SlideAnimation: add a new movement direction movement any, it is useful when the user just know where is the finish position of widget like tabbar slide animation
svn path=/trunk/KDE/kdelibs/; revision=1078733
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@ -82,7 +82,8 @@ public:
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MoveDown, /**< Move down */
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MoveDown, /**< Move down */
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MoveDownLeft, /**< Move down and left */
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MoveDownLeft, /**< Move down and left */
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MoveLeft, /**< Move left */
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MoveLeft, /**< Move left */
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MoveUpLeft /**< Move up and left */
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MoveUpLeft, /**< Move up and left */
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MoveAny /**< Move in any direction*/
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};
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};
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@ -27,10 +27,20 @@ namespace Plasma
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void SlideAnimation::setDistance(qreal distance)
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void SlideAnimation::setDistance(qreal distance)
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{
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{
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m_animDistance = distance;
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m_animDistance = QPointF(distance, 0.0);
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}
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}
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qreal SlideAnimation::distance() const
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qreal SlideAnimation::distance() const
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{
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return m_animDistance.x();
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}
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void SlideAnimation::setDistancePointF(const QPointF &distance)
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{
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m_animDistance = distance;
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}
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QPointF SlideAnimation::distancePointF() const
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{
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{
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return m_animDistance;
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return m_animDistance;
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}
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}
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@ -79,43 +89,50 @@ void SlideAnimation::updateState(QAbstractAnimation::State newState, QAbstractAn
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qreal newX = m_startPos.x();
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qreal newX = m_startPos.x();
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qreal newY = m_startPos.y();
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qreal newY = m_startPos.y();
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int actualDistance = (direction() == QAbstractAnimation::Forward?distance():-distance());
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QPointF actualDistance = (direction() == \
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QAbstractAnimation::Forward ? \
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distancePointF():-distancePointF());
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switch (movementDirection()) {
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switch (movementDirection()) {
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case MoveUp:
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case MoveUp:
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newY -= actualDistance;
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newY -= actualDistance.x();
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break;
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break;
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case MoveRight:
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case MoveRight:
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newX += actualDistance;
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newX += actualDistance.x();
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break;
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break;
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case MoveDown:
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case MoveDown:
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newY += actualDistance;
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newY += actualDistance.x();
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break;
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break;
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case MoveLeft:
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case MoveLeft:
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newX -= actualDistance;
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newX -= actualDistance.x();
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break;
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break;
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case MoveUpRight:
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case MoveUpRight:
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newX += actualDistance;
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newX += actualDistance.x();
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newY -= actualDistance;
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newY -= actualDistance.y();
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break;
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break;
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case MoveDownRight:
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case MoveDownRight:
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newX += actualDistance;
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newX += actualDistance.x();
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newY += actualDistance;
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newY += actualDistance.y();
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break;
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break;
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case MoveDownLeft:
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case MoveDownLeft:
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newX -= actualDistance;
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newX -= actualDistance.x();
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newY += actualDistance;
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newY += actualDistance.y();
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break;
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break;
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case MoveUpLeft:
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case MoveUpLeft:
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newX -= actualDistance;
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newX -= actualDistance.x();
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newY -= actualDistance;
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newY -= actualDistance.y();
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break;
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case MoveAny:
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newX = actualDistance.x();
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newY = actualDistance.y();
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break;
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break;
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default:
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default:
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@ -44,6 +44,7 @@ class SlideAnimation : public Animation
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Q_OBJECT
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Q_OBJECT
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Q_PROPERTY(qint8 movementDirection READ movementDirection WRITE setMovementDirection)
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Q_PROPERTY(qint8 movementDirection READ movementDirection WRITE setMovementDirection)
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Q_PROPERTY(qreal distance READ distance WRITE setDistance)
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Q_PROPERTY(qreal distance READ distance WRITE setDistance)
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Q_PROPERTY(QPointF distancePointF READ distancePointF WRITE setDistancePointF)
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public:
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public:
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explicit SlideAnimation(QObject *parent = 0, MovementDirection direction = MoveUp, qreal distance = 0);
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explicit SlideAnimation(QObject *parent = 0, MovementDirection direction = MoveUp, qreal distance = 0);
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@ -60,6 +61,9 @@ public:
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*/
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*/
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qreal distance() const;
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qreal distance() const;
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void setDistancePointF(const QPointF &distance);
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QPointF distancePointF() const;
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/**
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/**
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* Set the animation direction
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* Set the animation direction
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* @arg direction animation direction
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* @arg direction animation direction
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@ -85,7 +89,7 @@ private:
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* Animation distance: displacement factor for animations where
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* Animation distance: displacement factor for animations where
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* there is change in the position of animated widget.
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* there is change in the position of animated widget.
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*/
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*/
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qreal m_animDistance;
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QPointF m_animDistance;
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QPointF m_startPos;
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QPointF m_startPos;
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QPointF m_targetPos;
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QPointF m_targetPos;
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};
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};
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