fixes a small bug on RotationStackedAnimation which uses a wrong delta for the back widget rotation animation angle. The back widget was rotating from 90 (0.25 * 360) degrees to 180 (0.5 * 360), but the correct rotation is from 270 (0.75 * 360) to 360 (1.00 * 360). This patch also fixes code indentation.
Patch by: Bruno Abinader <brunoabinader@gmail.com> svn path=/trunk/KDE/kdelibs/; revision=1078228
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@ -133,26 +133,25 @@ void RotationStackedAnimation::updateState(
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if (oldState == Stopped && newState == Running) {
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m_frontRotation->setAngle(direction() == Forward ? m_frontStartAngle : m_frontEndAngle);
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m_backRotation->setAngle(direction() == Forward ? m_backStartAngle : m_backEndAngle);
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} else if(newState == Stopped) {
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m_frontRotation->setAngle(direction() == Forward ? m_frontEndAngle : m_frontStartAngle);
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m_backRotation->setAngle(direction() == Forward ? m_backEndAngle : m_backStartAngle);
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}
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} else if (newState == Stopped) {
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m_frontRotation->setAngle(direction() == Forward ? m_frontEndAngle : m_frontStartAngle);
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m_backRotation->setAngle(direction() == Forward ? m_backEndAngle : m_backStartAngle);
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}
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}
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void RotationStackedAnimation::updateCurrentTime(int currentTime)
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{
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QGraphicsWidget *w = targetWidget();
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if(w) {
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qreal delta;
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if (currentTime <= duration()/2) {
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delta = Animation::easingCurve().valueForProgress(
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(currentTime * 2) / qreal(duration()));
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m_sLayout->setCurrentWidgetIndex(0);
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delta = m_frontEndAngle * delta;
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QGraphicsWidget *w = targetWidget();
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if (w) {
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qreal delta;
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if (currentTime <= duration()/2) {
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delta = Animation::easingCurve().valueForProgress((currentTime * 2) / qreal(duration()));
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m_sLayout->setCurrentWidgetIndex(0);
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delta = m_frontEndAngle * delta;
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m_frontRotation->setAngle(delta);
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} else {
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delta = Animation::easingCurve().valueForProgress(
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(currentTime/2) / qreal(duration()));
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delta = 0.5 + Animation::easingCurve().valueForProgress((currentTime/2) / qreal(duration()));
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m_sLayout->setCurrentWidgetIndex(1);
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delta = m_backEndAngle * delta;
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m_backRotation->setAngle(delta);
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