ToolButton
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@ -9,7 +9,7 @@
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* This program is distributed in the hope that it will be useful,
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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* GNU Library General Public License for more details
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*
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*
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* You should have received a copy of the GNU Library General Public
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* License along with this program; if not, write to the
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@ -33,8 +33,9 @@ Item {
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signal clicked()
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signal clicked()
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// Plasma API
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PlasmaCore.Theme {
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property QtObject theme: PlasmaCore.Theme { }
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id: theme
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}
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function pressButton() {
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function pressButton() {
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if (button.enabled)
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if (button.enabled)
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179
declarativeimports/plasmacomponents/qml/ToolButton.qml
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179
declarativeimports/plasmacomponents/qml/ToolButton.qml
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/*
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* Copyright (C) 2011 by Daker Fernandes Pinheiro <dakerfp@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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import QtQuick 1.0
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import org.kde.plasma.core 0.1 as PlasmaCore
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Item {
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id: button
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// Commmon API
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property bool flat: true
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property bool checked: false
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property bool checkable: false
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property alias pressed: mouse.pressed
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property alias text: label.text
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property alias iconSource: icon.source
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property alias font: label.font
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signal clicked()
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PlasmaCore.Theme {
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id: theme
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}
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onFlatChanged: {
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surface.opacity = 1
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}
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function pressButton() {
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if (button.enabled)
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surface.prefix = "pressed";
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}
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function releaseButton() {
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if (!button.enabled)
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return;
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if (button.checkable)
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button.checked = !button.checked;
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// TODO: "checked" state must have special graphics?
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if (button.checked)
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surface.prefix = "pressed";
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else
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surface.prefix = "normal";
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button.clicked();
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button.forceActiveFocus();
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}
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width: Math.max(50, icon.width + label.paintedWidth + surface.margins.left + surface.margins.right)
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height: Math.max(20, Math.max(icon.height, label.paintedHeight) + surface.margins.top + surface.margins.bottom)
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// TODO: needs to define if there will be specific graphics for
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// disabled buttons
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opacity: enabled ? 1.0 : 0.5
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Keys.onSpacePressed: pressButton();
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Keys.onReturnPressed: pressButton();
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Keys.onReleased: {
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if (event.key == Qt.Key_Space ||
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event.key == Qt.Key_Return)
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releaseButton();
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}
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onActiveFocusChanged: {
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if (activeFocus) {
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shadow.state = "focus"
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} else if (checked) {
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shadow.state = "hidden"
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} else {
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shadow.state = "shadow"
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}
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}
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ButtonShadow {
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id: shadow
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anchors.fill: parent
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visible: !flat
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}
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PlasmaCore.FrameSvgItem {
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id: surface
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anchors.fill: parent
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imagePath: "widgets/button"
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prefix: "normal"
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opacity: 0
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Behavior on opacity {
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PropertyAnimation { duration: 250 }
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}
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}
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Item {
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anchors {
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fill: parent
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leftMargin: surface.margins.left
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topMargin: surface.margins.top
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rightMargin: surface.margins.right
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bottomMargin: surface.margins.bottom
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}
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Image {
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id: icon
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anchors {
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fill: label.text ? undefined : parent
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top: label.text ? parent.top : undefined
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left: label.text ? parent.left : undefined
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bottom: label.text ? parent.bottom : undefined
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}
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fillMode: Image.PreserveAspectFit
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}
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Text {
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id: label
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anchors {
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top: parent.top
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bottom: parent.bottom
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left: icon.right
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right: parent.right
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}
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color: theme.buttonTextColor
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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}
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}
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MouseArea {
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id: mouse
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anchors.fill: parent
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hoverEnabled: true
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onPressed: {
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pressButton();
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}
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onReleased: {
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releaseButton();
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}
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onEntered: {
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if (flat) {
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surface.opacity = 1
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} else {
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shadow.state = "hover"
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}
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}
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onExited: {
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if (flat) {
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surface.opacity = 0
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} else {
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if (button.activeFocus) {
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shadow.state = "focus"
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} else if (checked) {
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shadow.state = "hidden"
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} else {
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shadow.state = "shadow"
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}
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}
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}
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}
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}
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@ -39,11 +39,11 @@ Rectangle {
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id: toolbarA
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id: toolbarA
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visible: false
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visible: false
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spacing: 5
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spacing: 5
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PlasmaComponents.Button {
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PlasmaComponents.ToolButton {
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text: "Switch toolbar"
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text: "Switch toolbar"
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onClicked: toolBar.setTools(toolbarB, "push")
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onClicked: toolBar.setTools(toolbarB, "push")
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}
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}
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PlasmaComponents.Button {
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PlasmaComponents.ToolButton {
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text: "button on first toolbar"
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text: "button on first toolbar"
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}
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}
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}
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}
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@ -51,11 +51,12 @@ Rectangle {
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id: toolbarB
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id: toolbarB
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visible: false
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visible: false
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spacing: 5
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spacing: 5
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PlasmaComponents.Button {
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PlasmaComponents.ToolButton {
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text: "Switch toolbar"
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text: "Switch toolbar"
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onClicked: toolBar.setTools(toolbarA, "pop")
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onClicked: toolBar.setTools(toolbarA, "pop")
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}
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}
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PlasmaComponents.Button {
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PlasmaComponents.ToolButton {
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flat: false
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text: "button on second toolbar"
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text: "button on second toolbar"
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}
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}
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PlasmaComponents.TextField {}
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PlasmaComponents.TextField {}
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