/* * Copyright 2006-2007 Aaron Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SEARCHCONTEXT_H #define SEARCHCONTEXT_H #include #include #include class KCompletion; namespace Plasma { class SearchMatch; class AbstractRunner; /** * @short The SearchContext class provides information related to a search, * including the search term, metadata on the search term and collected * matches. */ class PLASMA_EXPORT SearchContext : public QObject { Q_OBJECT public: enum Type { UnknownType = 0, Directory, File, NetworkLocation, Executable, ShellCommand, Help }; enum DataPolicy { Shared = 0, SingleConsumer }; explicit SearchContext(QObject *parent = 0, DataPolicy policy = Shared); /** * Constructs a SearchContext with a DataPolicy of SingleConsumer that * contains the search metadata (though none of the currently registered * matches) from the passed in SearchContext. Primarily useful for creating * a thread-local copy of a Shared SearchContext. */ SearchContext(QObject *parent, const SearchContext& other); ~SearchContext(); /** * Sets the search term for this object and attempts to determine * the type of the search. * This clears all current matches in the process. */ void resetSearchTerm(const QString&); /** * Sets the search term for this object and attempts to determine * the type of the search. */ void setSearchTerm(const QString&); /** * @return the current search term. */ QString searchTerm() const; /** * The type of item the search term might refer to. * @see Type */ Type type() const; /** * The mimetype that the search term refers to, if discoverable. * * @return QString() if the mimetype can not be determined, otherwise * the mimetype of the object being referred to by the search * string. */ QString mimeType() const; /** * @return a completion object that can be used with UI elements */ KCompletion* completionObject() const; /** * Adds an item to the completion object. */ void addStringCompletion(const QString& completion); /** * Adds multiple items to the completion object. */ void addStringCompletions(const QStringList& completions); /** * Appends lists of matches to the list of matches. * The SearchContext takes over ownership of the matches on successful addition. * * This method is thread safe and causes the matchesChanged() signal to be emitted. * * @return true if matches were added, false if matches were e.g. outdated */ bool addMatches(const QString& term, const QList &matches); /** * Appends a match to the existing list of matches. * The SearchContext takes over ownership of the match on successful addition. * * If you are going to be adding multiple matches, it is better to use * addMatches instead. * * @arg term the search term that this match was generated for * @arg match the match to add * * @return true if the match was added, false otherwise. */ bool addMatch(const QString &term, SearchMatch *match); /** * Takes the matches from this SearchContext and copies to them another. * If successful, the matches are removed from this SearchContext and * ownership passed to the other SearchContext * * @arg other the SearchContext to move this object's Matches to * @return true if matches were added, false if matches were e.g. outdated */ bool moveMatchesTo(SearchContext &other); /** * Retrieves all available matches for the current search term. */ QList matches() const; /** * Determines type of query */ void determineType(); /** * Clears matches */ void clearMatches(); Q_SIGNALS: void matchesChanged(); private: class Private; Private * const d; }; } #endif