don't need our own anim group anymore
svn path=/trunk/KDE/kdelibs/; revision=1059422
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@ -45,7 +45,6 @@ set(plasma_LIB_SRCS
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abstracttoolbox.cpp
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animator.cpp
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animations/animation.cpp
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animations/animationgroup.cpp
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animations/fade.cpp
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animations/grow.cpp
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animations/slide.cpp
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@ -255,7 +254,6 @@ set(plasma_LIB_INCLUDES
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abstracttoolbox.h
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animationdriver.h
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animations/animation.h
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animations/animationgroup.h
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animator.h
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applet.h
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configloader.h
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@ -355,7 +353,6 @@ endif(PHONON_FOUND)
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install(FILES
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animations/animation.h
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animations/animationgroup.h
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animations/rotationstacked.h
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DESTINATION ${INCLUDE_INSTALL_DIR}/plasma/animations COMPONENT Devel)
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@ -1,163 +0,0 @@
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/*
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* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "animationgroup.h"
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#include <QMapIterator>
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#include <QParallelAnimationGroup>
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#include <QSequentialAnimationGroup>
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#include <QDebug>
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namespace Plasma
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{
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class AnimationGroupPrivate
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{
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public:
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AnimationGroupPrivate()
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: parallel(false),
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duration(0),
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anim(0)
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{ }
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bool parallel;
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int duration;
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QAnimationGroup *anim;
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};
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AnimationGroup::AnimationGroup(QObject* parent)
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: QAbstractAnimation(parent),
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d(new AnimationGroupPrivate)
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{
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d->anim = new QSequentialAnimationGroup(this);
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}
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AnimationGroup::~AnimationGroup()
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{
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delete d;
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}
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void AnimationGroup::setParallel(bool parallel)
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{
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if (isParallel() == parallel) {
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return;
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}
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d->parallel = parallel;
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QAnimationGroup *newGroup;
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if (parallel) {
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newGroup = new QParallelAnimationGroup(this);
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} else {
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newGroup = new QSequentialAnimationGroup(this);
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}
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while (d->anim->animationCount()) {
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newGroup->addAnimation(d->anim->takeAnimation(0));
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}
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delete d->anim;
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d->anim = newGroup;
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}
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bool AnimationGroup::isParallel() const
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{
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return d->parallel;
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}
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int AnimationGroup::add(QAbstractAnimation* elem)
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{
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d->anim->addAnimation(elem);
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calculateGroupDuration();
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return d->anim->animationCount();
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}
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void AnimationGroup::remove(QAbstractAnimation* elem)
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{
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d->anim->removeAnimation(elem);
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calculateGroupDuration();
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}
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QAbstractAnimation* AnimationGroup::at(int id) const
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{
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return d->anim->animationAt(id);
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}
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void AnimationGroup::remove(int id)
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{
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d->anim->removeAnimation(d->anim->animationAt(id));
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calculateGroupDuration();
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}
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void AnimationGroup::updateCurrentTime(int currentTime)
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{
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Q_UNUSED(currentTime)
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}
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void AnimationGroup::calculateGroupDuration()
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{
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QAbstractAnimation *tmp;
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d->duration = 0;
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if (d->parallel) {
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for (int i = 0; i < d->anim->animationCount(); ++i) {
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tmp = d->anim->animationAt(i);
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if (d->duration < tmp->duration()) {
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d->duration = tmp->duration();
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}
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}
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} else {
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for (int i = 0; i < d->anim->animationCount(); ++i) {
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tmp = d->anim->animationAt(i);
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d->duration += tmp->duration();
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}
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}
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}
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int AnimationGroup::duration() const
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{
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return d->duration;
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}
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void AnimationGroup::updateDirection(QAbstractAnimation::Direction direction)
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{
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d->anim->setDirection(direction);
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}
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void AnimationGroup::updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState)
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{
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Q_UNUSED(oldState)
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switch (newState) {
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case Running:
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d->anim->start();
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break;
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case Paused:
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d->anim->pause();
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break;
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case Stopped:
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d->anim->stop();
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break;
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}
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}
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} //namespace Plasma
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#include <../animationgroup.moc>
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@ -1,106 +0,0 @@
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/*
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* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**
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* @file This file contains the class for animation groups in plasma.
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*/
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#ifndef PLASMA_ANIMATIONGROUP_H
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#define PLASMA_ANIMATIONGROUP_H
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#include <QAbstractAnimation>
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#include <QAnimationGroup>
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#include <QGraphicsWidget>
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#include <QList>
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#include <QObject>
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#include <plasma/animations/animation.h>
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#include <plasma/plasma_export.h>
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namespace Plasma
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{
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class AnimationGroupPrivate;
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/**
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* @brief A group of Animations and / or AnimationGroups.
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* @since 4.4
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*/
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class PLASMA_EXPORT AnimationGroup : public QAbstractAnimation
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{
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Q_OBJECT
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Q_PROPERTY(bool parallel READ isParallel WRITE setParallel)
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public:
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explicit AnimationGroup(QObject* parent = 0);
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virtual ~AnimationGroup();
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int duration() const;
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/**
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* @arg parallelness whether the animation should be in parallel or not,
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* by default, it is not parallel
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*/
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void setParallel(bool parallelness);
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/**
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* @return whether the current animation is parallel or not
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*/
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bool isParallel() const;
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public Q_SLOTS:
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/**
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* Add an Animation or AnimationGroup to the group
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* @arg elem element to add
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* @return id of element added
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*/
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Q_INVOKABLE int add(QAbstractAnimation* elem);
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/**
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* Remove an Animation or AnimationGroup from this group
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* @arg eleme element to remove
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*/
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Q_INVOKABLE void remove(QAbstractAnimation* elem);
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/**
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* Return element with given id
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* @return id of element to get
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*/
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Q_INVOKABLE QAbstractAnimation* at(int id) const;
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/**
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* Remove element with given id
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* @arg id id of element to remove
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*/
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Q_INVOKABLE void remove(int id);
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protected:
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void updateCurrentTime(int currentTime);
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void calculateGroupDuration();
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void updateDirection(QAbstractAnimation::Direction direction);
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void updateState(QAbstractAnimation::State oldState,
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QAbstractAnimation::State newState);
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private:
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AnimationGroupPrivate *const d;
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};
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} //namespace Plasma
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#endif
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