It is a remnant of the Plasma Active days and didn't even compile.
This patch only removes those ifdefs, it doesn't fix any issues I found during (e.g. double lookups or the fact
that KRun::autoDelete is the default now)
Differential Revision: https://phabricator.kde.org/D16295
use plasmashell interface for moving the dialog,
use kwayland as well for shadows.
this is supposed to replace the waylanddialogfilter
hack in plasmashell.
REVIEW:129148
At the moment, we could say that plasma is co-installable by chance,
it's only working because KF5 dropped the apps relative directory.
This change introduces a PLASMA_RELATIVE_DATA_INSTALL_DIR that will
be available to know where in share the components are and
PLASMA_DATA_INSTALL_DIR to know where data has to be installed to.
Reviewed by David Edmundson
CCMAIL: plasma-devel@kde.org
Introduces a new optional dependency to EGL. If EGL is found the
WindowThumbnail gets compiled with EGL support. The EGL support is
unlike Qt's XCB plugin not mutual exclusive to the GLX backend, thus
it's possible to compile with EGL and GLX at the same time.
By that this implementation is prepared for the case that Qt supports
EGL or GLX through runtime selection.
In practice EGL support is only useful if Qt is compiled with GLESv2.
In that case the corebindingsplugin gets linked against Qt5::Gui_GLESv2
to get the dependency to GLES.
The implementation makes use of the EGL_KHR_image extension
(or EGL_KHR_image_base and EGL_KHR_Image_pixmap) and
the GL_OES_EGL_image extension to bind the X pixmap to an EGLImageKHR.
REVIEW: 116627
New qquick item in PlasmaCore to render a live updating window
thumbnail. The implementation uses XCB to redirect the specified
window using the composite extension. This means a running compositor
is not required. Through the damage extension the item tracks changes
to the window and triggers updates of the texture. Furthermore the
item tracks geometry changes of the window to recreate the window
pixmap.
If the pixmap of the window is valid, a texture is generated from it
using the glx texture from pixmap extension. For this a new optional
dependency for glx is added. On platform where glx is not available
(e.g. Windows, Linux with OpenGL ES) this will not get compiled and
the window's icon is used instead as a fallback.
REVIEW: 112142
All cpp code moves into the src/ subdirectory, as the Frameworks policy
suggests.
Directory structure should now be in line with other, future frameworks.