Plasma::Svg: Round the drawing size to the pixmap size, otherwise we can get bad arctefacts.
(noticable on the eyes applet) svn path=/trunk/KDE/kdelibs/; revision=941021
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svg.cpp
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svg.cpp
@ -466,7 +466,7 @@ void Svg::paint(QPainter *painter, int x, int y, const QString &elementID)
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void Svg::paint(QPainter *painter, const QRectF &rect, const QString &elementID)
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void Svg::paint(QPainter *painter, const QRectF &rect, const QString &elementID)
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{
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{
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QPixmap pix(d->findInCache(elementID, rect.size()));
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QPixmap pix(d->findInCache(elementID, rect.size()));
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painter->drawPixmap(rect, pix, QRectF(QPointF(0, 0), pix.size()));
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painter->drawPixmap(QRectF(rect.topLeft(), pix.size()), pix, QRectF(QPointF(0, 0), pix.size()));
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}
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}
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void Svg::paint(QPainter *painter, int x, int y, int width, int height, const QString &elementID)
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void Svg::paint(QPainter *painter, int x, int y, int width, int height, const QString &elementID)
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