Fixing pulser position while animating (with less and more efficient

code). Suggestion by notmart.


svn path=/trunk/KDE/kdelibs/; revision=1051108
This commit is contained in:
Adenilson Cavalcanti Da Silva 2009-11-18 21:33:24 +00:00
parent 79dfc044dd
commit de36a7c42f
2 changed files with 2 additions and 6 deletions

View File

@ -105,7 +105,6 @@ void PulseAnimation::setCopy()
void PulseAnimation::resetPulser()
{
d->under->setGeometry(*(d->pulseGeometry));
d->under->setOpacity(d->mopacity);
d->under->setScale(d->mscale);
d->under->setZValue(d->zvalue);

View File

@ -38,12 +38,9 @@ ShadowFake::~ShadowFake()
void ShadowFake::copyTarget(QGraphicsWidget *target)
{
QRectF initial(target->geometry());
QPointF tmp(initial.width() * 0.5, initial.height() * 0.5);
setTransformOriginPoint(tmp);
setParentItem(target);
setGeometry(target->geometry());
resize(target->size());
setTransformOriginPoint(geometry().center());
QSize size(target->size().toSize());
if (photo)