* remove extenders (never panned out, used by exactly two components that we can find .. anywhere)
* move animations to libplasmagqv
* schedule js anims to be put into the js scriptengine
* move all QGraphicsProxyWidgets, except for IconWidget which is still used by PopupApplet, into libplasmaqgv
* create a subclass-able private class for Applet
TODO: move out icon widget, address FIXMES in graphicswidgetappletprivate.cpp and decide how to register the "right" private class for instantiation in Applet ctors
This ripple effect will be used by the WaterAnimation to generate a cool simulation of water flowing inside a plasma widget :)
svn path=/trunk/KDE/kdelibs/; revision=1116473
Drawing the blur text takes 65% of the time while changing desktop on my desktop
(40 opened windows)
QImage::width() and QImage::height() are not inline, do not call them on a tight
loop or they consume 10% of the time.
Reviewed by Alexis
svn path=/trunk/KDE/kdelibs/; revision=1020918