Following the same function convention call in the remaining classes.

TODO: check which classes it makes sense to actually allow the user
to set the easing curve.


svn path=/trunk/KDE/kdelibs/; revision=1060689
This commit is contained in:
Adenilson Cavalcanti Da Silva 2009-12-09 16:34:43 +00:00
parent 5a721b9bad
commit ca35755ac0
5 changed files with 10 additions and 10 deletions

View File

@ -78,7 +78,7 @@ void GeometryAnimation::updateCurrentTime(int currentTime)
{
QGraphicsWidget *w = widgetToAnimate();
if (w) {
qreal delta = easingCurve().valueForProgress(
qreal delta = Animation::easingCurve().valueForProgress(
currentTime / qreal(duration()));
QRectF newGeo = m_startGeometry;

View File

@ -98,7 +98,7 @@ void PulseAnimation::updateCurrentTime(int currentTime)
{
QGraphicsWidget *w = under;
if (w) {
qreal delta = easingCurve().valueForProgress(
qreal delta = Animation::easingCurve().valueForProgress(
currentTime / qreal(duration()));
delta = (1 - endScale) * delta;
w->setScale(1 - delta);

View File

@ -162,7 +162,7 @@ void RotationAnimation::updateCurrentTime(int currentTime)
{
QGraphicsWidget *w = widgetToAnimate();
if (w) {
qreal delta = easingCurve().valueForProgress(
qreal delta = Animation::easingCurve().valueForProgress(
currentTime / qreal(duration()));
delta = angle() * delta;
m_rotation->setAngle(delta);

View File

@ -150,13 +150,13 @@ void RotationStackedAnimation::updateCurrentTime(int currentTime)
if(w) {
qreal delta;
if (currentTime <= duration()/2) {
delta = easingCurve().valueForProgress(
delta = Animation::easingCurve().valueForProgress(
(currentTime * 2) / qreal(duration()));
sLayout->setCurrentWidgetIndex(0);
delta = frontEndAngle * delta;
frontRotation->setAngle(delta);
} else {
delta = easingCurve().valueForProgress(
delta = Animation::easingCurve().valueForProgress(
(currentTime/2) / qreal(duration()));
sLayout->setCurrentWidgetIndex(1);
delta = backEndAngle * delta;

View File

@ -64,7 +64,7 @@ void ZoomAnimation::updateCurrentTime(int currentTime)
{
QGraphicsWidget *w = widgetToAnimate();
if (w) {
qreal delta = easingCurve().valueForProgress(
qreal delta = Animation::easingCurve().valueForProgress(
currentTime / qreal(duration()));
delta = (1 - m_zoom) * delta;
w->setScale( 1 - delta);