convert from 1 to 1.0

integers are not allowed there
This commit is contained in:
Marco Martin 2013-03-13 20:17:28 +01:00
parent 086d3e1e8f
commit df1b259802

View File

@ -191,11 +191,11 @@ Item {
"void main() {" +
"highp float wave_x = qt_TexCoord0.x - dx*0.0025" +
" * (1/(1+abs(qt_TexCoord0.x-(startX))))" +
" * (1/(1+abs(qt_TexCoord0.y-(startY))));" +
" * (1.0/(1.0+abs(qt_TexCoord0.x-(startX))))" +
" * (1.0/(1.0+abs(qt_TexCoord0.y-(startY))));" +
"highp float wave_y = qt_TexCoord0.y - dy*0.0025" +
" * 1/(1+abs(qt_TexCoord0.x-(startX)))" +
" * 1/(1+abs(qt_TexCoord0.y-(startY)));" +
" * 1.0/(1.0+abs(qt_TexCoord0.x-(startX)))" +
" * 1.0/(1.0+abs(qt_TexCoord0.y-(startY)));" +
"gl_FragColor = texture2D(source, vec2(wave_x, wave_y));" +
"}"
}