solves some highdpi issues
saves and reads natural sizes separed by scalefactor
so they don't get mixed up when the scaefactor changes
resulting in wrongly sized items
reviewed-by:David Edmundson <david@davidedmundson.co.uk>
Makes the code a bit simpler & lighter and fixes the sometimes missing
bottom line in calendar.
The grid is now equally padded from both sides (including the month
name), so basically it's now always aligned to the center and this also
fixes the cases where there was a bigger padding on one side than on the
other.
The grid is now also anchored to the bottom so that the bottom margin
can stay moreless consistent with the side margins in different sizes.
Change-Id: I2f2173d11e473d6e93db2bdca002269e4239f516
REVIEW: 124072
CHANGELOG: Improve hidpi support in the Calendar grid component
Sometimes the first day in the grid can be Sunday, but the week number
must always be counted from Monday in that week
BUG: 349044
Change-Id: I903650fcaadb4fd78764ad6a8bb1e219261c791b
FIXED-IN: 5.11
There can be a situation when changing resolution/scaling or some other screen
property that driver/XRandR decides to turn the screen off temporarily, during
which there are no screens and QGuiApplication::primaryScreen returns a null
pointer.
Approved-by: David Edmundson
Since the password echo is a circle woithout vertical or horizontal lines, it won't be
more blurred with different rendring types.
Using Qt rendering, the dots will look more aligned and equally spaced.
Change-Id: I8052f176930d1e2dc144f0b65daf539764cf08b1
REVIEW:123799
Now it will show first character only if the ListView has FirstCharacter
set
Change-Id: I6d2451d95e36a9a07eed4168402ac5748e87dcb3
Reviewed-by: Marco Martin
To improve accessibility and consistency with widget applications scroll bars no longer
automatically hide after a timeout, which was the case when a touch screen was present,
which is nice for tablets but bad for desktops.
CHANGELOG: Scroll bars no longer automatically hide when a touch screen is present
REVIEW: 123645
BUG: 347254
When the tooltip is empty (no text, no subtext, and no mainItem) it will not be shown.
However, when it becomes empty while it is already shown, it stays there as a small
rectangle. This hides the tooltip immediately (so KWin's fadeout animation still has
the proper content rather than the empty tooltip) when the TooltipArea that opened
the tooltip has been destroyed or its content becomes empty.
CHANGELOG: Fixed stray tooltips when temporary owner of tooltip disappeared or became empty
REVIEW: 122939
When Component.onCompleted is emitted, all the static children have been created,
thus we can call the layout function right away.
CHANGELOG: Fix TabBar not properly laid out initially, which could be observed in eg. Kickoff
REVIEW: 123106
Not a real issue as initialize() is always called before they're used
but it's cleaner and fixes a coverity warning.
Change-Id: Ib1168be7f9d72c7d5765850a7f35d524ea279a75
This improves animation smoothness, eg. when switching between heavy system tray plasmoids.
CHANGELOG: PageStack transitions now use Animators for smoother animations
REVIEW: 123102
This reduces stuttering when switching between lazyloaded pages
CHANGELOG: TabGroup transitions now use Animators for smoother animations
REVIEW: 123103
Since attached properties cannot ever change during the lifetime of the object,
a colorscope needs to be created for each obect that asks for the
attached property. now each instance if (internal) has m_inherit
(only those created as an attached property), will search for the property
of the proper ancestor. Not super efficient, but the proeprties should be
actually asked for rarely enough.
doesn't look much nice, but seems to work pretty reliably and the only way to.
Change-Id: I735da5551dbb8c2641be88d245f998d00ed977ac
REVIEW:122988
when QT_DEVICE_PIXELRATIO is something different from 1,
the pixmaps generated by Svg will be scaled up to give a proper texture.
This is complementary but not replacing our current approach:
the pixelratio that can be accessed by units is now in relation to the qt pixel ratio,
spacings are also adjusted accordingly (therefore, spaces and sizes won't
need an integer value like pixelratio)
svg introduces also a scaleFactor property (that is pretty much like its old pixelRatio)
basically, scalefactor, will scale both the textures and all the reported sizes,
(old method) pixelratio just scales textures without altering measures
(like qt pixelratio likes)
Change-Id: I304aa0d80abf76abafac239be185dd3b2ab741b7
REVIEW:122673
The active property is usualy set in response to a hover event.
Loading the new pixmap right away, starting the fade animation immediately, provides
a more responsive user experience.
REVIEW: 122857
Currently units is based on font metrics except icon size and some SVG
parts which use DPI directly.
Instead of taking the physical DPI we take the logical DPI which is used
for working out font point -> pixel sizes.
We can rely on this being correct as otherwise every other app would
appear broken.
REVIEW: 122799
BUG: 338308
Change-Id: I22f668ccea7d6d15ff475e1368c82964bdde1e60
This patch ports the default tooltip away from custom spacing,
positioning and Row/Column to QtQuick.Layouts. It makes the sizing more
predictable, and the code more modern and readable. Tooltips feel to
behave a bit smoother with this patch.
In the process, this...
- fixes spacing when no icon or image is set
- limits the maximum height of the subtext to 8 lines (this prevents the
klipper tooltip for example from growing super-high)
- Makes the icon on the LHS proportional to the text
- Limits the width a bit more to prevent super-wide tooltips
- makes it use units.gridUnit throughout
Changelog: Improve tooltip layout
REVIEW:122717
This reverts commit fa2109ccb6.
Turns out the plan to raise the version with every framework
release is not as simple as raising the version numbers as
this breaks pretty much everything.
Filtering only by regexps is not enough because as soon as filtering by
special characters is needed, they can get interpreted as regexp special
characters and stuff will break.
Change-Id: Ic5cd0309e1e77d790faeecedbe87fdaaeceffc33
REVIEW: 122695
This patch cuts down animation time quite considerably. We've discussed
this during the sprint. The default long animation is now 120ms instead
of 250. We have played around with different values, and this seemed to
hit sweet spot between the interface feeling really snappy, but the
animations still visible, so no sudden transitions in the UI.
We should consider doing something similar for kwin animations.
Reviewed-by: Kai Uwe & Marco
CCMAIL:plasma-devel@kde.org
CCMAIL:kwin@kde.org