/* * Copyright (C) 2010 Adenilson Cavalcanti * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "javascriptanimation_p.h" #include #include "animationscriptengine_p.h" /* TODO: * - support passing more parameters to the js animation object * - support more properties: angle, direction, etc * - support calling a 'resetAnimation' in js class when animation is stopped */ namespace Plasma { JavascriptAnimation::JavascriptAnimation(const QString &name, QObject *parent) : Animation(parent), #ifdef PLASMA_JSANIM_FPS m_fps(0), #endif m_name(name) { } JavascriptAnimation::~JavascriptAnimation() { } void JavascriptAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) { //kDebug() << ".................. state: " << newState; if (oldState == Stopped && newState == Running) { if (!m_method.isFunction()) { //Define the class and create an instance QScriptValueList args; args << AnimationScriptEngine::globalEngine()->newQObject(targetWidget()) << duration(); m_instance = AnimationScriptEngine::animation(m_name).construct(args); kDebug() << "trying for" << m_name << m_instance.isFunction(); //Get the method of the object m_method = m_instance.property(QString("updateCurrentTime")); if (!m_method.isFunction()) { qDebug() << "**************** ERROR! ************"; m_instance = m_method = QScriptValue(); } //TODO: this really should be done in the bindings provided //Center the widget for transformation qreal x = targetWidget()->geometry().height()/2; qreal y = targetWidget()->geometry().width()/2; targetWidget()->setTransformOriginPoint(x, y); } #ifdef PLASMA_JSANIM_FPS m_fps = 0; } else if (oldState == Running && newState == Stopped) { kDebug() << ".........." << m_name << " fps: " << m_fps * 1000/duration(); #endif } } void JavascriptAnimation::updateCurrentTime(int currentTime) { if (m_method.isFunction()) { #ifdef PLASMA_JSANIM_FPS ++m_fps; #endif QScriptValueList args; args << currentTime; m_method.call(m_instance, args); } } } //namespace Plasma #include