Add SVG::image(QSize size,QString elementId)
This allows SVGItem to fetch elements at various sizes without resizing the SVG.
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@ -71,9 +71,6 @@ void SvgItem::setElementId(const QString &elementID)
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}
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m_elementID = elementID;
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if (m_svg) {
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m_svg.data()->setContainsMultipleImages(!m_elementID.isEmpty());
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}
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emit elementIdChanged();
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emit naturalSizeChanged();
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@ -104,8 +101,6 @@ void SvgItem::setSvg(Plasma::Svg *svg)
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disconnect(m_svg.data(), 0, this, 0);
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}
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m_svg = svg;
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m_svg.data()->setContainsMultipleImages(!m_elementID.isEmpty());
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m_svg.data()->resize(width(), height());
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if (svg) {
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connect(svg, SIGNAL(repaintNeeded()), this, SLOT(updateNeeded()));
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@ -164,7 +159,9 @@ QSGNode *SvgItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updateP
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//updating the material
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if (m_textureChanged || textureNode->texture()->textureSize() != QSize(width(), height())) {
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const QImage image = m_svg.data()->image(m_elementID);
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//setContainsMultipleImages has to be done there since m_frameSvg can be shared with somebody else
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m_svg.data()->setContainsMultipleImages(!m_elementID.isEmpty());
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const QImage image = m_svg.data()->image(QSize(width(), height()), m_elementID);
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QSGTexture *texture = window()->createTextureFromImage(image);
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textureNode->setTexture(texture);
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m_textureChanged = false;
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@ -218,14 +215,6 @@ qreal SvgItem::implicitHeight() const
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return QQuickItem::implicitHeight();
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}
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void SvgItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
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{
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if (m_svg) {
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m_svg.data()->resize(newGeometry.width(), newGeometry.height());
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}
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QQuickItem::geometryChanged(newGeometry, oldGeometry);
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}
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} // Plasma namespace
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#include "svgitem.moc"
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@ -98,9 +98,6 @@ Q_SIGNALS:
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void implicitWidthChanged();
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void implicitHeightChanged();
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protected:
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void geometryChanged(const QRectF & newGeometry, const QRectF & oldGeometry);
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protected Q_SLOTS:
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void updateNeeded();
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@ -668,9 +668,10 @@ QPixmap Svg::pixmap(const QString &elementID)
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}
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}
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QImage Svg::image(const QString &elementID)
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QImage Svg::image(const QSize& size, const QString& elementID)
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{
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return pixmap(elementID).toImage();
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QPixmap pix(d->findInCache(elementID, size));
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return pix.toImage();
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}
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void Svg::paint(QPainter *painter, const QPointF &point, const QString &elementID)
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@ -106,7 +106,7 @@ class PLASMA_EXPORT Svg : public QObject
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* string for the whole SVG (the default)
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* @return a QPixmap of the rendered SVG
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*/
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Q_INVOKABLE QImage image(const QString &elementID = QString());
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Q_INVOKABLE QImage image(const QSize &size, const QString &elementID = QString());
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/**
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