#include "animationgroup.h" ParallelAnimationGroup::ParallelAnimationGroup(QObject *parent) : QParallelAnimationGroup(parent) { } void ParallelAnimationGroup::addAnimation(QAbstractAnimation *animation) { QParallelAnimationGroup::addAnimation(animation); } QAbstractAnimation *ParallelAnimationGroup::animationAt(int index) const { return QParallelAnimationGroup::animationAt(index); } int ParallelAnimationGroup::animationCount() const { return QParallelAnimationGroup::animationCount(); } void ParallelAnimationGroup::clearAnimations() { QParallelAnimationGroup::clearAnimations(); } int ParallelAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const { return QParallelAnimationGroup::indexOfAnimation(animation); } void ParallelAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation) { QParallelAnimationGroup::insertAnimationAt(index, animation); } void ParallelAnimationGroup::removeAnimation(QAbstractAnimation *animation) { QParallelAnimationGroup::removeAnimation(animation); } SequentialAnimationGroup::SequentialAnimationGroup(QObject *parent) : QSequentialAnimationGroup(parent) { } void SequentialAnimationGroup::addAnimation(QAbstractAnimation *animation) { QSequentialAnimationGroup::addAnimation(animation); } QAbstractAnimation *SequentialAnimationGroup::animationAt(int index) const { return QSequentialAnimationGroup::animationAt(index); } int SequentialAnimationGroup::animationCount() const { return QSequentialAnimationGroup::animationCount(); } void SequentialAnimationGroup::clearAnimations() { QSequentialAnimationGroup::clearAnimations(); } int SequentialAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const { return QSequentialAnimationGroup::indexOfAnimation(animation); } void SequentialAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation) { QSequentialAnimationGroup::insertAnimationAt(index, animation); } void SequentialAnimationGroup::removeAnimation(QAbstractAnimation *animation) { QSequentialAnimationGroup::removeAnimation(animation); } #include "animationgroup.moc"