/* Copyright (C) 2009 Adenilson Cavalcanti * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* TODO: * - fix opacity (for some reason is not working) */ #include "pulser_p.h" #include "plasma/private/pulsershadow_p.h" #include #include #include #include #include #include namespace Plasma { class PulseAnimationPrivate { public : PulseAnimationPrivate() : under(0), zvalue(0), mscale(0), opacityAnimation(0), scaleAnimation(0) {} ~PulseAnimationPrivate() { } QGraphicsWidget *under; qreal zvalue, mscale, mopacity; QPropertyAnimation *opacityAnimation; QPropertyAnimation *scaleAnimation; QWeakPointer animation; }; void PulseAnimation::setWidgetToAnimate(QGraphicsWidget *widget) { if (widget == widgetToAnimate()) { return; } Animation::setWidgetToAnimate(widget); if (widget) { if (d->under) { delete d->under; d->under = 0; } createAnimation(); } } PulseAnimation::PulseAnimation(QObject *parent) : Animation(parent), d(new PulseAnimationPrivate) { } PulseAnimation::~PulseAnimation() { delete d; } void PulseAnimation::setCopy() { QGraphicsWidget *target = widgetToAnimate(); /* copy the parent to an image, the animation will happen on the * pixmap copy. */ ShadowFake *shadow = 0; if (!d->under) shadow = new ShadowFake; else shadow = dynamic_cast(d->under); shadow->copyTarget(target); d->mopacity = 0; d->zvalue = target->zValue(); --d->zvalue; d->mscale = target->scale(); d->under = shadow; d->under->setOpacity(d->mopacity); d->under->setScale(d->mscale); d->under->setZValue(d->zvalue); } void PulseAnimation::resetPulser() { d->under->setOpacity(d->mopacity); d->under->setScale(d->mscale); d->under->setZValue(d->zvalue); } void PulseAnimation::createAnimation(qreal duration, qreal scale) { if (!d->under) { setCopy(); } QParallelAnimationGroup *anim = d->animation.data(); if (!anim) { QParallelAnimationGroup *group = new QParallelAnimationGroup(this); connect(group, SIGNAL(finished()), this, SLOT(resetPulser())); d->opacityAnimation = new QPropertyAnimation(d->under, "opacity"); d->opacityAnimation->setDuration(duration); d->opacityAnimation->setStartValue(1); d->opacityAnimation->setEndValue(0); group->addAnimation(d->opacityAnimation); d->scaleAnimation = new QPropertyAnimation(d->under, "scale"); d->scaleAnimation->setDuration(duration); d->scaleAnimation->setStartValue(d->mscale); d->scaleAnimation->setEndValue(scale); /* The group takes ownership of all animations */ group->addAnimation(d->scaleAnimation); d->animation = group; } } void PulseAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) { if (oldState == Stopped && newState == Running) { QParallelAnimationGroup *anim = d->animation.data(); QAbstractAnimation::State temp = anim->state(); if (temp == QAbstractAnimation::Running) { anim->stop(); /* TODO: will need to watch stateChanged signal * and *then* reset the geometry */ } else { if (d->under->size() != widgetToAnimate()->size()) { setCopy(); } d->opacityAnimation->setEndValue(0); /* TODO: save the scale factor somewhere */ d->scaleAnimation->setEndValue(1.5); } d->animation.data()->start(); } else if (newState == Stopped) { } } void PulseAnimation::updateCurrentTime(int currentTime) { /* TODO: reuse this time and update properties without the * the need of an internal animation group. */ } } //namespace Plasma