start of making the applet handle a child of the applet, stacked behind. a lot less code, preserves the geometry caches in the scene. also removes a ton of update() calls that aren't necessary these days. result -> a lot snappier/smoother. still some positioning bugs due to the change in parenting in the code, but definitely the direction we need to be going in.
svn path=/trunk/KDE/kdelibs/; revision=1021595
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@ -54,7 +54,7 @@ QPointF _k_rotatePoint(QPointF in, qreal rotateAngle);
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AppletHandle::AppletHandle(Containment *parent, Applet *applet, const QPointF &hoverPos)
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: QObject(),
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QGraphicsItem(parent),
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QGraphicsItem(applet),
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m_pressedButton(NoButton),
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m_containment(parent),
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m_applet(applet),
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@ -69,35 +69,13 @@ AppletHandle::AppletHandle(Containment *parent, Applet *applet, const QPointF &h
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m_buttonsOnRight(false),
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m_pendingFade(false)
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{
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setFlags(flags() | QGraphicsItem::ItemStacksBehindParent);
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KColorScheme colorScheme(QPalette::Active, KColorScheme::View,
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Theme::defaultTheme()->colorScheme());
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m_gradientColor = colorScheme.background(KColorScheme::NormalBackground).color();
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m_originalGeom = m_applet->geometry();
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m_originalTransform = m_applet->transform();
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QTransform originalMatrix = m_applet->transform();
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m_applet->resetTransform();
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QRectF rect(m_applet->contentsRect());
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QPointF center = rect.center();
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originalMatrix.translate(center.x(), center.y());
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qreal cosine = originalMatrix.m11();
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qreal sine = originalMatrix.m12();
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m_angle = _k_pointAngle(QPointF(cosine, sine));
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m_applet->setParentItem(this);
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rect = QRectF(m_applet->pos(), m_applet->size());
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center = rect.center();
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QTransform matrix;
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matrix.translate(center.x(), center.y());
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matrix.rotateRadians(m_angle);
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matrix.translate(-center.x(), -center.y());
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setTransform(matrix);
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m_hoverTimer = new QTimer(this);
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m_hoverTimer->setSingleShot(true);
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m_hoverTimer->setInterval(333);
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@ -116,20 +94,11 @@ AppletHandle::AppletHandle(Containment *parent, Applet *applet, const QPointF &h
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//icons
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m_configureIcons = new Svg(this);
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m_configureIcons->setImagePath("widgets/configuration-icons");
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//FIXME: this should be of course true, but works only if false
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m_configureIcons->setContainsMultipleImages(true);
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m_background = new FrameSvg(this);
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m_background->setImagePath("widgets/background");
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//We got to be able to see the applet while dragging to to another containment,
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//so we want a high zValue.
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//FIXME: apparently this doesn't work: sometimes an applet still get's drawn behind
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//the containment it's being dragged to, sometimes it doesn't.
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m_zValue = m_applet->zValue() - 1;
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m_applet->raise();
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m_applet->installSceneEventFilter(this);
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setZValue(m_applet->zValue());
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}
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AppletHandle::~AppletHandle()
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@ -143,7 +112,7 @@ Applet *AppletHandle::applet() const
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return m_applet;
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}
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void AppletHandle::detachApplet ()
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void AppletHandle::detachApplet()
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{
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if (!m_applet) {
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return;
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@ -153,30 +122,10 @@ void AppletHandle::detachApplet ()
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disconnect(m_leaveTimer, SIGNAL(timeout()), this, SLOT(leaveTimeout()));
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m_applet->disconnect(this);
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m_applet->removeSceneEventFilter(this);
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QRectF appletGeomLocal = m_applet->geometry();
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QPointF center = mapToParent(appletGeomLocal.center());
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QPointF appletPos = QPointF(center.x()-appletGeomLocal.width()/2, center.y()-appletGeomLocal.height()/2);
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m_applet->setPos(appletPos);
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// transform is relative to the applet
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QTransform t;
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t.translate(appletGeomLocal.width()/2, appletGeomLocal.height()/2);
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t.rotateRadians(m_angle);
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t.translate(-appletGeomLocal.width()/2, -appletGeomLocal.height()/2);
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m_applet->setTransform(t);
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m_applet->setParentItem(m_containment);
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m_applet->setZValue(m_zValue);
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if (m_applet->geometry() != m_originalGeom || m_applet->transform() != m_originalTransform) {
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emit m_applet->appletTransformedByUser();
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}
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m_applet->update(); // re-render the background, now we've transformed the applet
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m_applet = 0;
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}
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@ -201,8 +150,8 @@ QPainterPath handleRect(const QRectF &rect, int radius, bool onRight)
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QPainterPath path;
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if (onRight) {
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// make the left side straight
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path.moveTo(rect.left(), rect.top()); // Top left
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path.lineTo(rect.right() - radius, rect.top()); // Top side
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path.moveTo(rect.left(), rect.top()); // Top left
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path.lineTo(rect.right() - radius, rect.top()); // Top side
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path.quadTo(rect.right(), rect.top(),
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rect.right(), rect.top() + radius); // Top right corner
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path.lineTo(rect.right(), rect.bottom() - radius); // Right side
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@ -461,12 +410,8 @@ void AppletHandle::mousePressEvent(QGraphicsSceneMouseEvent *event)
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setZValue(m_zValue);
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}
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if (m_pressedButton == MoveButton) {
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m_pos = pos();
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}
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if (m_pressedButton == ResizeButton || m_pressedButton == RotateButton) {
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m_origAppletCenter = mapToScene(m_applet->geometry().center());
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m_origAppletCenter = m_applet->geometry().center();
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m_origAppletSize = QPointF(m_applet->size().width(), m_applet->size().height());
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// resize
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@ -475,17 +420,14 @@ void AppletHandle::mousePressEvent(QGraphicsSceneMouseEvent *event)
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} else {
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m_resizeStaticPoint = mapToScene(m_applet->geometry().bottomRight());
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}
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m_resizeGrabPoint = mapToScene(event->pos());
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QPointF cursorRelativeToStatic = m_resizeGrabPoint - m_resizeStaticPoint;
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m_resizeGrabPoint = event->scenePos();
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// rotate
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m_rotateAngleOffset = m_angle - _k_pointAngle(mapToScene(event->pos()) - m_origAppletCenter);
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m_rotateAngleOffset = m_angle - _k_pointAngle(event->scenePos() - m_origAppletCenter);
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}
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event->accept();
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update();
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//set mousePos to the position in the applet, in screencoords, so it becomes easy
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//to reposition the toplevel view to the correct position.
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if (m_currentView && m_applet) {
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@ -590,7 +532,7 @@ qreal _k_pointAngle(QPointF in)
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qreal cosine = in.x()/r;
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qreal sine = in.y()/r;
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if (sine>=0) {
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if (sine >= 0) {
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return acos(cosine);
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} else {
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return -acos(cosine);
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@ -627,7 +569,6 @@ void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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QPointF deltaScene = event->scenePos() - event->lastScenePos();
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if (m_pressedButton == MoveButton) {
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m_pos += deltaScene;
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if (leaveCurrentView(event->screenPos())) {
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Plasma::View *v = Plasma::View::topLevelViewAt(event->screenPos());
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if (v && v != m_currentView) {
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@ -637,14 +578,14 @@ void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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//move there: we have a screenpos, we need a scenepos
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//FIXME how reliable is this transform?
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switchContainment(c, v->mapToScene(pos));
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} else {
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setPos(m_pos);
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}
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} else {
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setPos(m_pos);
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}
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if (m_applet) {
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m_applet->moveBy(deltaScene.x(), deltaScene.y());
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}
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} else if (m_pressedButton == ResizeButton || m_pressedButton == RotateButton) {
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QPointF cursorPoint = mapToScene(event->pos());
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QPointF cursorPoint = event->scenePos();
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// the code below will adjust these based on the type of operation
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QPointF newSize;
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@ -724,32 +665,32 @@ void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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// move center such that the static corner remains in the same place
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if (m_buttonsOnRight) {
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newCenter = _k_rotatePoint(QPointF(rStaticPoint.x() + newSize.x()/2, rStaticPoint.y() - newSize.y()/2), m_angle);
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newCenter = _k_rotatePoint(QPointF(rStaticPoint.x() + newSize.x()/2,
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rStaticPoint.y() - newSize.y()/2), 0);
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} else {
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newCenter = _k_rotatePoint(QPointF(rStaticPoint.x() - newSize.x()/2, rStaticPoint.y() - newSize.y()/2), m_angle);
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newCenter = _k_rotatePoint(QPointF(rStaticPoint.x() - newSize.x()/2,
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rStaticPoint.y() - newSize.y()/2), 0);
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}
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newAngle = m_angle;
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}
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// set position of applet handle
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QPointF newHandlePosInScene = newCenter - (m_applet->pos() + newSize/2);
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QPointF newHandlePos = parentItem()->mapFromScene(newHandlePosInScene);
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setPos(newHandlePos);
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if (m_pressedButton == ResizeButton) {
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// set applet size
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kDebug() << newCenter << m_originalGeom.topLeft() << newSize;
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m_applet->setPos(newCenter - (m_originalGeom.topLeft() + newSize/2));
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m_applet->resize(newSize.x(), newSize.y());
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} else {
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// set applet handle rotation - rotate around center of applet
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QRectF appletGeomLocal = m_originalGeom;
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QTransform at;
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at.translate(appletGeomLocal.width()/2, appletGeomLocal.height()/2);
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at.rotateRadians(newAngle);
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at.translate(-appletGeomLocal.width()/2, -appletGeomLocal.height()/2);
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m_applet->setTransform(at);
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}
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// set applet size
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m_applet->resize(newSize.x(), newSize.y());
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// set applet handle rotation - rotate around center of applet
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QTransform t;
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QPointF appletCenter = m_applet->geometry().center();
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t.translate(appletCenter.x(), appletCenter.y());
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t.rotateRadians(newAngle);
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t.translate(-appletCenter.x(), -appletCenter.y());
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setTransform(t);
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m_angle = newAngle;
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m_applet->update();
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} else {
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QGraphicsItem::mouseMoveEvent(event);
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}
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@ -764,19 +705,11 @@ void AppletHandle::switchContainment(Containment *containment, const QPointF &po
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applet->removeSceneEventFilter(this);
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forceDisappear(); //takes care of event filter and killing handle
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applet->disconnect(this); //make sure the applet doesn't tell us to do anything
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applet->setZValue(m_zValue);
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//applet->setZValue(m_zValue);
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containment->addApplet(applet, containment->mapFromScene(pos), false);
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update();
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}
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QVariant AppletHandle::itemChange(GraphicsItemChange change, const QVariant &value)
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{
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if (change == ItemPositionHasChanged && m_applet) {
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m_applet->updateConstraints(Plasma::LocationConstraint);
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}
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return QGraphicsItem::itemChange(change, value);
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}
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void AppletHandle::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
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{
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Q_UNUSED(event);
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@ -902,14 +835,14 @@ void AppletHandle::startFading(FadeType anim, const QPointF &hoverPos, bool pres
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m_buttonsOnRight = m_entryPos.x() > (m_applet->size().width() / 2);
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}
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calculateSize();
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QPolygonF region = mapToParent(m_rect).intersected(parentWidget()->boundingRect());
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//kDebug() << region << m_rect << mapToParent(m_rect) << parentWidget()->boundingRect();
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if (region != mapToParent(m_rect)) {
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QPolygonF region = m_applet->mapToParent(m_rect).intersected(m_applet->parentWidget()->boundingRect());
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//kDebug() << region << m_rect << mapToParent(m_rect) << containmnet->boundingRect();
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if (region != m_applet->mapToParent(m_rect)) {
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// switch sides
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//kDebug() << "switch sides";
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m_buttonsOnRight = !m_buttonsOnRight;
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calculateSize();
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QPolygonF region2 = mapToParent(m_rect).intersected(parentWidget()->boundingRect());
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QPolygonF region2 = m_applet->mapToParent(m_rect).intersected(m_applet->parentWidget()->boundingRect());
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if (region2 != mapToParent(m_rect)) {
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// ok, both sides failed to be perfect... which one is more perfect?
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QRectF f1 = region.boundingRect();
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@ -1007,7 +940,7 @@ void AppletHandle::calculateSize()
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}
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}
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m_rect = m_applet->mapToParent(m_rect).boundingRect();
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//m_rect = m_applet->mapToParent(m_rect).boundingRect();
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m_decorationRect = m_rect.adjusted(-marginLeft, -marginTop, marginRight, marginBottom);
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m_totalRect = m_decorationRect.united(m_applet->geometry());
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}
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@ -73,7 +73,6 @@ class AppletHandle : public QObject, public QGraphicsItem
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void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
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void hoverMoveEvent(QGraphicsSceneHoverEvent *event);
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void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
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QVariant itemChange(GraphicsItemChange change, const QVariant &value);
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bool sceneEventFilter(QGraphicsItem *watched, QEvent *event);
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Q_SIGNALS:
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@ -125,7 +124,6 @@ class AppletHandle : public QObject, public QGraphicsItem
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QPoint m_mousePos; //mousepos relative to applet
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QPointF m_entryPos; //where the hover in event occurred
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QPointF m_pos; //current position of applet in sceneCoords
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qreal m_zValue; //current zValue of the applet, so it can be restored after drag.
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QRectF m_originalGeom;
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QTransform m_originalTransform;
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