API dox: fix doxygen notation with some post-position comments
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@ -57,7 +57,7 @@ public:
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ImmutableConstraint = 8, /**< the immutability (locked) nature of the applet changed */
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ImmutableConstraint = 8, /**< the immutability (locked) nature of the applet changed */
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StartupCompletedConstraint = 16, /**< application startup has completed */
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StartupCompletedConstraint = 16, /**< application startup has completed */
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ContextConstraint = 32, /**< the context (e.g. activity) has changed */
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ContextConstraint = 32, /**< the context (e.g. activity) has changed */
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UiReadyConstraint = 64, /** The ui has been completely loaded (FIXME: merged with StartupCompletedConstraint?) */
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UiReadyConstraint = 64, /**< The ui has been completely loaded */ // (FIXME: merged with StartupCompletedConstraint?)
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AllConstraints = FormFactorConstraint | LocationConstraint | ScreenConstraint |
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AllConstraints = FormFactorConstraint | LocationConstraint | ScreenConstraint |
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ImmutableConstraint
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ImmutableConstraint
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};
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};
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@ -109,12 +109,12 @@ public:
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* A descriptrive type for QActions, to help categorizing them when presented to the user
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* A descriptrive type for QActions, to help categorizing them when presented to the user
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*/
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*/
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enum ActionType {
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enum ActionType {
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AddAction = 0, /**The action will cause something new being created*/
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AddAction = 0, /**< The action will cause something new being created*/
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ConfigureAction = 100, /** The Action will make some kind of configuration ui to appear */
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ConfigureAction = 100, /**< The Action will make some kind of configuration ui to appear */
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ControlAction = 200, /** Generic control, similar to ConfigureAction TODO: better doc */
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ControlAction = 200, /**< Generic control, similar to ConfigureAction TODO: better doc */
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MiscAction = 300, /** A type of action that doesn't fit in the oher categories */
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MiscAction = 300, /**< A type of action that doesn't fit in the oher categories */
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DestructiveAction = 400, /** A dangerous action, such as deletion of objects, plasmoids and files. They are intended to be shown separed from other actions */
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DestructiveAction = 400, /**< A dangerous action, such as deletion of objects, plasmoids and files. They are intended to be shown separed from other actions */
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UserAction = DestructiveAction + 1000 /** If new types are needed in a C++ implementation, define them as ids more than UserAction*/
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UserAction = DestructiveAction + 1000 /**< If new types are needed in a C++ implementation, define them as ids more than UserAction*/
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};
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};
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Q_ENUM(ActionType)
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Q_ENUM(ActionType)
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@ -71,14 +71,14 @@ public:
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BackgroundColor = 1, /**< the default background color */
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BackgroundColor = 1, /**< the default background color */
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HighlightColor = 2, /**< the text highlight color to be used by items resting
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HighlightColor = 2, /**< the text highlight color to be used by items resting
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on the background */
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on the background */
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HoverColor = 3, /** color for hover effect on view */
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HoverColor = 3, /**< color for hover effect on view */
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FocusColor = 4, /** color for focus effect on view */
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FocusColor = 4, /**< color for focus effect on view */
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LinkColor = 5, /** color for clickable links */
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LinkColor = 5, /**< color for clickable links */
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VisitedLinkColor = 6, /** color visited clickable links */
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VisitedLinkColor = 6, /**< color visited clickable links */
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HighlightedTextColor = 7,/** color contrasting with HighlightColor, to be used for instance with */
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HighlightedTextColor = 7,/**< color contrasting with HighlightColor, to be used for instance with */
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PositiveTextColor = 8, /** color of foreground objects with a "positive message" connotation (usually green) */
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PositiveTextColor = 8, /**< color of foreground objects with a "positive message" connotation (usually green) */
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NeutralTextColor = 9, /** color of foreground objects with a "neutral message" connotation (usually yellow) */
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NeutralTextColor = 9, /**< color of foreground objects with a "neutral message" connotation (usually yellow) */
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NegativeTextColor = 10 /** color of foreground objects with a "negative message" connotation (usually red) */
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NegativeTextColor = 10 /**< color of foreground objects with a "negative message" connotation (usually red) */
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};
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};
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enum ColorGroup {
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enum ColorGroup {
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