fix build
include <cmath> to declare floor()
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@ -26,6 +26,8 @@
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#include "svgtexturenode.h"
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#include <cmath> //floor()
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namespace Plasma
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{
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@ -31,6 +31,8 @@
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#include "svgtexturenode.h"
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#include <cmath> //floor()
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namespace Plasma
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{
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