but this is the list from what I can recall:
- removing expand animation (it is a case of grow animation)
- removing AbstractAnimation and using QAbstractAnimation as the common base
- animations are non longer factories, but real animation (so it is just no
issue to mesh then with user created animations)
- animation group will correctly revert the direction of all subanimations
(useful for rewinding an animation)
- fixed opacity effect in pulse animation (now it works correctly)
- there is not 'forward' property, but animation 'direction' (this is how
rewinding an animation must be done)
- direction now is movementDirection property (used in SlideAnimation and RotationStacked)
- the weakpointer for the actual animaiton is non longer in AnimationPrivate but
in each specialized animation class
- hide property is being removed (in progress) since it really is a case of Fade
I guess this is it, now is just a matter of iron out the remaining bugs and polish
the public API.
svn path=/trunk/KDE/kdelibs/; revision=1057993
To make possible to return to previous state, it is both necessary to use the oposite
animation factor as also the start and end value used in the animation.
svn path=/trunk/KDE/kdelibs/; revision=1043658
Now the QAbstractAnimations will be cached when running an animation
(instead of creating and destroying them everytime the animation runs).
The next step is to cache *also* the configuration parameters (as aseigo suggested,
by having an event filter to detect changes in the animated widgets and reseting
the animation parameters as needed).
svn path=/trunk/KDE/kdelibs/; revision=1039531
Qt 4.6 animation API (a.k.a. kinetic) to implement effects.
Current implemented animations: fade, slide, expand, grow (next will be
pulse and rotation).
Further discussion is here:
http://reviewboard.kde.org/r/1512/
svn path=/trunk/KDE/kdelibs/; revision=1035749