Couple of improvements to applet drag&drop:
* Only move applet to toplevel window when overlapping other plasma views, ignoring other windows and such. * Drag & drop now works reasonably well when using multiple desktop containments ('activities'), both when zoomed in as when zoomed out. Only a couple of issues remaining. * Containment's addApplet function now cleans up the pointer to the applethandle in the preview containment, Avoiding some nasty crashes when moving applets between containments. svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=809841
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@ -1311,8 +1311,8 @@ QRect Applet::screenRect() const
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bottomRight.setX(bottomRight.x() + size().width());
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bottomRight.setY(bottomRight.y() + size().height());
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QPoint tL = view()->mapToGlobal(containment()->view()->mapFromScene(pos()));
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QPoint bR = view()->mapToGlobal(containment()->view()->mapFromScene(bottomRight));
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QPoint tL = containment()->view()->mapToGlobal(containment()->view()->mapFromScene(pos()));
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QPoint bR = containment()->view()->mapToGlobal(containment()->view()->mapFromScene(bottomRight));
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kDebug() << "screenRect = " << QPoint(tL.x(), tL.y()), QSize(bR.x() - tL.x(), bR.y() - tL.y());
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return QRect(QPoint(tL.x(), tL.y()), QSize(bR.x() - tL.x(), bR.y() - tL.y()));
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103
applethandle.cpp
103
applethandle.cpp
@ -98,10 +98,6 @@ AppletHandle::AppletHandle(Containment *parent, Applet *applet)
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//will only update this after the handle is destroyed, and we
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//will track changes to it in the mouseMoveEvent.
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m_screenRect = m_applet->screenRect();
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//add a small margin to the screenRect so, that when we check
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//if we are over another view than the source view, we won't
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//detect the top level view.
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m_screenRect.adjust(-2, -2, 2, 2);
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connect(m_hoverTimer, SIGNAL(timeout()), this, SLOT(fadeIn()));
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connect(m_applet, SIGNAL(destroyed(QObject*)), this, SLOT(appletDestroyed()));
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@ -109,6 +105,13 @@ AppletHandle::AppletHandle(Containment *parent, Applet *applet)
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setAcceptsHoverEvents(true);
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m_hoverTimer->start();
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//We got to be able to see the applet while dragging to to another containment,
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//so we want a high zValue.
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//TODO: restore applets original zValue before destroying the handle.
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//FIXME: apparently this doesn't work: sometimes an applet still get's drawn behind
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//the containment it's being dragged to, sometimes it doesn't.
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m_zValue = m_applet->zValue();
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m_applet->raise();
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setZValue(m_applet->zValue());
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}
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@ -292,12 +295,8 @@ void AppletHandle::mousePressEvent(QGraphicsSceneMouseEvent *event)
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//set mousePos to the position in the applet, in screencoords, so it becomes easy
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//to reposition the toplevel view to the correct position.
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QPoint localpos = m_applet->containment()->view()
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->mapFromScene(m_applet->pos() + m_pos);
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m_mousePos = event->screenPos() - m_applet->containment()->view()
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->mapToGlobal(localpos);
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//set the starting position
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m_pos = pos();
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QPoint localpos = m_containment->view()->mapFromScene(m_applet->scenePos());
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m_mousePos = event->screenPos() - m_containment->view()->mapToGlobal(localpos);
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return;
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}
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@ -305,21 +304,24 @@ void AppletHandle::mousePressEvent(QGraphicsSceneMouseEvent *event)
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QGraphicsItem::mousePressEvent(event);
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}
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bool AppletHandle::goTopLevel(const QPoint & pos) {
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Plasma::View *v = Plasma::View::topLevelViewAt(pos);
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if (v) {
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Containment *c = v->containment();
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if (c && c != m_containment) {
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return true;
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} else {
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return false;
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bool AppletHandle::leaveCurrentView(const QRect &rect) const
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{
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foreach (QWidget *widget, QApplication::topLevelWidgets()) {
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if (widget->geometry().intersects(rect)) {
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//is this widget a plasma view, a different view then our current one,
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//AND not a dashboardview?
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Plasma::View *v = qobject_cast<Plasma::View *>(widget);
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if (v && v != m_applet->containment()->view()
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&& v != m_topview
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&& v->containment() != m_containment) {
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return true;
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}
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}
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} else {
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return true;
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}
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return false;
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}
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void AppletHandle::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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//kDebug() << "button pressed:" << m_pressedButton << ", fade pending?" << m_pendingFade;
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@ -384,9 +386,9 @@ void AppletHandle::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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}
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//find out if we were dropped on a panel or something
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if (goTopLevel(m_screenRect.center())) {
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if (leaveCurrentView(m_screenRect)) {
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Plasma::View *v = Plasma::View::topLevelViewAt(m_screenRect.center());
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if (v) {
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if (v && v != m_containment->view()) {
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Containment *c = v->containment();
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//We decide where we've been dropped by looking at the center of the
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//applet.
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@ -396,6 +398,30 @@ void AppletHandle::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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//FIXME how reliable is this transform?
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switchContainment(c, v->mapToScene(pos));
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}
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} else {
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// test for containment change
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kDebug() << "testing for containment change, sceneBoundingRect = " << m_containment->sceneBoundingRect();
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if (!m_containment->sceneBoundingRect().contains(m_applet->scenePos())) {
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// see which containment it belongs to
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Corona * corona = qobject_cast<Corona*>(scene());
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if (corona) {
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QList<Containment*> containments = corona->containments();
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for (int i = 0; i < containments.size(); ++i) {
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QPointF pos;
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pos = containments[i]->view()->mapToScene(containments[i]->view()
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->mapFromGlobal(m_screenRect.topLeft()));
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if (containments[i]->sceneBoundingRect().contains(pos)) {
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//kDebug() << "new containment = " << containments[i];
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kDebug() << "rect = " << containments[i]->sceneBoundingRect();
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// add the applet to the new containment and take it from the old one
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kDebug() << "moving to other containment with position" << pos;;
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switchContainment(containments[i], pos);
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break;
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}
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}
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}
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}
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}
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break;
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}
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@ -445,17 +471,10 @@ void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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m_screenRect = QRect(event->screenPos() - m_mousePos,
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m_applet->screenRect().size());
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//add a small margin, to avoid detecting the toplevel view when checking
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//if we have to move to a toplevel window.
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m_screenRect.adjust(-2, -2, 2, 2);
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kDebug() << "m_screenRect = " << m_screenRect;
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//Are we moving out of the current view?
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bool toTopLevel = goTopLevel(m_screenRect.topLeft()) ||
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goTopLevel(m_screenRect.topRight()) ||
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goTopLevel(m_screenRect.bottomLeft()) ||
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goTopLevel(m_screenRect.bottomRight());
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bool toTopLevel = leaveCurrentView(m_screenRect);
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if (!toTopLevel) {
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setPos(m_pos);
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@ -469,7 +488,7 @@ void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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}
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} else {
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if (!m_topview) { //create a new toplevel view
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m_topview = new View(m_applet->containment(), -1, 0);
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m_topview = new View(m_containment, -1, 0);
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m_topview->setTrackContainmentChanges(false);
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m_topview->setWindowFlags(Qt::ToolTip | Qt::FramelessWindowHint
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@ -502,7 +521,7 @@ void AppletHandle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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m_topview->show();
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m_applet->setGhostView(m_applet->containment()->view());
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m_applet->setGhostView(m_containment->view());
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//TODO: non compositing users are screwed: masking looks terrible.
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//Consider always enabling the applet background. Stuff like the analog clock
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@ -623,6 +642,7 @@ void AppletHandle::switchContainment(Containment *containment, const QPointF &po
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case Containment::PanelContainment:
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kDebug() << "panel";
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//we need to fully disassociate the applet and handle, then kill the handle
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applet->setZValue(m_zValue);
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forceDisappear(); //takes care of event filter and killing handle
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m_applet=0; //make sure we don't try to act on the applet again
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applet->disconnect(this); //make sure the applet doesn't tell us to do anything
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@ -631,11 +651,18 @@ void AppletHandle::switchContainment(Containment *containment, const QPointF &po
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default: //FIXME assuming everything else behaves like desktop
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kDebug() << "desktop";
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m_containment = containment;
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containment->addApplet(m_applet);
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setParentItem(containment);
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m_applet->setParentItem(this);
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setPos(containment->mapFromScene(pos));
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//setPos(pos);
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//FIXME: destorying the applethandle might not be necesarry. I'm having issues
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//getting it to work correctly while keeping the handle though, so for now just
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//destroy it.
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applet->setZValue(m_zValue);
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forceDisappear();
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m_applet=0;
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applet->disconnect(this);
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containment->addApplet(applet, containment->mapFromScene(pos));
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//setParentItem(containment);
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//m_applet->setParentItem(this);
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//setPos(containment->mapFromScene(pos));
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//update();
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}
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update();
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}
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@ -81,7 +81,7 @@ class AppletHandle : public QObject, public QGraphicsItem
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* @param pos the (scene-relative) position to place it at
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*/
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void switchContainment(Containment *containment, const QPointF &pos);
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bool goTopLevel(const QPoint & pos);
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bool leaveCurrentView(const QRect &rect) const;
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QRectF m_rect;
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ButtonType m_pressedButton;
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@ -103,6 +103,7 @@ class AppletHandle : public QObject, public QGraphicsItem
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QPoint m_mousePos; //mousepos relative to applet
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QRect m_screenRect; //boudingrect of applet in screencoords
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QPointF m_pos; //current position of applet in sceneCoords
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qreal m_zValue; //current zValue of the applet, so it can be restored after drag.
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};
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}
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@ -494,6 +494,9 @@ void Containment::addApplet(Applet *applet, const QPointF &pos, bool delayInit)
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applet->removeSceneEventFilter(currentContainment);
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KConfigGroup oldConfig = applet->config();
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currentContainment->d->applets.removeAll(applet);
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if (currentContainment->d->handles.contains(applet)) {
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currentContainment->d->handles.remove(applet);
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}
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applet->setParentItem(this);
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// now move the old config to the new location
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@ -501,7 +504,7 @@ void Containment::addApplet(Applet *applet, const QPointF &pos, bool delayInit)
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oldConfig.reparent(&c);
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applet->d->resetConfigurationObject();
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} else {
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applet->setParentItem(this);
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applet->setParentItem(this);
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}
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d->applets << applet;
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