sceneGraphBackend() is new in Qt 5.9
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@ -465,9 +465,11 @@ void FrameSvgItem::doUpdate()
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//software rendering (at time of writing Qt5.10) doesn't seem to like our tiling/stretching in the 9-tiles.
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//also when using QPainter it's arguably faster to create and cache pixmaps of the whole frame, which is what the slow path does
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 9, 0))
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if (QQuickWindow::sceneGraphBackend() == QLatin1String("software")) {
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m_fastPath = false;
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}
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#endif
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m_textureChanged = true;
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update();
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@ -621,9 +621,11 @@ void IconItem::loadPixmap()
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//don't animate initial setting
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bool animated = (m_animated || m_allowNextAnimation) && !m_oldIconPixmap.isNull() && !m_sizeChanged && !m_blockNextAnimation;
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 9, 0))
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if (QQuickWindow::sceneGraphBackend() == QLatin1String("software")) {
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animated = false;
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}
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#endif
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if (animated) {
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m_animValue = 0.0;
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