pull over render thread in the lib so it can be shared
svn path=/trunk/KDE/kdelibs/; revision=948059
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private/wallpaperrenderthread.cpp
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250
private/wallpaperrenderthread.cpp
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/*
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Copyright (c) 2007 Paolo Capriotti <p.capriotti@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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*/
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#include "renderthread.h"
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#include <QPainter>
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#include <QFile>
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#include <KDebug>
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#include <KSvgRenderer>
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RenderThread::RenderThread()
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: m_current_token(-1)
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, m_size(0, 0)
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{
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m_abort = false;
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m_restart = false;
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}
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RenderThread::~RenderThread()
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{
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{
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// abort computation
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QMutexLocker lock(&m_mutex);
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m_abort = true;
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m_condition.wakeOne();
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}
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wait();
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}
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void RenderThread::setSize(const QSize& size)
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{
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QMutexLocker lock(&m_mutex);
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m_size = size;
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}
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int RenderThread::render(const QString &file,
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const QColor &color,
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Background::ResizeMethod method)
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{
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int token;
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{
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QMutexLocker lock(&m_mutex);
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m_file = file;
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m_color = color;
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m_method = method;
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m_restart = true;
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token = ++m_current_token;
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}
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if (!isRunning()) {
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start();
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} else {
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m_condition.wakeOne();
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}
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return token;
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}
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void RenderThread::run()
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{
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QString file;
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QColor color;
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QSize size;
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qreal ratio;
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Background::ResizeMethod method;
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int token;
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forever {
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{
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QMutexLocker lock(&m_mutex);
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while (!m_restart && !m_abort) {
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m_condition.wait(&m_mutex);
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}
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if (m_abort) {
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return;
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}
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m_restart = false;
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// load all parameters in nonshared variables
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token = m_current_token;
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file = m_file;
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color = m_color;
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size = m_size;
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ratio = m_size.width() / qreal(m_size.height());
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method = m_method;
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}
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QImage result(size, QImage::Format_ARGB32_Premultiplied);
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result.fill(color.rgba());
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if (file.isEmpty() || !QFile::exists(file)) {
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emit done(token, result);
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continue;
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}
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QPoint pos(0, 0);
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bool tiled = false;
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bool scalable = file.endsWith("svg") || file.endsWith("svgz");
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QSize scaledSize;
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QImage img;
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// set image size
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QSize imgSize;
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if (scalable) {
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// scalable: image can be of any size
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imgSize = size;
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} else {
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// otherwise, use the natural size of the loaded image
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img = QImage(file);
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imgSize = img.size();
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kDebug() << "loaded with" << imgSize << ratio;
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}
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// if any of them is zero we may run into a div-by-zero below.
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if (imgSize.width() < 1) {
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imgSize.setWidth(1);
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}
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if (imgSize.height() < 1) {
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imgSize.setHeight(1);
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}
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if (ratio < 1) {
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ratio = 1;
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}
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// set render parameters according to resize mode
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switch (method)
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{
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case Background::Scale:
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imgSize *= ratio;
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scaledSize = size;
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break;
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case Background::Center:
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scaledSize = imgSize;
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pos = QPoint((size.width() - scaledSize.width()) / 2,
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(size.height() - scaledSize.height()) / 2);
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//If the picture is bigger than the screen, shrink it
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if (size.width() < imgSize.width() && imgSize.width() > imgSize.height()) {
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int width = size.width();
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int height = width * scaledSize.height() / imgSize.width();
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scaledSize = QSize(width, height);
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pos = QPoint((size.width() - scaledSize.width()) / 2,
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(size.height() - scaledSize.height()) / 2);
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} else if (size.height() < imgSize.height()) {
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int height = size.height();
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int width = height * imgSize.width() / imgSize.height();
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scaledSize = QSize(width, height);
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pos = QPoint((size.width() - scaledSize.width()) / 2,
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(size.height() - scaledSize.height()) / 2);
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}
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break;
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case Background::Maxpect: {
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imgSize *= ratio;
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float xratio = (float) size.width() / imgSize.width();
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float yratio = (float) size.height() / imgSize.height();
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if (xratio > yratio) {
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int height = size.height();
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int width = height * imgSize.width() / imgSize.height();
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scaledSize = QSize(width, height);
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} else {
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int width = size.width();
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int height = width * imgSize.height() / imgSize.width();
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scaledSize = QSize(width, height);
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}
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pos = QPoint((size.width() - scaledSize.width()) / 2,
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(size.height() - scaledSize.height()) / 2);
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break;
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}
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case Background::ScaleCrop: {
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imgSize *= ratio;
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float xratio = (float) size.width() / imgSize.width();
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float yratio = (float) size.height() / imgSize.height();
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if (xratio > yratio) {
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int width = size.width();
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int height = width * imgSize.height() / imgSize.width();
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scaledSize = QSize(width, height);
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} else {
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int height = size.height();
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int width = height * imgSize.width() / imgSize.height();
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scaledSize = QSize(width, height);
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}
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pos = QPoint((size.width() - scaledSize.width()) / 2,
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(size.height() - scaledSize.height()) / 2);
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break;
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}
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case Background::Tiled:
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scaledSize = imgSize;
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tiled = true;
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break;
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case Background::CenterTiled:
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scaledSize = imgSize;
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pos = QPoint(
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-scaledSize.width() +
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((size.width() - scaledSize.width()) / 2) % scaledSize.width(),
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-scaledSize.height() +
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((size.height() - scaledSize.height()) / 2) % scaledSize.height());
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tiled = true;
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break;
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}
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QPainter p(&result);
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kDebug() << token << scalable << scaledSize << imgSize;
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if (scalable) {
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// tiling is ignored for scalable wallpapers
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KSvgRenderer svg(file);
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if (m_restart) {
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continue;
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}
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svg.render(&p);
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} else {
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if (scaledSize != imgSize) {
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img = img.scaled(scaledSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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}
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if (m_restart) {
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continue;
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}
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if (tiled) {
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for (int x = pos.x(); x < size.width(); x += scaledSize.width()) {
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for (int y = pos.y(); y < size.height(); y += scaledSize.height()) {
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p.drawImage(QPoint(x, y), img);
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if (m_restart) {
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goto endLoop;
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}
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}
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}
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} else {
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p.drawImage(pos, img);
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}
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}
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// signal we're done
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emit done(token, result);
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endLoop: continue;
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}
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}
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