API cleanups
svn path=/trunk/KDE/kdelibs/; revision=1038232
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b29d0a79aa
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@ -37,14 +37,14 @@ AbstractAnimation::~AbstractAnimation()
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delete d;
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}
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void AbstractAnimation::setWidget(QGraphicsWidget* receiver)
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void AbstractAnimation::setAnimatedWidget(QGraphicsWidget* receiver)
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{
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d->animObject = receiver;
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}
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QGraphicsWidget* AbstractAnimation::animatedObject()
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QGraphicsWidget* AbstractAnimation::animatedWidget()
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{
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return d->animObject;
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return d->animObject.data();
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}
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void AbstractAnimation::setEasingCurveType(QEasingCurve::Type easingCurve)
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@ -57,32 +57,32 @@ QEasingCurve::Type AbstractAnimation::easingCurveType() const
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return d->easingCurve;
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}
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void AbstractAnimation::setAnimationDirection(AnimationDirection animationDirection)
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void AbstractAnimation::setDirection(AnimationDirection direction)
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{
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d->animDirection = animationDirection;
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d->animDirection = direction;
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}
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AnimationDirection AbstractAnimation::animationDirection() const
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AnimationDirection AbstractAnimation::direction() const
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{
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return d->animDirection;
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}
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void AbstractAnimation::setAnimationDistance(qreal animationDistance)
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void AbstractAnimation::setDistance(qreal distance)
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{
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d->animDistance = animationDistance;
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d->animDistance = distance;
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}
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qreal AbstractAnimation::animationDistance() const
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qreal AbstractAnimation::distance() const
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{
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return d->animDistance;
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}
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void AbstractAnimation::setAnimationVisible(bool animationVisible)
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void AbstractAnimation::setVisible(bool isVisible)
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{
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d->animVisible = animationVisible;
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d->animVisible = isVisible;
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}
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bool AbstractAnimation::animationVisible() const
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bool AbstractAnimation::isVisible() const
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{
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return d->animVisible;
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}
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@ -47,9 +47,9 @@ class PLASMA_EXPORT AbstractAnimation : public QObject
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Q_OBJECT
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Q_PROPERTY(QEasingCurve::Type easingCurveType READ easingCurveType WRITE setEasingCurveType)
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Q_PROPERTY(AnimationDirection animationDirection READ animationDirection WRITE setAnimationDirection)
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Q_PROPERTY(qreal animationDistance READ animationDistance WRITE setAnimationDistance)
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Q_PROPERTY(bool animationVisible READ animationVisible WRITE setAnimationVisible)
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Q_PROPERTY(AnimationDirection direction READ direction WRITE setDirection)
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Q_PROPERTY(qreal distance READ distance WRITE setDistance)
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Q_PROPERTY(bool isVisible READ isVisible WRITE setVisible)
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public:
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@ -60,7 +60,7 @@ public:
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* Set the widget on which the animation is to be performed.
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* @arg receiver The QGraphicsWidget to be animated.
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*/
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virtual void setWidget(QGraphicsWidget* receiver);
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virtual void setAnimatedWidget(QGraphicsWidget* receiver);
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/**
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* Take an AbstractAnimation and turn it into a
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@ -80,36 +80,36 @@ public:
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/**
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* Set the animation direction
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* @arg animationDirection animation direction
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* @arg direction animation direction
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*/
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void setAnimationDirection(AnimationDirection animationDirection);
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void setDirection(AnimationDirection direction);
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/**
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* Get the animation direction
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*/
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AnimationDirection animationDirection() const;
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AnimationDirection direction() const;
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/**
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* Set the animation distance
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* @animationDistance animation distance
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* @distance animation distance
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*/
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void setAnimationDistance(qreal animationDistance);
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void setDistance(qreal distance);
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/**
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* Get the animation distance
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*/
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qreal animationDistance() const;
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qreal distance() const;
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/**
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* set the animation visibility
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* @arg animationVisible animation visibility
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* @arg isVisible animation visibility
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*/
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void setAnimationVisible(bool animationVisible);
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void setVisible(bool isVisible);
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/**
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* get the animation visibility
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*/
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bool animationVisible() const;
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bool isVisible() const;
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public slots:
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@ -119,7 +119,7 @@ public slots:
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virtual void start() = 0;
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protected:
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QGraphicsWidget *animatedObject();
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QGraphicsWidget *animatedWidget();
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private:
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AbstractAnimationPrivate *d;
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@ -75,7 +75,7 @@ void Animation::start()
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QAbstractAnimation* Animation::toQAbstractAnimation(QObject* parent)
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{
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//check if .setObject() was done
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if (!animatedObject()) {
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if (!animatedWidget()) {
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kDebug() << "Object not set.";
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return NULL;
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}
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@ -27,33 +27,33 @@ namespace Plasma
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ExpandAnimation::ExpandAnimation(AnimationDirection direction, qreal distance)
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{
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setAnimationDirection(direction);
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setAnimationDistance(distance);
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setDirection(direction);
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setDistance(distance);
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}
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QAbstractAnimation* ExpandAnimation::render(QObject* parent){
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//get current geometry values
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QGraphicsWidget *m_object = animatedObject();
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QGraphicsWidget *m_object = animatedWidget();
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QRectF geometry = m_object->geometry();
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//compute new geometry values
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switch (animationDirection()) {
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switch (direction()) {
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case MoveUp:
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geometry.setTop(geometry.y() - animationDistance());
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geometry.setTop(geometry.y() - distance());
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break;
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case MoveRight:
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geometry.setRight(geometry.x() + geometry.width() - 1 + animationDistance());
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geometry.setRight(geometry.x() + geometry.width() - 1 + distance());
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break;
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case MoveDown:
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geometry.setBottom(geometry.y() + geometry.height() - 1 + animationDistance());
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geometry.setBottom(geometry.y() + geometry.height() - 1 + distance());
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break;
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case MoveLeft:
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geometry.setLeft(geometry.x() - animationDistance());
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geometry.setLeft(geometry.x() - distance());
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break;
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case MoveUpRight:
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@ -33,7 +33,7 @@ FadeAnimation::FadeAnimation(qreal factor)
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QAbstractAnimation* FadeAnimation::render(QObject* parent){
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//create animation
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QGraphicsWidget *m_object = animatedObject();
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QGraphicsWidget *m_object = animatedWidget();
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QPropertyAnimation* anim = new QPropertyAnimation(m_object, "opacity", parent);
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anim->setEndValue(m_animFactor);
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anim->setDuration(duration());
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@ -33,7 +33,7 @@ GrowAnimation::GrowAnimation(qreal factor)
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QAbstractAnimation* GrowAnimation::render(QObject* parent){
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//get current geometry values
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QGraphicsWidget *m_object = animatedObject();
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QGraphicsWidget *m_object = animatedWidget();
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QRectF geometry = m_object->geometry();
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qreal w = geometry.width();
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qreal h = geometry.height();
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@ -68,7 +68,7 @@ PulseAnimation::~PulseAnimation()
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void PulseAnimation::setCopy(QGraphicsWidget *copy)
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{
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QGraphicsWidget *target = animatedObject();
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QGraphicsWidget *target = animatedWidget();
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d->under = copy;
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if (d->under != target) {
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d->under->setParentItem(target);
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@ -116,7 +116,7 @@ void PulseAnimation::resetPulser()
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void PulseAnimation::createAnimation(qreal duration, qreal scale)
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{
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QGraphicsWidget *target = animatedObject();
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QGraphicsWidget *target = animatedWidget();
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/* Fallback to parent widget if we don't have one 'shadow' widget */
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if (!d->under) {
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setCopy(target);
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@ -91,7 +91,7 @@ void RotationAnimation::setAngle(const qreal &angle)
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QPropertyAnimation *RotationAnimation::render(QObject *parent)
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{
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Q_UNUSED(parent);
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QGraphicsWidget *m_object = animatedObject();
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QGraphicsWidget *m_object = animatedWidget();
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QVector3D vector(0, 0, 0);
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@ -27,35 +27,35 @@ namespace Plasma
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SlideAnimation::SlideAnimation(AnimationDirection direction, qreal distance)
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{
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setAnimationDirection(direction);
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setAnimationDistance(distance);
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setAnimationVisible(true);
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setDirection(direction);
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setDistance(distance);
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setVisible(true);
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}
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QAbstractAnimation* SlideAnimation::render(QObject* parent)
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{
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QGraphicsWidget *m_object = animatedObject();
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QGraphicsWidget *m_object = animatedWidget();
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qreal x = m_object->x();
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qreal y = m_object->y();
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qreal newX = x;
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qreal newY = y;
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switch (animationDirection()) {
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switch (direction()) {
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case MoveUp:
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newY = y - animationDistance();
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newY = y - distance();
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break;
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case MoveRight:
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newX = x + animationDistance();
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newX = x + distance();
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break;
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case MoveDown:
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newY = y + animationDistance();
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newY = y + distance();
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break;
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case MoveLeft:
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newX = x - animationDistance();
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newX = x - distance();
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break;
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case MoveUpRight:
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@ -73,7 +73,7 @@ QAbstractAnimation* SlideAnimation::render(QObject* parent)
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//QObject::connect(anim, SIGNAL(finished()), anim, SLOT(deleteLater()));
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if (animationVisible()) {
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if (isVisible()) {
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QObject::connect(anim, SIGNAL(finished()), m_object, SLOT(show()));
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} else {
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QObject::connect(anim, SIGNAL(finished()), m_object, SLOT(hide()));
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@ -85,7 +85,7 @@ QAbstractAnimation* SlideAnimation::render(QObject* parent)
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void SlideAnimation::setVisibleAtEnd(bool visibility)
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{
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setAnimationVisible(visibility);
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setVisible(visibility);
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}
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} //namespace Plasma
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@ -22,6 +22,7 @@
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#define PLASMA_ANIMATIONPRIVATE_H
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#include <QEasingCurve>
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#include <QWeakPointer>
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namespace Plasma
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{
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@ -32,7 +33,7 @@ public:
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/**
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* Object the animation(s) should act upon.
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*/
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QGraphicsWidget* animObject;
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QWeakPointer<QGraphicsWidget> animObject;
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/**
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* Animation direction: where the animation will move.
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@ -40,9 +40,9 @@ FocusIndicator::FocusIndicator(QGraphicsWidget *parent)
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m_background->setCacheAllRenderedFrames(true);
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m_fadeIn = new FadeAnimation(1.0);
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m_fadeIn->setWidget(this);
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m_fadeIn->setAnimatedWidget(this);
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m_fadeOut = new FadeAnimation(0.0);
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m_fadeOut->setWidget(this);
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m_fadeOut->setAnimatedWidget(this);
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setOpacity(0);
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parent->installEventFilter(this);
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@ -92,6 +92,8 @@ void FocusIndicator::resizeEvent(QGraphicsSceneResizeEvent *event)
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void FocusIndicator::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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Q_UNUSED(option)
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Q_UNUSED(widget)
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m_background->paintFrame(painter);
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}
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