add dptr to rotation
svn path=/trunk/KDE/kdelibs/; revision=1036200
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cbb1a5e686
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@ -26,54 +26,80 @@
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namespace Plasma
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{
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RotationAnimation::RotationAnimation(qint8 reference, const Qt::Axis &axis, const qreal &angle)
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: m_angle(angle), m_axis(axis), m_reference(reference)
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class RotationAnimationPrivate {
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public:
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RotationAnimationPrivate()
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{
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}
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~RotationAnimationPrivate()
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{
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}
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QGraphicsRotation *rotation;
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qreal angle;
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Qt::Axis axis;
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qint8 reference;
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};
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RotationAnimation::RotationAnimation(const qint8 &reference, const Qt::Axis &axis, const qreal &angle)
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: d(new RotationAnimationPrivate)
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{
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d->angle = angle;
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d->axis = axis;
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d->reference = reference;
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d->rotation = new QGraphicsRotation(this);
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}
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RotationAnimation::~RotationAnimation()
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{
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delete d;
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}
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Qt::Axis RotationAnimation::axis() const
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{
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return m_axis;
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return d->axis;
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}
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void RotationAnimation::setAxis(const Qt::Axis &axis)
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{
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m_axis = axis;
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d->axis = axis;
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}
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qint8 RotationAnimation::reference() const
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{
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return m_reference;
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return d->reference;
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}
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void RotationAnimation::setReference(const qint8 reference)
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void RotationAnimation::setReference(const qint8 &reference)
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{
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m_reference = reference;
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d->reference = reference;
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}
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qreal RotationAnimation::angle() const
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{
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return m_angle;
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return d->angle;
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}
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void RotationAnimation::setAngle(const qreal &angle)
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{
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m_angle = angle;
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d->angle = angle;
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}
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QPropertyAnimation *RotationAnimation::render(QObject *parent)
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{
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Q_UNUSED(parent);
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QGraphicsWidget *m_object = getAnimatedObject();
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QGraphicsRotation *rotation = new QGraphicsRotation(m_object);
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QVector3D vector(0, 0, 0);
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const qreal widgetWidth = m_object->size().width();
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const qreal widgetHeight = m_object->size().height();
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if (m_axis == Qt::XAxis) {
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switch(m_reference) {
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if (d->axis == Qt::XAxis) {
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switch(d->reference) {
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case Center:
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vector.setY(widgetHeight/2);
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break;
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@ -84,8 +110,8 @@ QPropertyAnimation *RotationAnimation::render(QObject *parent)
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vector.setY(widgetHeight);
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break;
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}
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} else if(m_axis == Qt::YAxis) {
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switch(m_reference) {
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} else if(d->axis == Qt::YAxis) {
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switch(d->reference) {
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case Center:
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vector.setX(widgetWidth/2);
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break;
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@ -96,8 +122,8 @@ QPropertyAnimation *RotationAnimation::render(QObject *parent)
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vector.setX(widgetWidth);
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break;
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}
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}else if (m_axis == Qt::ZAxis) {
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switch(m_reference) {
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}else if (d->axis == Qt::ZAxis) {
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switch(d->reference) {
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case Center:
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vector.setX(widgetWidth/2);
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vector.setY(widgetHeight/2);
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@ -125,16 +151,16 @@ QPropertyAnimation *RotationAnimation::render(QObject *parent)
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}
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}
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rotation->setOrigin(vector);
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rotation->setAxis(m_axis);
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d->rotation->setOrigin(vector);
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d->rotation->setAxis(d->axis);
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QList<QGraphicsTransform *> transformation;
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transformation.append(rotation);
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transformation.append(d->rotation);
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m_object->setTransformations(transformation);
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QPropertyAnimation *rotationAnimation= new QPropertyAnimation(rotation,
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QPropertyAnimation *rotationAnimation= new QPropertyAnimation(d->rotation,
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"angle", m_object);
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rotationAnimation->setEndValue(m_angle);
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rotationAnimation->setEndValue(d->angle);
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rotationAnimation->setDuration(getDuration());
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return rotationAnimation;
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@ -27,6 +27,8 @@
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namespace Plasma {
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class RotationAnimationPrivate;
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class PLASMA_EXPORT RotationAnimation : public Animation
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{
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Q_OBJECT
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@ -44,7 +46,9 @@ class PLASMA_EXPORT RotationAnimation : public Animation
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};
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public:
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RotationAnimation(qint8 reference = Center, const Qt::Axis &axis = Qt::ZAxis, const qreal &angle = 180);
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RotationAnimation(const qint8 &reference = Center,
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const Qt::Axis &axis = Qt::ZAxis, const qreal &angle = 180);
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~RotationAnimation();
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QPropertyAnimation* render(QObject* parent = 0);
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@ -52,14 +56,12 @@ class PLASMA_EXPORT RotationAnimation : public Animation
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void setAxis(const Qt::Axis &axis);
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qint8 reference() const;
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void setReference(qint8 reference);
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void setReference(const qint8 &reference);
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qreal angle() const;
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void setAngle(const qreal &angle);
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private:
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qreal m_angle;
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Qt::Axis m_axis;
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qint8 m_reference;
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RotationAnimationPrivate *const d;
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};
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} // Plasma
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