/* * Copyright (C) 2007 by Aaron Seigo aseigo@kde.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License version 2 as * published by the Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "icon.h" #include #include #include //#define PROVE_IT_CAN_BE_DONE #ifdef PROVE_IT_CAN_BE_DONE #include #endif #include #include #include #include #include #include #include "phase.h" #include "svg.h" #include "effects/blur.cpp" namespace Plasma { class Icon::Private { public: Private() : size(128*1.1, 128*1.1), iconSize(128, 128), state(Private::NoState), svg("widgets/iconbutton"), svgElements(0), button1AnimId(0) { svg.setContentType(Plasma::Svg::ImageSet); svg.resize(size); //TODO: recheck when svg changes checkSvgElements(); } void checkSvgElements() { if (svg.elementExists("background")) { svgElements |= SvgBackground; } if (svg.elementExists("background-hover")) { svgElements |= SvgBackgroundHover; } if (svg.elementExists("background-pressed")) { svgElements |= SvgBackgroundPressed; } if (svg.elementExists("foreground")) { svgElements |= SvgForeground; } if (svg.elementExists("foreground-hover")) { svgElements |= SvgForegroundHover; } if (svg.elementExists("foreground-pressed")) { svgElements |= SvgForegroundPressed; } if (svg.elementExists("minibutton")) { svgElements |= SvgMinibutton; } if (svg.elementExists("minibutton-hover")) { svgElements |= SvgMinibuttonHover; } if (svg.elementExists("minibutton-pressed")) { svgElements |= SvgMinibuttonPressed; } button1Pressed = false; button1Hovered = false; } ~Private() {} enum ButtonState { NoState, HoverState, PressedState }; enum { NoSvg = 0, SvgBackground = 1, SvgBackgroundHover = 2, SvgBackgroundPressed = 4, SvgForeground = 8, SvgForegroundHover = 16, SvgForegroundPressed = 32, SvgMinibutton = 64, SvgMinibuttonHover = 256, SvgMinibuttonPressed = 128}; KUrl url; QString text; QSizeF size; QSizeF iconSize; QIcon icon; ButtonState state; Svg svg; int svgElements; //TODO: create a proper state int for this, as we do with ButtonState // for each possible button bool button1Hovered; bool button1Pressed; Phase::AnimId button1AnimId; }; Icon::Icon(QGraphicsItem *parent) : QObject(), QGraphicsItem(parent), d(new Private) { setAcceptedMouseButtons(Qt::LeftButton); setAcceptsHoverEvents(true); setEnabled(true); setPos(QPointF(0.0,0.0)); } Icon::~Icon() { delete d; } QRectF Icon::boundingRect() const { return QRectF(QPointF(0, 0), d->size); } void Icon::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option) Q_UNUSED(widget) painter->fillRect(boundingRect(), Qt::transparent); #ifdef PROVE_IT_CAN_BE_DONE if (d->state == Private::HoverState && scene()) { QList views = scene()->views(); if (views.count() > 0) { QPixmap* pix = static_cast(views[0]->windowSurface()->paintDevice()); QImage image(boundingRect().size().toSize(), QImage::Format_ARGB32_Premultiplied); { QPainter p(&image); p.drawPixmap(image.rect(), *pix, sceneBoundingRect()); } expblur<16,7>(image, 8); painter->save(); painter->drawImage(0, 0, image); painter->restore(); } } #endif QString element; if (d->svgElements & Private::SvgBackground) { element = "background"; } switch (d->state) { case Private::NoState: break; case Private::HoverState: if (d->svgElements & Private::SvgBackgroundHover) { element = "background-hover"; } break; case Private::PressedState: if (d->svgElements & Private::SvgBackgroundPressed) { element = "background-pressed"; } else if (d->svgElements & Private::SvgBackgroundHover) { element = "background-hover"; } break; } if (!element.isEmpty()) { d->svg.paint(painter, 0, 0, element); element = QString(); } if (!d->icon.isNull()) { qreal iw = d->iconSize.width(); qreal ih = d->iconSize.height(); qreal deltaX = (d->size.width() - iw) / 2; qreal deltaY = (d->size.height() - ih) / 2 ; if (d->state == Private::PressedState) { painter->save(); painter->setRenderHint(QPainter::SmoothPixmapTransform); painter->scale(0.95, 0.95); deltaY *= 0.95; deltaX *= 0.95; painter->drawPixmap((int)(deltaX + (iw * .025)), (int)(deltaY + (ih * .025)), d->icon.pixmap(d->iconSize.toSize())); painter->restore(); } else { painter->drawPixmap((int)deltaX, (int)deltaY, d->icon.pixmap(d->iconSize.toSize())); } } //TODO: draw text // Make it default if (d->svgElements & Private::SvgForeground) { element = "foreground"; } switch (d->state) { case Private::NoState: break; case Private::HoverState: if (d->svgElements & Private::SvgForegroundHover) { element = "foreground-hover"; } break; case Private::PressedState: if (d->svgElements & Private::SvgForegroundPressed) { element = "foreground-pressed"; } else if (d->svgElements & Private::SvgForegroundHover) { element = "foreground-hover"; } break; } if (!element.isEmpty()) { //kDebug() << "painting " << element << endl; d->svg.paint(painter, 0, 0, element); element.clear(); } // Draw top-left button if (d->button1AnimId) { painter->drawPixmap(6, 6, Phase::self()->animationResult(d->button1AnimId)); } } void Icon::setText(const QString& text) { d->text = text; //TODO: implement this puppy calculateSize(); } QString Icon::text() const { return d->text; } void Icon::setIcon(const QString& icon) { kDebug() << "Icon set: " << icon << endl; if (icon.isEmpty()) { setIcon(QIcon()); return; } setIcon(KIcon(icon)); } void Icon::setIcon(const QIcon& icon) { d->icon = icon; update(); } void Icon::setUrl(const KUrl& url) { d->url = url; } KUrl Icon::url() const { return d->url; } QSizeF Icon::size() const { return d->size; } QSizeF Icon::iconSize() const { return d->iconSize; } void Icon::setSize(const QSizeF& s) { prepareGeometryChange(); d->iconSize = s; d->size = s * 1.1; d->svg.resize(d->size); update(); } void Icon::setSize(int w, int h) { setSize(QSizeF(w, h)); } bool Icon::isDown() { return d->state == Private::PressedState; } void Icon::mousePressEvent(QGraphicsSceneMouseEvent *event) { QRectF button1(6, 6, 32, 32); // The top-left circle d->button1Pressed = button1.contains(event->pos()); if (!d->button1Pressed) { d->state = Private::PressedState; QGraphicsItem::mousePressEvent(event); update(); d->button1Pressed = false; } } void Icon::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { kDebug() << "Icon::mouseReleaseEvent" <pos()); bool wasClicked = d->state == Private::PressedState && inside; if (inside) { d->state = Private::HoverState; QRectF button1(6, 6, 32, 32); // The top-left circle d->button1Hovered = button1.contains(event->pos()); if (d->button1Hovered && d->button1Pressed && d->url.isValid()) { KRun::runUrl(d->url, KMimeType::findByUrl(d->url)->name(), 0); wasClicked = false; } } else { d->state = Private::NoState; } if (wasClicked) { emit pressed(false); emit clicked(); } d->button1Pressed = false; QGraphicsItem::mouseReleaseEvent(event); update(); } QPixmap Icon::buttonPixmap() { //TODO this is just full of assumptions such as sizes and icon names. ugh! QPixmap pix(26, 26); pix.fill(Qt::transparent); QPainter painter(&pix); QString element; if (d->svgElements & Private::SvgMinibutton) { element = "minibutton"; } if (d->button1Pressed) { if (d->svgElements & Private::SvgMinibuttonPressed) { element = "minibutton-pressed"; } else if (d->svgElements & Private::SvgMinibuttonHover) { element = "minibutton-hover"; } } else if (d->button1Hovered) { if (d->svgElements & Private::SvgMinibuttonHover) { element = "minibutton-hover"; } } //paint foreground element if (!element.isEmpty()) { //kDebug() << "painting " << element << endl; d->svg.resize(pix.size()); d->svg.paint(&painter, 0, 0, element); d->svg.resize(boundingRect().size()); } KIcon exec("exec"); painter.setRenderHint(QPainter::Antialiasing); painter.setPen(Qt::NoPen); painter.drawPixmap(2, 2, exec.pixmap(22,22)); return pix; } void Icon::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { d->state = Private::HoverState; d->button1Pressed = false; QRectF button1(6, 6, 32, 32); // The top-left circle d->button1Hovered = button1.contains(event->pos()); if (d->button1AnimId) { Phase::self()->stopElementAnimation(d->button1AnimId); } d->button1AnimId = Phase::self()->animateElement(this, Phase::ElementAppear); Phase::self()->setAnimationPixmap(d->button1AnimId, buttonPixmap()); QGraphicsItem::hoverEnterEvent(event); } void Icon::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { d->button1Pressed = false; d->button1Hovered = false; if (d->button1AnimId) { Phase::self()->stopElementAnimation(d->button1AnimId); } d->button1AnimId = Phase::self()->animateElement(this, Phase::ElementDisappear); Phase::self()->setAnimationPixmap(d->button1AnimId, buttonPixmap()); d->state = Private::NoState; QGraphicsItem::hoverLeaveEvent(event); } void Icon::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { if (d->button1Pressed) { d->button1Pressed = false; } if (d->state == Private::PressedState) { d->state = Private::HoverState; } QGraphicsItem::mouseMoveEvent(event); } QSizeF Icon::sizeHint() const { return d->size; } QSizeF Icon::minimumSize() const { return d->size; // probably should be more flexible on this =) } QSizeF Icon::maximumSize() const { return d->size; } Qt::Orientations Icon::expandingDirections() const { return Qt::Horizontal; } bool Icon::hasHeightForWidth() const { return true; } qreal Icon::heightForWidth(qreal w) const { return w; //FIXME: we shouldn't assume squareness but actually calculate based on text and what not } bool Icon::hasWidthForHeight() const { return true; } qreal Icon::widthForHeight(qreal h) const { return h; //FIXME: we shouldn't assume squareness but actually calculate based on text and what not } QRectF Icon::geometry() const { return boundingRect().toRect(); } void Icon::setGeometry(const QRectF &r) { setSize(r.size()); setPos(r.x(),r.y()); } int Icon::boundsForIconSize(int iconSize) { return iconSize * 1.1; } } // namespace Plasma #include "icon.moc"