/* * Copyright 2007 by Robert Knight * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License, * or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "flowlayout.h" #include #include #include #include #include #include #include "layoutanimator.h" using namespace Plasma; class FlowLayout::Private { public: Private() : columnWidth( -1 ) {} QList items; QRectF geometry; qreal columnWidth; }; FlowLayout::FlowLayout(LayoutItem* parent) : Layout(parent) , d(new Private) { } FlowLayout::~FlowLayout() { delete d; } int FlowLayout::count() const { return d->items.count(); } void FlowLayout::addItem(LayoutItem* item) { d->items << item; if ( animator() ) animator()->setCurrentState(item,LayoutAnimator::InsertedState); item->setManagingLayout(this); } void FlowLayout::removeItem(LayoutItem* item) { d->items.removeAll(item); if ( animator() ) animator()->setCurrentState(item,LayoutAnimator::RemovedState); } int FlowLayout::indexOf(LayoutItem* item) const { return d->items.indexOf(item); } LayoutItem* FlowLayout::itemAt(int i) const { return d->items[i]; } QSizeF FlowLayout::sizeHint() const { // TODO A proper algorithm here // // Idea: Return a size hint based on the golden ratio to // make it aesthetically good // eg. Longer side is 1.61x the length of the shorter side // // testing return QSizeF(500,500); } LayoutItem* FlowLayout::takeAt(int i) { return d->items.takeAt(i); } QRectF FlowLayout::geometry() const { return d->geometry; } template T qSum(const QList& container) { T total = 0; foreach( const T& item , container ) { total += item; } return total; } void FlowLayout::setGeometry(const QRectF& geo) { QRectF geometry(geo); geometry.adjust(margin(),margin(),-margin(),-margin()); qDebug() << "Flow layout geometry set to " << geo; // calculate average size of items qreal totalWidth = 0; qreal totalHeight = 0; foreach( LayoutItem *item , d->items ) { totalWidth += item->sizeHint().width(); totalHeight += item->sizeHint().height(); } // use the average item width as the column width. // Also include the spacing either side of each item as part of the // average width, this provides the spacing between the items and // also allows some tolerance for small differences in item widths qreal averageWidth; if( d->columnWidth == -1 ) averageWidth = totalWidth / d->items.count() + 2*spacing(); else averageWidth = d->columnWidth; const int columnCount = (int)(geometry.width() / averageWidth); int insertColumn = 0; qreal rowPos = 0; qreal rowHeight = 0; // lay the items out in left-to-right , top-to-bottom order foreach( LayoutItem *item , d->items ) { const QSizeF& itemSize = item->sizeHint(); int columnSpan = (int)ceil(itemSize.width() / averageWidth); if ( insertColumn + columnSpan > columnCount ) { // start a new row insertColumn = 0; rowPos += rowHeight + spacing(); } // qDebug() << "Inserting item at column" << insertColumn // << "spanning" << columnSpan << "columns" // << "with offset" << offset; // try to expand the item to fill its allocated number of columns qreal itemWidth = itemSize.width(); const qreal idealWidth = columnSpan * averageWidth - spacing(); if ( itemWidth < idealWidth && idealWidth < item->maximumSize().width() ) { itemWidth = idealWidth; } // calculate offset to horizontally center item qreal offset = (columnSpan * averageWidth) - itemWidth; if ( insertColumn == 0 ) offset -= spacing(); offset /= 2; // try to restrict the item width to the available geometry's // width if ( itemWidth > geometry.width() ) { itemWidth = qMax(geometry.width(),item->minimumSize().width()); offset = 0; } // position the item const QRectF newGeometry( geometry.left() + insertColumn * averageWidth + offset, geometry.top() + rowPos , itemWidth , itemSize.height() ); rowHeight = qMax(rowHeight,itemSize.height()); insertColumn += columnSpan; if ( animator() ) animator()->setGeometry( item , newGeometry ); else item->setGeometry( newGeometry ); } d->geometry = geo; startAnimation(); } Qt::Orientations FlowLayout::expandingDirections() const { return Qt::Vertical | Qt::Horizontal; } qreal FlowLayout::columnWidth() const { return d->columnWidth; } void FlowLayout::setColumnWidth( const qreal width ) { d->columnWidth = width; }