use pixmaptransition animation
svn path=/trunk/KDE/kdelibs/; revision=1079688
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3403fea2ca
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@ -39,6 +39,7 @@
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#include "animator.h"
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#include "animator.h"
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#include "paintutils.h"
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#include "paintutils.h"
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#include "private/actionwidgetinterface_p.h"
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#include "private/actionwidgetinterface_p.h"
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#include "animations/animation.h"
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namespace Plasma
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namespace Plasma
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{
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{
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@ -50,7 +51,6 @@ public:
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: ActionWidgetInterface<PushButton>(pushButton),
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: ActionWidgetInterface<PushButton>(pushButton),
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q(pushButton),
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q(pushButton),
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background(0),
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background(0),
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animId(-1),
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fadeIn(false),
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fadeIn(false),
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svg(0),
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svg(0),
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customFont(false)
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customFont(false)
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@ -106,22 +106,21 @@ public:
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void syncActiveRect();
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void syncActiveRect();
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void syncBorders();
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void syncBorders();
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void animationUpdate(qreal progress);
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PushButton *q;
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PushButton *q;
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FrameSvg *background;
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FrameSvg *background;
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int animId;
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bool fadeIn;
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bool fadeIn;
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qreal opacity;
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qreal opacity;
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QRectF activeRect;
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QRectF activeRect;
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Animation *hoverAnimation;
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QString imagePath;
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QString imagePath;
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QString absImagePath;
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QString absImagePath;
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Svg *svg;
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Svg *svg;
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QString svgElement;
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QString svgElement;
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bool customFont;
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bool customFont;
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QWeakPointer<QPropertyAnimation> anim;
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};
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};
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void PushButtonPrivate::syncActiveRect()
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void PushButtonPrivate::syncActiveRect()
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@ -155,18 +154,6 @@ void PushButtonPrivate::syncBorders()
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syncActiveRect();
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syncActiveRect();
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}
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}
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void PushButtonPrivate::animationUpdate(qreal progress)
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{
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if (progress == 1) {
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animId = -1;
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fadeIn = true;
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}
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opacity = fadeIn ? progress : 1 - progress;
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// explicit update
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q->update();
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}
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PushButton::PushButton(QGraphicsWidget *parent)
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PushButton::PushButton(QGraphicsWidget *parent)
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: QGraphicsProxyWidget(parent),
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: QGraphicsProxyWidget(parent),
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@ -177,6 +164,11 @@ PushButton::PushButton(QGraphicsWidget *parent)
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d->background->setCacheAllRenderedFrames(true);
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d->background->setCacheAllRenderedFrames(true);
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d->background->setElementPrefix("normal");
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d->background->setElementPrefix("normal");
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d->hoverAnimation = Animator::create(Animator::PixmapTransitionAnimation);
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d->hoverAnimation->setTargetWidget(this);
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d->background->setElementPrefix("normal");
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d->hoverAnimation->setProperty("startPixmap", d->background->framePixmap());
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KPushButton *native = new KPushButton;
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KPushButton *native = new KPushButton;
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connect(native, SIGNAL(pressed()), this, SIGNAL(pressed()));
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connect(native, SIGNAL(pressed()), this, SIGNAL(pressed()));
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connect(native, SIGNAL(released()), this, SIGNAL(released()));
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connect(native, SIGNAL(released()), this, SIGNAL(released()));
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@ -325,11 +317,13 @@ void PushButton::resizeEvent(QGraphicsSceneResizeEvent *event)
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d->background->setElementPrefix("active");
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d->background->setElementPrefix("active");
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d->background->resizeFrame(d->activeRect.size());
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d->background->resizeFrame(d->activeRect.size());
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d->hoverAnimation->setProperty("targetPixmap", d->background->framePixmap());
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d->background->setElementPrefix("focus");
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d->background->setElementPrefix("focus");
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d->background->resizeFrame(d->activeRect.size());
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d->background->resizeFrame(d->activeRect.size());
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d->background->setElementPrefix("normal");
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d->background->setElementPrefix("normal");
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d->background->resizeFrame(size());
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d->background->resizeFrame(size());
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d->hoverAnimation->setProperty("startPixmap", d->background->framePixmap());
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}
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}
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QGraphicsProxyWidget::resizeEvent(event);
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QGraphicsProxyWidget::resizeEvent(event);
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@ -353,9 +347,7 @@ void PushButton::paint(QPainter *painter,
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} else {
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} else {
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d->background->setElementPrefix("normal");
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d->background->setElementPrefix("normal");
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}
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}
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if (d->animId == -1) {
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d->background->paintFrame(painter);
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}
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//flat or disabled
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//flat or disabled
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} else if (!isEnabled() || nativeWidget()->isFlat()) {
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} else if (!isEnabled() || nativeWidget()->isFlat()) {
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bufferPixmap = QPixmap(rect().size().toSize());
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bufferPixmap = QPixmap(rect().size().toSize());
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@ -369,17 +361,16 @@ void PushButton::paint(QPainter *painter,
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painter->drawPixmap(0, 0, bufferPixmap);
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painter->drawPixmap(0, 0, bufferPixmap);
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}
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}
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//if is under mouse draw the animated glow overlay
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//if is under mouse draw the animated glow overlay
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if (!nativeWidget()->isDown() && !nativeWidget()->isChecked() && isEnabled() && acceptHoverEvents()) {
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if (!nativeWidget()->isDown() && !nativeWidget()->isChecked() && isEnabled() && acceptHoverEvents()) {
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if (d->animId != -1) {
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if (d->hoverAnimation->state() == QAbstractAnimation::Running && !isUnderMouse() && !nativeWidget()->isDefault()) {
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QPixmap normalPix = d->background->framePixmap();
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d->background->setElementPrefix("active");
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painter->drawPixmap(
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d->activeRect.topLeft(),
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PaintUtils::transition(d->background->framePixmap(), normalPix, 1 - d->opacity));
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} else if (isUnderMouse() || nativeWidget()->isDefault()) {
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d->background->setElementPrefix("active");
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d->background->setElementPrefix("active");
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d->background->paintFrame(painter, d->activeRect.topLeft());
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d->background->paintFrame(painter, d->activeRect.topLeft());
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} else {
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painter->drawPixmap(
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d->activeRect.topLeft(),
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d->hoverAnimation->property("currentPixmap").value<QPixmap>());
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}
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}
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}
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}
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@ -469,24 +460,15 @@ void PushButton::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
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return;
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return;
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}
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}
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const int FadeInDuration = 75;
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d->hoverAnimation->setProperty("duration", 75);
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d->background->setElementPrefix("normal");
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d->hoverAnimation->setProperty("startPixmap", d->background->framePixmap());
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QPropertyAnimation *anim = d->anim.data();
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if (anim && (anim->direction() != QAbstractAnimation::Forward)) {
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anim->stop();
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anim = new QPropertyAnimation(this, "animationUpdate", this);
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} else if (!anim) {
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anim = new QPropertyAnimation(this, "animationUpdate", this);
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}
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d->anim = anim;
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anim->setDuration(FadeInDuration);
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anim->setStartValue(0);
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anim->setEndValue(1);
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anim->start();
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d->background->setElementPrefix("active");
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d->background->setElementPrefix("active");
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d->hoverAnimation->setProperty("targetPixmap", d->background->framePixmap());
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d->hoverAnimation->start();
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QGraphicsProxyWidget::hoverEnterEvent(event);
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QGraphicsProxyWidget::hoverEnterEvent(event);
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}
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}
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@ -502,30 +484,24 @@ void PushButton::changeEvent(QEvent *event)
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void PushButton::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
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void PushButton::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
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{
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{
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QPropertyAnimation *anim = d->anim.data();
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if (nativeWidget()->isDown()) {
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if (nativeWidget()->isDown() || !anim) {
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return;
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return;
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}
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}
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const int FadeOutDuration = 150;
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d->hoverAnimation->setProperty("duration", 150);
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anim->setDuration(FadeOutDuration);
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anim->setDirection(QAbstractAnimation::Backward);
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anim->start(QAbstractAnimation::DeleteWhenStopped);
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d->background->setElementPrefix("active");
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d->background->setElementPrefix("active");
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d->hoverAnimation->setProperty("startPixmap", d->background->framePixmap());
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d->background->setElementPrefix("normal");
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d->hoverAnimation->setProperty("targetPixmap", d->background->framePixmap());
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d->hoverAnimation->start();
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QGraphicsProxyWidget::hoverLeaveEvent(event);
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QGraphicsProxyWidget::hoverLeaveEvent(event);
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}
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}
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void PushButton::setAnimationUpdate(qreal progress)
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{
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d->animationUpdate(progress);
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}
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qreal PushButton::animationUpdate() const
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{
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return d->opacity;
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}
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QSizeF PushButton::sizeHint(Qt::SizeHint which, const QSizeF & constraint) const
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QSizeF PushButton::sizeHint(Qt::SizeHint which, const QSizeF & constraint) const
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{
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{
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@ -227,7 +227,6 @@ private:
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private:
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private:
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Q_PRIVATE_SLOT(d, void syncBorders())
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Q_PRIVATE_SLOT(d, void syncBorders())
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Q_PRIVATE_SLOT(d, void animationUpdate(qreal progress))
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Q_PRIVATE_SLOT(d, void setPixmap())
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Q_PRIVATE_SLOT(d, void setPixmap())
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friend class PushButtonPrivate;
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friend class PushButtonPrivate;
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