChanged: {
|
||||
@ -86,6 +65,31 @@ Item {
|
||||
}
|
||||
}
|
||||
|
||||
QtObject {
|
||||
id: internal
|
||||
property bool userPressed: false
|
||||
|
||||
function pressButton()
|
||||
{
|
||||
userPressed = true
|
||||
}
|
||||
|
||||
function releaseButton()
|
||||
{
|
||||
userPressed = false
|
||||
if (!button.enabled) {
|
||||
return
|
||||
}
|
||||
|
||||
if (button.checkable) {
|
||||
button.checked = !button.checked
|
||||
}
|
||||
|
||||
button.clicked()
|
||||
button.forceActiveFocus()
|
||||
}
|
||||
}
|
||||
|
||||
ButtonShadow {
|
||||
id: shadow
|
||||
anchors.fill: parent
|
||||
@ -97,8 +101,8 @@ Item {
|
||||
|
||||
anchors.fill: parent
|
||||
imagePath: "widgets/button"
|
||||
prefix: "normal"
|
||||
opacity: 0
|
||||
prefix: (internal.userPressed || checked) ? "pressed" : "normal"
|
||||
opacity: (internal.userPressed || checked || !flat || mouse.containsMouse) ? 1 : 0
|
||||
Behavior on opacity {
|
||||
PropertyAnimation { duration: 250 }
|
||||
}
|
||||
@ -153,23 +157,17 @@ Item {
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
|
||||
onPressed: {
|
||||
pressButton();
|
||||
}
|
||||
onReleased: {
|
||||
releaseButton();
|
||||
}
|
||||
onPressed: internal.pressButton();
|
||||
|
||||
onReleased: internal.releaseButton();
|
||||
|
||||
onEntered: {
|
||||
if (flat) {
|
||||
surface.opacity = 1
|
||||
} else {
|
||||
if (!flat) {
|
||||
shadow.state = "hover"
|
||||
}
|
||||
}
|
||||
onExited: {
|
||||
if (flat) {
|
||||
surface.opacity = 0
|
||||
} else {
|
||||
if (!flat) {
|
||||
if (button.activeFocus) {
|
||||
shadow.state = "focus"
|
||||
} else if (checked) {
|
||||
|
Loading…
Reference in New Issue
Block a user