Don't animate IconItem in software mode
Summary: IconItem uses a gorgeous shader to fade between two states. This doesn't work with software rendering. Given software rendering is a second class citizen, just skip the animation. Test Plan: Hovered over kickoff. Went from one to the other, without temporarily disappearing Reviewers: #plasma, broulik Reviewed By: #plasma, broulik Subscribers: plasma-devel, #frameworks Tags: #plasma, #frameworks Differential Revision: https://phabricator.kde.org/D8014
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@ -619,7 +619,13 @@ void IconItem::loadPixmap()
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//don't animate initial setting
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//don't animate initial setting
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if ((m_animated || m_allowNextAnimation) && !m_oldIconPixmap.isNull() && !m_sizeChanged && !m_blockNextAnimation) {
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bool animated = (m_animated || m_allowNextAnimation) && !m_oldIconPixmap.isNull() && !m_sizeChanged && !m_blockNextAnimation;
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if (QQuickWindow::sceneGraphBackend() == QLatin1String("software")) {
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animated = false;
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}
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if (animated) {
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m_animValue = 0.0;
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m_animValue = 0.0;
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m_animation->setStartValue((qreal)0);
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m_animation->setStartValue((qreal)0);
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m_animation->setEndValue((qreal)1);
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m_animation->setEndValue((qreal)1);
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