Commit Graph

13561 Commits

Author SHA1 Message Date
Marco Martin
21cf68dbd2 set directly the fallback package not its path 2014-09-01 14:54:10 +02:00
Marco Martin
aba4dcb915 introduce setFallbackPackagePath
the fallback package would then be decided by the packagestructure
2014-09-01 14:00:06 +02:00
Andrew Lake
763cfefd55 update Breeze plasma theme icons to follow main Breeze icon theme style. 2014-08-31 14:22:06 -07:00
Nicolás Alvarez
51b77bcd59 Don't use QStringLiteral when concatenating string literals.
QStringLiteral("foo" "bar") is documented not to work on MSVC.
2014-08-30 14:46:36 -03:00
Nicolás Alvarez
123d5a6d8b Replace #warning with #pragma message.
MSVC doesn't have #warning.
2014-08-30 14:46:11 -03:00
Nicolás Alvarez
8515d0ef09 Fix reference to Types::ImmutabilityType.
I don't know how Types::Types::ImmutabilityType even worked in gcc...
2014-08-30 14:45:50 -03:00
Nicolás Alvarez
0807dda74f Add missing cstdint include.
Needed for uint32_t.
2014-08-30 14:45:21 -03:00
Marco Martin
f89b86589f almost same order as the context menu
the leave action is still fixed as the last one by the toolbox

CCBUG:338585
2014-08-29 18:01:10 +02:00
Aaron Seigo
faf75a95e5 ws for readability
REVIEW:119992
2014-08-29 17:24:43 +02:00
Aaron Seigo
cd87344d80 make PackageStructure plugins use the json method as with DataEngines 2014-08-29 17:24:43 +02:00
Aaron Seigo
aa99a4f15c tidy up the data engine plugin loading code 2014-08-29 17:24:43 +02:00
Aaron Seigo
67cab00bf3 remove the unused ContainmentPackage 2014-08-29 17:24:43 +02:00
Marco Martin
f934b3b6d6 make sure to cleanup applet pointers on deletion 2014-08-29 14:53:56 +02:00
Vishesh Handa
012e002092 Dialog: Add accidentally removed Q_PRIVATE_SLOT 2014-08-29 14:35:47 +02:00
Marco Martin
727755d28a action order nearer to menu
still catalog actions by type
the order is still not exactly the same, but that's not possible, since the action order is decided in the context menu plugin and there are some actions only in the toolbox

CCBUG:338585
2014-08-29 13:32:19 +02:00
Sebastian Kügler
d8b2ef147f typo-- in comment 2014-08-28 23:30:29 +02:00
Sebastian Kügler
714bb667fc Minor fixes
- Fix encoding in copyright
- compile-time syntax for iconLoaderSettingsChanged slot
- --stray ;
2014-08-28 23:26:12 +02:00
Vishesh Handa
f293888be6 Dialog: Avoid adjusting the geometry twice when with visualparent
We are in a strange cycle when we have a visual parent. In order to
obtain our position, we need to know our size. Our size depends on the
borders visible. The borders visible depend on the size.

When we do not have a visual parent this is not a problem as we do not
have a position where we are supposed to be.

In order to solve this cycle, when we have a visual parent, we typically
assume we have all borders, call popupPosition, move to that position
and then use that new position to figure out the borders, get the new
size (incase any borders have changed) and move again. This double
moving is not good. With that patch, we still do the same but we avoid
moving twice.
2014-08-28 18:25:03 +02:00
Vishesh Handa
e0ea93cb7e Dialog: Use the correct screen for repositioning when overflowing 2014-08-28 17:35:05 +02:00
Vishesh Handa
b403343be5 Dialog Test: Add a test for making the dialog fullscreen
We seem to have code in order to toggle between fullscreen/normal in the
dialog. It's good to have a test since it clearly does not work.
2014-08-28 16:29:00 +02:00
Vishesh Handa
8a3f38511d Dialog: Set the correct popup position on layout width/height change
We seem to have cases where once the dialog is visible and the visible
event is over, then the width/height updates itself, so we need to
reposition the dialog appropriately.
2014-08-28 16:28:56 +02:00
Vishesh Handa
eb6ea04be7 Dialog: Dot not update layout width/height unlesss completed
The functions are often called a number of times before the
component is actually completed. There is no point of this.

Also added a function updateLayoutParameters which update all 4
of these in a more efficient manner. There is a certain amount
of code duplication between those 4 functions and this one, but
that can be fixed in another patch.
2014-08-28 16:15:26 +02:00
Marco Martin
b58a3ef754 add a FIXME comment 2014-08-28 16:15:12 +02:00
Marco Martin
85fa280111 Merge branch 'mart/QtControlsSlider'
REVIEW:119974
2014-08-28 16:14:24 +02:00
Marco Martin
f7eb69f078 comment++ 2014-08-28 16:06:48 +02:00
Marco Martin
60976b67ae more comment&docs 2014-08-28 16:04:02 +02:00
Vishesh Handa
4f622a5158 Dialog: Fix poisitioning and theme rendering
- updateTheme should always be called the frameSvgItem's size has been
  upated. It uses the geometry of the frameSvgItem. Also updated the
  documentation.

- When a dialog has a visualParent, setting the position of the dialog
  is slightly compilcated. In order to set the position we have to give
  the function popupPosition the size of the dialog so that it can
  determine where to place it, however the size of the dialog depends on
  the position as some of the borders are drawn depending on the
  position. We have a circular problem.

  For now we're solving this by tempoarily giving the full size with all
  the borders in the case when there is a visual parent.
2014-08-28 15:49:16 +02:00
Vishesh Handa
a9c5e6d96c Dialog Positioning Test2: Simplify the code 2014-08-28 14:59:10 +02:00
Vishesh Handa
15a993cf67 Dialog: Add another test for testing the positioning
The code has been adapated from the Panel toolbox. This test currently
fails.
2014-08-28 14:47:31 +02:00
Marco Martin
846f740dae fix copyright 2014-08-28 14:25:48 +02:00
Marco Martin
4ac3652d10 some documentation fixes 2014-08-28 14:21:12 +02:00
Vishesh Handa
30174dd367 Dialog: Mark componentComplete as false on creation 2014-08-28 13:17:17 +02:00
Marco Martin
d6b08c303a style tickmarks 2014-08-28 13:15:09 +02:00
Marco Martin
4ec02e7b1d style handle and groove 2014-08-28 13:12:04 +02:00
Aaron Seigo
d5f156e968 add an interactive console QML definition 2014-08-28 11:52:49 +02:00
l10n daemon script
ce814a5285 SVN_SILENT made messages (.desktop file) 2014-08-28 08:49:15 +00:00
Marco Martin
6d6ff41aee start port of Slider 2014-08-27 18:51:52 +02:00
Vishesh Handa
eef71f918e Dialog: Add a test to test visualParent changes 2014-08-27 18:16:24 +02:00
Vishesh Handa
e00b1cab5c Dialog positioning test: Set the correct height 2014-08-27 18:16:24 +02:00
Vishesh Handa
e3c1095d92 Dialog: Remove syncTimer
Remove the timer and call syncToMainItemSize directly whenever it used
to be called. We avoid the extra event loop this way. This probably
breaks somethings, but we can figure that out and add tests for that.
2014-08-27 18:16:24 +02:00
Vishesh Handa
9ddbd93855 Dialog: Remove syncMainItemToSize
The only place it is now used is when the window x/y position changes.
There is now a dedicated function to handle that.

This brings us one step closer to removing the entire sync timer
2014-08-27 18:16:24 +02:00
Vishesh Handa
67810adbf1 Dialog: Replace QWeakPointer with QPointer
This simplifies the code as we do not have to call .data() everywhere
2014-08-27 18:16:24 +02:00
Vishesh Handa
7fd87741de Dialog: Simplify handling of min/max width/height changed
When the minimumWidth/Height of the attached Layout of the mainItem
would change. The following events would happen -

- updateMinimumWidth is called
--> results in resizeEvent being called
--> results in syncMainItemToSize
--> results in slots connected to mainItem widthChanged
---> syncMainItemToSize + syncToMainItemSize being called a few more
times. It's not entirely apparent why at thist point.

This kind of logic is quite hard to follow and more importantly because
of the timers in the middle, an extra paint event is called. This means
the user can first see the window resize and then the item getting
resized.

This patch introduces a little bit of code duplication (can be fixed in
future commits) to clearly establish what updateMinimumWidth should be
doing -
* disconnect signals to make sure mainItem's widthChange is not triggered
* update window size + item size + borders
* reposition if required

The repositioning is useful as currently if a dialog becomes wider if
will not reposition itself and will overflow. With this patch we always
make sure the entire dialog is shown.

Minor Point: On testing without the patch the dialog does reposition
itself if it is not already overflowing. I suspect this is kwin moving
the window.

A test called dialog_minWidthHeighRepositioning.qml can be used to see
how the change occurs before and after.
2014-08-27 18:16:24 +02:00
Marco Martin
5b9bb128d8 ckeck for loops or too deep fallback chains 2014-08-27 17:39:32 +02:00
Marco Martin
6a190670ba create the Layout attached object in init()
always create it and create it immediately.
this way it's possible for other c++ users to find it
2014-08-27 13:37:56 +02:00
Marco Martin
49bb894a21 use QUrl::fromLocalFile 2014-08-27 13:11:26 +02:00
Marco Martin
2a575c810d noise-- 2014-08-27 12:22:22 +02:00
Marco Martin
20906f6b0d allow the private imports relative to alloewdPath 2014-08-27 12:20:39 +02:00
Aaron Seigo
c97611dfac Merge branch 'simplify_shell'
REVIEW:119942
2014-08-26 21:43:56 +02:00
Vishesh Handa
a2978cd4ec Dialog: Add manual test for repositioning on minWidth/Height change 2014-08-26 19:36:32 +02:00