set a start value so it can go backwards

svn path=/trunk/KDE/kdelibs/; revision=1038849
This commit is contained in:
Aaron J. Seigo 2009-10-22 04:00:02 +00:00
parent fd48743847
commit a9a4fc471b

View File

@ -23,6 +23,8 @@
#include <QGraphicsRotation>
#include <kdebug.h>
namespace Plasma
{
@ -63,56 +65,56 @@ QPropertyAnimation *RotationAnimation::render(QObject *parent)
if (axis() == Qt::XAxis) {
switch (reference()) {
case Center:
vector.setY(widgetHeight/2);
break;
case Up:
vector.setY(0);
break;
case Down:
vector.setY(widgetHeight);
break;
case Center:
vector.setY(widgetHeight/2);
break;
case Up:
vector.setY(0);
break;
case Down:
vector.setY(widgetHeight);
break;
}
} else if(axis() == Qt::YAxis) {
switch (reference()) {
case Center:
vector.setX(widgetWidth/2);
break;
case Left:
vector.setX(0);
break;
case Right:
vector.setX(widgetWidth);
break;
case Center:
vector.setX(widgetWidth/2);
break;
case Left:
vector.setX(0);
break;
case Right:
vector.setX(widgetWidth);
break;
}
} else if (axis() == Qt::ZAxis) {
switch (reference()) {
case Center:
vector.setX(widgetWidth/2);
vector.setY(widgetHeight/2);
break;
case Center:
vector.setX(widgetWidth/2);
vector.setY(widgetHeight/2);
break;
case Center|Up:
vector.setX(widgetWidth/2);
vector.setY(0);
break;
case Center|Up:
vector.setX(widgetWidth/2);
vector.setY(0);
break;
case Center|Down:
vector.setX(widgetWidth/2);
vector.setY(widgetHeight);
break;
case Center|Down:
vector.setX(widgetWidth/2);
vector.setY(widgetHeight);
break;
case Center|Left:
vector.setX(0);
vector.setY(widgetHeight/2);
break;
case Center|Left:
vector.setX(0);
vector.setY(widgetHeight/2);
break;
case Center|Right:
vector.setX(widgetWidth);
vector.setY(widgetHeight/2);
break;
case Center|Right:
vector.setX(widgetWidth);
vector.setY(widgetHeight/2);
break;
}
}
@ -123,8 +125,9 @@ QPropertyAnimation *RotationAnimation::render(QObject *parent)
transformation.append(d->rotation);
m_object->setTransformations(transformation);
QPropertyAnimation *rotationAnimation= new QPropertyAnimation(d->rotation,
"angle", m_object);
QPropertyAnimation *rotationAnimation= new QPropertyAnimation(d->rotation, "angle", m_object);
rotationAnimation->setStartValue(0);
kDebug() << "angle is" << angle();
rotationAnimation->setEndValue(angle());
rotationAnimation->setDuration(duration());