Port testcontainment to units.longDuration
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@ -177,8 +177,8 @@ Item {
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property real startX: mouseArea.startX/mouseArea.width
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property real startY: mouseArea.startY/mouseArea.height
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NumberAnimation on dx { id: dxAnim; to: 0; duration: 350; easing.type: Easing.OutElastic }
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NumberAnimation on dy { id: dyAnim; to: 0; duration: 350; easing.type: Easing.OutElastic }
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NumberAnimation on dx { id: dxAnim; to: 0; duration: units.longDuration; easing.type: Easing.OutElastic }
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NumberAnimation on dy { id: dyAnim; to: 0; duration: units.longDuration; easing.type: Easing.OutElastic }
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//! [fragment]
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fragmentShader: {
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"uniform lowp float qt_Opacity;" +
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