/* * Copyright (C) 2007 Aaron Seigo * 2007 Alexis Ménard * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License version 2 as * published by the Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PHASE_H #define PHASE_H #include #include #include class QGraphicsItem; class QTimeLine; namespace Plasma { /** * @short A system for applying effects to Plasma elements */ class PLASMA_EXPORT Phase : public QObject { Q_OBJECT public: enum Animation { Appear = 0 /*<< When some appears in the Corona */, Disappear /*<< When something is about to disappear */, Activate /*<< When something is activated or launched, such as an app icon being clicked */, FrameAppear /*<< Make a frame appear around an object */ }; enum ElementAnimation { ElementAppear = 0 /*<< Animate the appearance of an element */, ElementDisappear /*<< Animate the disappearance of an element */ }; enum RenderOp { RenderBackground = 0 /*<< Render the background of an item */ }; enum CurveShape { EaseInCurve = 0, EaseOutCurve, EaseInOutCurve, LinearCurve }; enum Movement { SlideIn = 0, SlideOut }; typedef int AnimId; /** * Singleton accessor **/ static Phase* self(); explicit Phase(QObject * parent = 0); ~Phase(); void animateItem(QGraphicsItem* item, Animation anim); void moveItem(QGraphicsItem* item, Movement movement, QPoint destination); void render(QGraphicsItem* item, QImage& image, RenderOp op); AnimId animateElement(QGraphicsItem *obj, ElementAnimation); void stopElementAnimation(AnimId id); void setAnimationPixmap(AnimId id, const QPixmap &pixmap); QPixmap animationResult(AnimId id); Q_SIGNALS: void animationComplete(QGraphicsItem *item, Animation anim); protected: void timerEvent(QTimerEvent *event); protected Q_SLOTS: void appletDestroyed(QObject*); private: void init(); class Private; Private * const d; }; } // namespace Plasma #endif