use the resize event
svn path=/trunk/KDE/kdelibs/; revision=1017755
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@ -163,6 +163,11 @@ bool ItemBackground::sceneEventFilter(QGraphicsItem *watched, QEvent *event)
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return false;
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return false;
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}
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}
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void ItemBackground::resizeEvent(QGraphicsSceneResizeEvent *)
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{
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d->frameSvg->resizeFrame(size());
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}
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QVariant ItemBackground::itemChange(GraphicsItemChange change, const QVariant &value)
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QVariant ItemBackground::itemChange(GraphicsItemChange change, const QVariant &value)
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{
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{
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if (d->immediate) {
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if (d->immediate) {
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@ -193,10 +198,6 @@ void ItemBackground::paint(QPainter *painter, const QStyleOptionGraphicsItem *op
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{
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{
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Q_UNUSED(widget)
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Q_UNUSED(widget)
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if (d->frameSvg->frameSize() != option->rect.size()) {
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d->frameSvg->resizeFrame(option->rect.size());
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}
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if (qFuzzyCompare(d->opacity, (qreal)1.0)) {
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if (qFuzzyCompare(d->opacity, (qreal)1.0)) {
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d->frameSvg->paintFrame(painter, option->rect.topLeft());
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d->frameSvg->paintFrame(painter, option->rect.topLeft());
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} else if (qFuzzyCompare(d->opacity+1, (qreal)1.0)) {
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} else if (qFuzzyCompare(d->opacity+1, (qreal)1.0)) {
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@ -72,6 +72,11 @@ protected:
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*/
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*/
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bool sceneEventFilter(QGraphicsItem *watched, QEvent *event);
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bool sceneEventFilter(QGraphicsItem *watched, QEvent *event);
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/**
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* @reimp from QGraphicsItem
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*/
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void resizeEvent(QGraphicsSceneResizeEvent *);
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private:
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private:
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Q_PRIVATE_SLOT(d, void animationUpdate(qreal progress))
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Q_PRIVATE_SLOT(d, void animationUpdate(qreal progress))
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Q_PRIVATE_SLOT(d, void targetDestroyed(QObject*))
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Q_PRIVATE_SLOT(d, void targetDestroyed(QObject*))
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