/* Copyright (C) 2009 Adenilson Cavalcanti * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* TODO: * - fix centering of pulsed shadow object */ #include "pulser_p.h" #include "plasma/private/pulsershadow_p.h" #include #include #include #include #include #include #include namespace Plasma { class PulseAnimationPrivate { public : PulseAnimationPrivate() : animation(0), under(0), pulseGeometry(0), zvalue(0), mscale(0), opacityAnimation(0), geometryAnimation(0), scaleAnimation(0) {} ~PulseAnimationPrivate() { if (pulseGeometry) delete pulseGeometry; } QAbstractAnimation *animation; QGraphicsWidget *under; QRectF *pulseGeometry; qreal zvalue, mscale, mopacity; QPropertyAnimation *opacityAnimation; QPropertyAnimation *geometryAnimation; QPropertyAnimation *scaleAnimation; }; PulseAnimation::PulseAnimation(): d(new PulseAnimationPrivate) { } PulseAnimation::~PulseAnimation() { delete d; } void PulseAnimation::setCopy() { QGraphicsWidget *target = widgetToAnimate(); /* copy the parent to an image, the animation will happen on the * pixmap copy. */ ShadowFake *shadow = 0; if (!d->under) shadow = new ShadowFake; shadow->copyTarget(target); if (d->pulseGeometry) delete d->pulseGeometry; d->pulseGeometry = new QRectF(target->geometry()); d->mopacity = 0; d->zvalue = target->zValue(); --d->zvalue; d->mscale = target->scale(); d->under = shadow; d->under->setOpacity(d->mopacity); d->under->setScale(d->mscale); d->under->setZValue(d->zvalue); } void PulseAnimation::resetPulser() { d->under->setGeometry(*(d->pulseGeometry)); d->under->setOpacity(d->mopacity); d->under->setScale(d->mscale); d->under->setZValue(d->zvalue); } void PulseAnimation::createAnimation(qreal duration, qreal scale) { bool dirty = false; if (!d->under) setCopy(); QParallelAnimationGroup *anim = dynamic_cast(animation()); if (!anim) { QParallelAnimationGroup *group = new QParallelAnimationGroup(this); d->opacityAnimation = new QPropertyAnimation(d->under, "opacity"); d->opacityAnimation->setDuration(duration); d->opacityAnimation->setStartValue(100); d->opacityAnimation->setEndValue(0); group->addAnimation(d->opacityAnimation); QRectF initial(d->under->geometry()); QPointF tmp(initial.width() * 0.5, initial.height() * 0.5); d->under->setTransformOriginPoint(tmp); d->scaleAnimation = new QPropertyAnimation(d->under, "scale"); d->scaleAnimation->setDuration(duration); d->scaleAnimation->setStartValue(d->mscale); d->scaleAnimation->setEndValue(scale); /* The group takes ownership of all animations */ group->addAnimation(d->scaleAnimation); d->animation = group; setAnimation(d->animation); dirty = true; } else { QAbstractAnimation::State temp = anim->state(); if (temp == QAbstractAnimation::Running) { anim->stop(); /* TODO: will need to watch stateChanged signal * and *then* reset the geometry */ } else { if ((*d->pulseGeometry) != widgetToAnimate()->geometry()) { /*FIXME: it crashes when deleting old the image in ShadowFake * setCopy(); */ qDebug() << "PulseAnimation:: it should update the geom...."; } d->opacityAnimation->setEndValue(0); d->scaleAnimation->setEndValue(scale); QRectF initial(d->under->geometry()); QPointF tmp(initial.width() * 0.5, initial.height() * 0.5); d->under->setTransformOriginPoint(tmp); } } if (dirty) connect(d->animation, SIGNAL(finished()), this, SLOT(resetPulser())); } QAbstractAnimation* PulseAnimation::render(QObject* parent) { Q_UNUSED(parent) createAnimation(duration()); return d->animation; } } //namespace Plasma