/* * Copyright (C) 2006 Aaron Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License version 2 as * published by the Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include "svg.h" #include "theme.h" namespace Plasma { class Svg::Private { public: Private( const QString& image ) : renderer( 0 ), themePath( image ) { } ~Private() { delete renderer; } void removeFromCache() { if ( id.isEmpty() ) { return; } QPixmapCache::remove( id ); id.clear(); } void findInCache( QPainter* painter, QPixmap& p, const QString& elementId ) { if ( path.isNull() ) { path = Plasma::Theme::self()->image( themePath ); if ( path.isNull() ) { // bad theme path return; } } QMatrix matrix = painter->worldMatrix(); //TODO: if the id changes, should we remove it or just let QPixmapCache do that for us? id = QString::fromLatin1( "%7_%1_%2_%3_%4_%5_%6" ) .arg( size.width() ) .arg( size.height() ) .arg( matrix.m11() ) .arg( matrix.m12() ) .arg( matrix.m21() ) .arg( matrix.m22() ) .arg( themePath ); if (!elementId.isEmpty()) { id.append(elementId); } if ( QPixmapCache::find( id, p ) ) { //kDebug() << "found cached version of " << id << endl; return; }/* else { kDebug() << "didn't find cached version of " << id << ", so re-rendering" << endl; }*/ // we have to re-render this puppy if ( ! renderer ) { //TODO: connect the renderer's repaintNeeded to the Plasma::Svg signal // take into consideration for cache, e.g. don't cache if svg is animated renderer = new KSvgRenderer( path ); } p = QPixmap( size.toSize() ); p.fill(Qt::transparent); QPainter renderPainter( &p ); renderPainter.setWorldMatrix( matrix ); if ( elementId.isEmpty() ) { renderer->render( &renderPainter, p.rect() ); } else { renderer->render( &renderPainter, elementId, p.rect() ); } renderPainter.end(); QPixmapCache::insert( id, p ); } //TODO: share renderers between Svg objects with identical themePath KSvgRenderer* renderer; QString themePath; QString path; QString id; QSizeF size; }; Svg::Svg( const QString& imagePath, QObject* parent ) : QObject( parent ), d( new Private( imagePath ) ) { connect( Plasma::Theme::self(), SIGNAL(changed()), this, SLOT(themeChanged()) ); } Svg::~Svg() { } void Svg::paint( QPainter* painter, const QPointF& point, const QString& elementID ) { QPixmap pix; d->findInCache( painter, pix, elementID ); /* QMatrix matrix = painter->worldMatrix(); painter->setWorldMatrix( QMatrix() );*/ painter->drawPixmap( point.toPoint(), pix ); // painter->setWorldMatrix( matrix ); } void Svg::paint( QPainter* painter, int x, int y, const QString& elementID ) { paint( painter, QPointF( x, y ), elementID ); } void Svg::paint( QPainter* painter, const QRectF& rect, const QString& elementID ) { QPixmap pix; d->findInCache( painter, pix, elementID ); /* QMatrix matrix = painter->worldMatrix(); painter->setWorldMatrix( QMatrix() );*/ painter->drawPixmap( rect, pix, rect ); // painter->setWorldMatrix( matrix ); } void Svg::resize( int width, int height ) { resize( QSize( width, height ) ); } void Svg::resize( const QSizeF& size ) { d->size = size; } QSize Svg::elementSize(const QString& elementId) { if (!d->renderer) { return QSize(); } QSizeF elementSize = d->renderer->boundsOnElement(elementId).size(); QSizeF naturalSize = d->renderer->defaultSize(); qreal dx = d->size.width() / naturalSize.width(); qreal dy = d->size.height() / naturalSize.height(); elementSize.scale( elementSize.width() * dx, elementSize.height() * dy, Qt::IgnoreAspectRatio ); return elementSize.toSize();; } void Svg::themeChanged() { d->removeFromCache(); d->path.clear(); delete d->renderer; d->renderer = 0; emit repaintNeeded(); } } // Plasma namespace #include "svg.moc"