/***********************************************************************/ /* engine.h */ /* */ /* Copyright (C) 2010 Adenilson Cavalcanti */ /* */ /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Lesser General Public */ /* License as published by the Free Software Foundation; either */ /* version 2.1 of the License, or (at your option) any later version. */ /* */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */ /* Lesser General Public License for more details. */ /* */ /* You should have received a copy of the GNU Lesser General Public */ /* License along with this library; if not, write to the Free Software */ /* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */ /* 02110-1301 USA */ /***********************************************************************/ /** * @file engine.h * @author Adenilson Cavalcanti * @date Wed Feb 24 21:49:45 2010 * * @brief * * */ #ifndef __ENGINE__ #define __ENGINE__ #include #include #include #include #include /* Plasma-shell will have an engine */ class AnimationEngine { public: static QScriptEngine* globalEngine(); static QScriptValue animation(const QString &anim); protected: AnimationEngine() { } private: static QScriptEngine *inst; static QScriptValue registerAnimation(QScriptContext *context, QScriptEngine *engine); static QHash s_animFuncs; }; #endif