This reverts commit c38e6a204e.
This causes problems on the panel toolbox.
We were already trying to set a parent; however as it's a property of a QQuickItem
it only changes the visual parent; kdeclarative has a code path that if there's
a visual parent to skip the memory management; bug is probably there instead.
This originates from the request of downstreams to hide packages that are still installed.
why should be easier than not installing them i don't know, *but* semantically I think it makes sense act as if the package was not existing when the metadata says it's hidden
REVIEW:119329
Adds a new entry point to the widgets gallery so we can test it
from qmlscene.
It's a valid use case for the components and the best tool we
have for testing that we didn't break components.
REVIEW: 119322
Fallback to the old code if there's something not (yet?) handled by the
new implementation. This way we get to optimize for the the common use-case
without breaking former, complex, code-paths.
Reviewed by David Edmundson
This patch simplifies the grid a bit more by using Canvas instead of
Rectangles, so actually lowering the number of Items needed to create
the grid from 16 to just 1.
It works pretty neatly with no junctions problem at all.
REVIEW: 119283
Given the FrameData and the total size, we get to know where is the
contents going to be and gives us the information to extrapolate where to
put all the borders and corners.
Reviewed by David Edmundson
Move variable declarations closer to its uses
Prefer using QSize than width and height separately, so we can pass it
around directly and use isEmpty
Remove duplicated code in the central piece drawing
Reduce type casts from QSizeF to QSize, we're always using it as a QSize,
so just make the cast once.
Remove redundant constructions like checking whether it's null and returning
null or unneeded arithmetics
Create a paintBorder function that can generically paint framesvg borders.
This helps us reduce duplicated code as well as improving the readability
of the code.
Reviewed by David Edmundson
Make sure AppletPrivate::uiReady is set in applet_p.cpp when we report that
the ui is ready.
Make sure that if we loop through all the containments and they're all
ready, we emit that it's done.
So far, Corona::startupCompleted was never emitted.
REVIEW: 119220