/***********************************************************************/ /* rotation.h */ /* */ /* Copyright(C) 2009 Igor Trindade Oliveira */ /* Copyright(C) 2009 Adenilson Cavalcanti */ /* */ /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Lesser General Public */ /* License as published by the Free Software Foundation; either */ /* version 2.1 of the License, or (at your option) any later version. */ /* */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */ /* Lesser General Public License for more details. */ /* */ /* You should have received a copy of the GNU Lesser General Public */ /* License along with this library; if not, write to the Free Software */ /* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */ /* 02110-1301 USA */ /***********************************************************************/ /** * @file This file contains the definition for the 2D Rotation effect. */ #ifndef PLASMA_ROTATION_P_H #define PLASMA_ROTATION_P_H #include #include #include class QGraphicsRotation; namespace Plasma { /** * @class RotationAnimation plasma/animations/rotation_p.h * @short 2D rotation animation. * * This animation rotates a QGraphicsWidget in a axis (reference and * axis can be defined using properties). See also * \ref StackedRotationAnimation. */ class RotationAnimation : public Animation { Q_OBJECT Q_PROPERTY(Qt::Axis axis READ axis WRITE setAxis) Q_PROPERTY(qint8 reference READ reference WRITE setReference) Q_PROPERTY(qreal angle READ angle WRITE setAngle) public: /** Default constructor * * @param parent Animation object parent. * @param reference See \ref Animation::Reference. * @param axis Which axis to rotate (XAxis, YAxis, ZAxis). * @param angle Rotation angle (0 to 360) * */ RotationAnimation(QObject *parent = 0, const qint8 &reference = Up, const Qt::Axis &axis = Qt::ZAxis, const qreal &angle = 180); /** Destructor */ ~RotationAnimation(); /** * get animation rotation axis (e.g. YAxis, ZAxis, XAxis) */ Qt::Axis axis() const; /** * set animation rotation axis * @arg axis Rotation (e.g. YAxis, ZAxis, XAxis) */ void setAxis(const Qt::Axis &axis); /** * Rotation reference (e.g. Center, Up, Down, Left, Right) can * be combined (i.e. Center|Up) */ qint8 reference() const; /** * Set rotation reference (e.g. Center, Up, Down, Left, Right) can * be combined (i.e. Center|Up) * @arg reference The reference */ void setReference(const qint8 &reference); /** * Animation rotation angle (e.g. 45, 180, etc) */ qreal angle() const; /** * Set animation rotation angle (e.g. 45, 180, etc) * @arg angle The angle */ void setAngle(const qreal &angle); protected: void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); void updateCurrentTime(int currentTime); private: /** Rotation transform object */ QGraphicsRotation *m_rotation; /** Rotation angle */ qreal m_angle; /** Axis where to perform the rotation */ Qt::Axis m_axis; /** Reference, the default is Up (see \ref Animation::Reference) */ qint8 m_reference; }; } // Plasma #endif